diff options
author | Lei Wen <leiwen@marvell.com> | 2011-07-14 20:44:30 -0700 |
---|---|---|
committer | Artem Bityutskiy <artem.bityutskiy@intel.com> | 2011-09-11 15:02:15 +0300 |
commit | 051fc41c2e578e10950bf34dc84878e489e0679f (patch) | |
tree | 8fb03f5ea60ca132ffe9b1e12e2a82098ad2f24d /drivers/mtd/nand | |
parent | 52a474de0a830bdf4305ef19c3321064ce5da438 (diff) |
mtd: pxa3xx_nand: enhance suspend and resume routine
This patch add protection on the suspend&resume path to prevent
some unexpected behavior, like interrupt occur at the very second
of resume back and it don't follow normal command path, which lead
to bug.
Signed-off-by: Lei Wen <leiwen@marvell.com>
Diffstat (limited to 'drivers/mtd/nand')
-rw-r--r-- | drivers/mtd/nand/pxa3xx_nand.c | 15 |
1 files changed, 14 insertions, 1 deletions
diff --git a/drivers/mtd/nand/pxa3xx_nand.c b/drivers/mtd/nand/pxa3xx_nand.c index b7db1b2021f2..61e1ff5a9ada 100644 --- a/drivers/mtd/nand/pxa3xx_nand.c +++ b/drivers/mtd/nand/pxa3xx_nand.c @@ -1158,23 +1158,36 @@ static int pxa3xx_nand_probe(struct platform_device *pdev) static int pxa3xx_nand_suspend(struct platform_device *pdev, pm_message_t state) { struct pxa3xx_nand_info *info = platform_get_drvdata(pdev); + struct mtd_info *mtd = info->mtd; if (info->state) { dev_err(&pdev->dev, "driver busy, state = %d\n", info->state); return -EAGAIN; } + mtd->suspend(mtd); return 0; } static int pxa3xx_nand_resume(struct platform_device *pdev) { struct pxa3xx_nand_info *info = platform_get_drvdata(pdev); + struct mtd_info *mtd = info->mtd; + + /* We don't want to handle interrupt without calling mtd routine */ + disable_int(info, NDCR_INT_MASK); nand_writel(info, NDTR0CS0, info->ndtr0cs0); nand_writel(info, NDTR1CS0, info->ndtr1cs0); - clk_enable(info->clk); + /* + * As the spec says, the NDSR would be updated to 0x1800 when + * doing the nand_clk disable/enable. + * To prevent it damaging state machine of the driver, clear + * all status before resume + */ + nand_writel(info, NDSR, NDSR_MASK); + mtd->resume(mtd); return 0; } #else |