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authorAndrey Grodzovsky <andrey.grodzovsky@amd.com>2018-08-17 10:32:50 -0400
committerAlex Deucher <alexander.deucher@amd.com>2018-08-27 11:11:10 -0500
commit62347a33001c27b22465361aa4adcaa432497bdf (patch)
tree29ec0030e6b7cb636eb76b116b20f3afad1425eb /include/drm
parent9c70d10ae72a188adb9da83ec760e1d5779bc2ed (diff)
drm/scheduler: Add stopped flag to drm_sched_entity
The flag will prevent another thread from same process to reinsert the entity queue into scheduler's rq after it was already removewd from there by another thread during drm_sched_entity_flush. Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com> Reviewed-by: Chunming Zhou <david1.zhou@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Diffstat (limited to 'include/drm')
-rw-r--r--include/drm/gpu_scheduler.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
index 919ae572f775..daec50f887b3 100644
--- a/include/drm/gpu_scheduler.h
+++ b/include/drm/gpu_scheduler.h
@@ -70,6 +70,7 @@ enum drm_sched_priority {
* @fini_status: contains the exit status in case the process was signalled.
* @last_scheduled: points to the finished fence of the last scheduled job.
* @last_user: last group leader pushing a job into the entity.
+ * @stopped: Marks the enity as removed from rq and destined for termination.
*
* Entities will emit jobs in order to their corresponding hardware
* ring, and the scheduler will alternate between entities based on
@@ -92,6 +93,7 @@ struct drm_sched_entity {
atomic_t *guilty;
struct dma_fence *last_scheduled;
struct task_struct *last_user;
+ bool stopped;
};
/**