diff options
author | Johannes Berg <johannes.berg@intel.com> | 2021-03-05 13:19:51 +0100 |
---|---|---|
committer | Richard Weinberger <richard@nod.at> | 2021-06-17 21:44:50 +0200 |
commit | 0bbadafdc49d11a1836e5946f517d18cceaea6c8 (patch) | |
tree | ec7d81b3235f900c9e508638db2c29d9807f25d8 /drivers/input | |
parent | 009c9aa5be652675a06d5211e1640e02bbb1c33d (diff) |
um: allow disabling NO_IOMEM
Adjust the kconfig a little to allow disabling NO_IOMEM in UML. To
make an "allyesconfig" with CONFIG_NO_IOMEM=n build, adjust a few
Kconfig things elsewhere and add dummy asm/fb.h and asm/vga.h files.
Signed-off-by: Johannes Berg <johannes.berg@intel.com>
Signed-off-by: Richard Weinberger <richard@nod.at>
Diffstat (limited to 'drivers/input')
-rw-r--r-- | drivers/input/Kconfig | 1 | ||||
-rw-r--r-- | drivers/input/gameport/Kconfig | 1 | ||||
-rw-r--r-- | drivers/input/joystick/Kconfig | 1 |
3 files changed, 2 insertions, 1 deletions
diff --git a/drivers/input/Kconfig b/drivers/input/Kconfig index ec0e861f185f..5baebf62df33 100644 --- a/drivers/input/Kconfig +++ b/drivers/input/Kconfig @@ -4,7 +4,6 @@ # menu "Input device support" - depends on !UML config INPUT tristate "Generic input layer (needed for keyboard, mouse, ...)" if EXPERT diff --git a/drivers/input/gameport/Kconfig b/drivers/input/gameport/Kconfig index 4761795cb49f..5a2c2fb3217d 100644 --- a/drivers/input/gameport/Kconfig +++ b/drivers/input/gameport/Kconfig @@ -4,6 +4,7 @@ # config GAMEPORT tristate "Gameport support" + depends on !UML help Gameport support is for the standard 15-pin PC gameport. If you have a joystick, gamepad, gameport card, a soundcard with a gameport diff --git a/drivers/input/joystick/Kconfig b/drivers/input/joystick/Kconfig index 5e38899058c1..b10948bf9551 100644 --- a/drivers/input/joystick/Kconfig +++ b/drivers/input/joystick/Kconfig @@ -4,6 +4,7 @@ # menuconfig INPUT_JOYSTICK bool "Joysticks/Gamepads" + depends on !UML help If you have a joystick, 6dof controller, gamepad, steering wheel, weapon control system or something like that you can say Y here |