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authorLikun Gao <Likun.Gao@amd.com>2020-10-22 00:50:07 +0800
committerAlex Deucher <alexander.deucher@amd.com>2020-10-23 15:31:05 -0400
commit15df286d43108ceaaf842eb50f104b83e892946b (patch)
tree3ba289c9c5630ce8b34fe71a4b7b62f71cbf1edf /drivers/gpu
parent891bacb835a144479e9bee3d845685a0be16bf38 (diff)
drm/amdgpu: correct the cu and rb info for sienna cichlid
Skip disabled sa to correct the cu_info and active_rbs for sienna cichlid. Signed-off-by: Likun Gao <Likun.Gao@amd.com> Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Diffstat (limited to 'drivers/gpu')
-rw-r--r--drivers/gpu/drm/amd/amdgpu/gfx_v10_0.c9
1 files changed, 9 insertions, 0 deletions
diff --git a/drivers/gpu/drm/amd/amdgpu/gfx_v10_0.c b/drivers/gpu/drm/amd/amdgpu/gfx_v10_0.c
index a54143576c6f..3256d6b368c8 100644
--- a/drivers/gpu/drm/amd/amdgpu/gfx_v10_0.c
+++ b/drivers/gpu/drm/amd/amdgpu/gfx_v10_0.c
@@ -4721,12 +4721,17 @@ static void gfx_v10_0_setup_rb(struct amdgpu_device *adev)
int i, j;
u32 data;
u32 active_rbs = 0;
+ u32 bitmap;
u32 rb_bitmap_width_per_sh = adev->gfx.config.max_backends_per_se /
adev->gfx.config.max_sh_per_se;
mutex_lock(&adev->grbm_idx_mutex);
for (i = 0; i < adev->gfx.config.max_shader_engines; i++) {
for (j = 0; j < adev->gfx.config.max_sh_per_se; j++) {
+ bitmap = i * adev->gfx.config.max_sh_per_se + j;
+ if ((adev->asic_type == CHIP_SIENNA_CICHLID) &&
+ ((gfx_v10_3_get_disabled_sa(adev) >> bitmap) & 1))
+ continue;
gfx_v10_0_select_se_sh(adev, i, j, 0xffffffff);
data = gfx_v10_0_get_rb_active_bitmap(adev);
active_rbs |= data << ((i * adev->gfx.config.max_sh_per_se + j) *
@@ -9016,6 +9021,10 @@ static int gfx_v10_0_get_cu_info(struct amdgpu_device *adev,
mutex_lock(&adev->grbm_idx_mutex);
for (i = 0; i < adev->gfx.config.max_shader_engines; i++) {
for (j = 0; j < adev->gfx.config.max_sh_per_se; j++) {
+ bitmap = i * adev->gfx.config.max_sh_per_se + j;
+ if ((adev->asic_type == CHIP_SIENNA_CICHLID) &&
+ ((gfx_v10_3_get_disabled_sa(adev) >> bitmap) & 1))
+ continue;
mask = 1;
ao_bitmap = 0;
counter = 0;