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authorAntonio Quartulli <a@unstable.cc>2016-10-24 20:32:57 +0800
committerDavid S. Miller <davem@davemloft.net>2016-10-27 16:07:25 -0400
commit4fe77d82ef80c77031c9c6f8554cd0dee2aa423a (patch)
tree2fe5567112b6865494cc91eb13bd391954827e50 /fs/pnode.h
parent6edf10173a1feb1078f2fc8c655baf9614e83493 (diff)
skbedit: allow the user to specify bitmask for mark
The user may want to use only some bits of the skb mark in his skbedit rules because the remaining part might be used by something else. Introduce the "mask" parameter to the skbedit actor in order to implement such functionality. When the mask is specified, only those bits selected by the latter are altered really changed by the actor, while the rest is left untouched. Signed-off-by: Antonio Quartulli <antonio@open-mesh.com> Signed-off-by: Jamal Hadi Salim <jhs@mojatatu.com> Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'fs/pnode.h')
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