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authorLaurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>2014-05-27 20:35:36 -0300
committerMauro Carvalho Chehab <m.chehab@samsung.com>2014-07-17 12:44:55 -0300
commit5aeb01adbea81e858318072097d98fc44578c7be (patch)
tree19f1ba02751f1a089f21595320bb17cd5f88cb70 /drivers/media/platform/vsp1
parent58f896d859ce555dd3684f439f8a65bfda437533 (diff)
[media] v4l: vsp1: wpf: Simplify cast to pipeline structure
Use the subdev pointer directly to_vsp1_pipeline() macro instead of casting from the subdev to the wpf object and back to the subdev. Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
Diffstat (limited to 'drivers/media/platform/vsp1')
-rw-r--r--drivers/media/platform/vsp1/vsp1_wpf.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/drivers/media/platform/vsp1/vsp1_wpf.c b/drivers/media/platform/vsp1/vsp1_wpf.c
index 36c479362f8c..591f09ca3aff 100644
--- a/drivers/media/platform/vsp1/vsp1_wpf.c
+++ b/drivers/media/platform/vsp1/vsp1_wpf.c
@@ -44,9 +44,8 @@ static inline void vsp1_wpf_write(struct vsp1_rwpf *wpf, u32 reg, u32 data)
static int wpf_s_stream(struct v4l2_subdev *subdev, int enable)
{
+ struct vsp1_pipeline *pipe = to_vsp1_pipeline(&subdev->entity);
struct vsp1_rwpf *wpf = to_rwpf(subdev);
- struct vsp1_pipeline *pipe =
- to_vsp1_pipeline(&wpf->entity.subdev.entity);
struct vsp1_device *vsp1 = wpf->entity.vsp1;
const struct v4l2_rect *crop = &wpf->crop;
unsigned int i;