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authorAntonino A. Daplas <adaplas@gmail.com>2007-07-17 04:05:28 -0700
committerLinus Torvalds <torvalds@woody.linux-foundation.org>2007-07-17 10:23:11 -0700
commit623e71b035cb5271028500720b3622ba76db42bb (patch)
tree651cd606c57b1e1322f92e0406d744a2b341da7e /drivers/video/console/Kconfig
parent317b3c2167f5326a7de30a1abe50c9897da7a0e3 (diff)
fbcon: allow fbcon to use the primary display driver
Allow fbcon to select the primary display adapter using the fb_is_primary_device() arch-specific helper. If a a primary adapter is detected, fbcon will unbind the old adapter from the VT layer, then rebind using the new adapter. This requires that bind_/unbind_con_driver() be made public. Because this feature may produce unexpected behavior (from the user's POV), this must be explicitly enabled in Kconfig. [akpm@linux-foundation.org: export unbind_con_driver] Signed-off-by: Antonino Daplas <adaplas@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Diffstat (limited to 'drivers/video/console/Kconfig')
-rw-r--r--drivers/video/console/Kconfig20
1 files changed, 20 insertions, 0 deletions
diff --git a/drivers/video/console/Kconfig b/drivers/video/console/Kconfig
index d3b8a6be2916..160f55f7ac96 100644
--- a/drivers/video/console/Kconfig
+++ b/drivers/video/console/Kconfig
@@ -118,6 +118,26 @@ config FRAMEBUFFER_CONSOLE
help
Low-level framebuffer-based console driver.
+config FRAMEBUFFER_CONSOLE_DETECT_PRIMARY
+ bool "Map the console to the primary display device"
+ depends on FRAMEBUFFER_CONSOLE && VT_HW_CONSOLE_BINDING
+ default n
+ ---help---
+ If this option is selected, the framebuffer console will
+ automatically select the primary display device (if the architecture
+ supports this feature). Otherwise, the framebuffer console will
+ always select the first framebuffer driver that is loaded. The latter
+ is the default behavior.
+
+ You can always override the automatic selection of the primary device
+ by using the fbcon=map: boot option.
+
+ To select this feature, "Support for binding and unbinding console
+ drivers", under "Device Drivers"->"Character Devices" must be set to
+ y.
+
+ If unsure, select n.
+
config FRAMEBUFFER_CONSOLE_ROTATION
bool "Framebuffer Console Rotation"
depends on FRAMEBUFFER_CONSOLE