diff options
author | Colin Xu <colin.xu@intel.com> | 2021-04-16 16:33:55 +0800 |
---|---|---|
committer | Zhenyu Wang <zhenyuw@linux.intel.com> | 2021-04-29 17:00:09 +0800 |
commit | d385c16173f28a18866abf54c764200c276dace0 (patch) | |
tree | c75d5bf58c139bbb52fdbc87008fd9dbd3b7b5d8 /drivers/gpu/drm | |
parent | e65a4d378480101f222e8f6978c22e590c1fb7b5 (diff) |
drm/i915/gvt: Prevent divided by zero when calculating refresh rate
To get refresh rate as vblank timer period and keep the precision, the
calculation of rate is multiplied by 1000. However old logic was using:
rate = pixel clock / (h * v / 1000). When the h/v total is invalid, like
all 0, h * v / 1000 will be rounded to 0, which leads to a divided by 0
fault.
0 H/V are already checked above. Instead of divide after divide, refine
the calculation to divide after multiply: "pixel clock * 1000 / (h * v)"
Guest driver should guarantee the correctness of the timing regs' value.
Fixes: 6a4500c7b83f ("drm/i915/gvt: Get accurate vGPU virtual display refresh rate from vreg")
Reported-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Signed-off-by: Colin Xu <colin.xu@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20210416083355.159305-1-colin.xu@intel.com
Reviewed-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Diffstat (limited to 'drivers/gpu/drm')
-rw-r--r-- | drivers/gpu/drm/i915/gvt/handlers.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/drivers/gpu/drm/i915/gvt/handlers.c b/drivers/gpu/drm/i915/gvt/handlers.c index 477badfcb258..dda320749c65 100644 --- a/drivers/gpu/drm/i915/gvt/handlers.c +++ b/drivers/gpu/drm/i915/gvt/handlers.c @@ -669,8 +669,8 @@ static void vgpu_update_refresh_rate(struct intel_vgpu *vgpu) link_n = vgpu_vreg_t(vgpu, PIPE_LINK_N1(TRANSCODER_A)); /* Get H/V total from transcoder timing */ - htotal = (vgpu_vreg_t(vgpu, HTOTAL(TRANSCODER_A)) >> TRANS_HTOTAL_SHIFT) + 1; - vtotal = (vgpu_vreg_t(vgpu, VTOTAL(TRANSCODER_A)) >> TRANS_VTOTAL_SHIFT) + 1; + htotal = (vgpu_vreg_t(vgpu, HTOTAL(TRANSCODER_A)) >> TRANS_HTOTAL_SHIFT); + vtotal = (vgpu_vreg_t(vgpu, VTOTAL(TRANSCODER_A)) >> TRANS_VTOTAL_SHIFT); if (dp_br && link_n && htotal && vtotal) { u64 pixel_clk = 0; @@ -682,7 +682,7 @@ static void vgpu_update_refresh_rate(struct intel_vgpu *vgpu) pixel_clk *= MSEC_PER_SEC; /* Calcuate refresh rate by (pixel_clk / (h_total * v_total)) */ - new_rate = DIV64_U64_ROUND_CLOSEST(pixel_clk, div64_u64(mul_u32_u32(htotal, vtotal), MSEC_PER_SEC)); + new_rate = DIV64_U64_ROUND_CLOSEST(mul_u64_u32_shr(pixel_clk, MSEC_PER_SEC, 0), mul_u32_u32(htotal + 1, vtotal + 1)); if (*old_rate != new_rate) *old_rate = new_rate; |