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authorAndrey Grodzovsky <andrey.grodzovsky@amd.com>2018-05-30 15:11:01 -0400
committerAlex Deucher <alexander.deucher@amd.com>2018-06-15 12:20:33 -0500
commit741f01e636b72ff3f81204fd595ac1078907671b (patch)
treeea4ec8a08aeccc3583b7faa778fd0f58b40da593 /fs/lockd
parenta2d19d66b1454b88bfcf1929837b329378d3377f (diff)
drm/scheduler: Avoid using wait_event_killable for dying process (V4)
Dying process might be blocked from receiving any more signals so avoid using it. Also retire enity->fini_status and just check the SW queue, if it's not empty do the fallback cleanup. Also handle entity->last_scheduled == NULL use case which happens when HW ring is already hangged whem a new entity tried to enqeue jobs. v2: Return the remaining timeout and use that as parameter for the next call. This way when we need to cleanup multiple queues we don't wait for the entire TO period for each queue but rather in total. Styling comments. Rebase. v3: Update types from unsigned to long. Work with jiffies instead of ms. Return 0 when TO expires. Rebase. v4: Remove unnecessary timeout calculation. Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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