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authorDavid S. Miller <davem@davemloft.net>2015-05-21 17:08:00 -0400
committerDavid S. Miller <davem@davemloft.net>2015-05-21 17:08:00 -0400
commit3f55b7ed5e5d4aa7291e3a1e2f7224eeba5810ba (patch)
tree632ea9b7f4a1df31760730bf432bae625a4fda8e /drivers/net
parente7582bab5d28ea72e07cf2c74632eaf46a6c1a50 (diff)
parent530b2c8619f25f9c332c85510579943aa46df515 (diff)
Merge branch 'ebpf-tail-call'
Alexei Starovoitov says: ==================== bpf: introduce bpf_tail_call() helper introduce bpf_tail_call(ctx, &jmp_table, index) helper function which can be used from BPF programs like: int bpf_prog(struct pt_regs *ctx) { ... bpf_tail_call(ctx, &jmp_table, index); ... } that is roughly equivalent to: int bpf_prog(struct pt_regs *ctx) { ... if (jmp_table[index]) return (*jmp_table[index])(ctx); ... } The important detail that it's not a normal call, but a tail call. The kernel stack is precious, so this helper reuses the current stack frame and jumps into another BPF program without adding extra call frame. It's trivially done in interpreter and a bit trickier in JITs. Use cases: - simplify complex programs - dispatch into other programs (for example: index in jump table can be syscall number or network protocol) - build dynamic chains of programs The chain of tail calls can form unpredictable dynamic loops therefore tail_call_cnt is used to limit the number of calls and currently is set to 32. patch 1 - support bpf_tail_call() in interpreter patch 2 - support in x64 JIT We've discussed what's neccessary to support it in arm64/s390 JITs and it looks fine. patch 3 - sample example for tracing patch 4 - sample example for networking More details in every patch. This set went through several iterations of reviews/fixes and older attempts can be seen: https://git.kernel.org/cgit/linux/kernel/git/ast/bpf.git/log/?h=tail_call_v[123456] - tail_call_v1 does it without touching JITs but introduces overhead for all programs that don't use this helper function. - tail_call_v2 still has some overhead and x64 JIT does full stack unwind (prologue skipping optimization wasn't there) - tail_call_v3 reuses 'call' instruction encoding and has interpreter overhead for every normal call - tail_call_v4 fixes above architectural shortcomings and v5,v6 fix few more bugs This last tail_call_v6 approach seems to be the best. ==================== Signed-off-by: David S. Miller <davem@davemloft.net>
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