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authorColin Ian King <colin.king@canonical.com>2019-09-05 12:01:30 -0700
committerDmitry Torokhov <dmitry.torokhov@gmail.com>2019-09-05 17:56:33 -0700
commit410f25de467ee94c1a577c6ee7370c37b376c17c (patch)
tree48052747f284bd78de46b108b77280a2b58bbd9c /drivers/input
parent4370b231d1001e0b560f82fd93616c7e54bd5fda (diff)
Input: sidewinder - make array seq static const, makes object smaller
Don't populate the array seq on the stack but instead make it static const. Makes the object code smaller by 30 bytes. Before: text data bss dec hex filename 22284 3184 0 25468 637c drivers/input/joystick/sidewinder.o After: text data bss dec hex filename 22158 3280 0 25438 635e drivers/input/joystick/sidewinder.o (gcc version 9.2.1, amd64) Signed-off-by: Colin Ian King <colin.king@canonical.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
Diffstat (limited to 'drivers/input')
-rw-r--r--drivers/input/joystick/sidewinder.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/input/joystick/sidewinder.c b/drivers/input/joystick/sidewinder.c
index 0284da874a2b..1777e68c9f02 100644
--- a/drivers/input/joystick/sidewinder.c
+++ b/drivers/input/joystick/sidewinder.c
@@ -223,7 +223,7 @@ static __u64 sw_get_bits(unsigned char *buf, int pos, int num, char bits)
static void sw_init_digital(struct gameport *gameport)
{
- int seq[] = { 140, 140+725, 140+300, 0 };
+ static const int seq[] = { 140, 140+725, 140+300, 0 };
unsigned long flags;
int i, t;