diff options
author | Dave Airlie <airlied@redhat.com> | 2020-09-17 14:18:51 +1000 |
---|---|---|
committer | Dave Airlie <airlied@redhat.com> | 2020-09-17 16:07:11 +1000 |
commit | b40be05ed255d9a0257fb66ab2728ecca2c9d597 (patch) | |
tree | bf69d734e4413c24ce2e60f273d1de637a4aea5e /drivers/gpu/drm/v3d | |
parent | 818280d5adf1d80e78f95821815148abe9407e14 (diff) | |
parent | be0704beb229431f206fee3ddd65fa2c5eebdce3 (diff) |
Merge branch 'for-5.10-drm-sg-fix' of https://github.com/mszyprow/linux into drm-next
Please pull a set of fixes for various DRM drivers that finally resolve
incorrect usage of the scatterlists (struct sg_table nents and orig_nents
entries), what causes issues when IOMMU is used.
Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Marek Szyprowski <m.szyprowski@samsung.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200910080505.24456-1-m.szyprowski@samsung.com
Diffstat (limited to 'drivers/gpu/drm/v3d')
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_mmu.c | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_mmu.c b/drivers/gpu/drm/v3d/v3d_mmu.c index 3b81ea28c0bb..5a453532901f 100644 --- a/drivers/gpu/drm/v3d/v3d_mmu.c +++ b/drivers/gpu/drm/v3d/v3d_mmu.c @@ -90,18 +90,17 @@ void v3d_mmu_insert_ptes(struct v3d_bo *bo) struct v3d_dev *v3d = to_v3d_dev(shmem_obj->base.dev); u32 page = bo->node.start; u32 page_prot = V3D_PTE_WRITEABLE | V3D_PTE_VALID; - unsigned int count; - struct scatterlist *sgl; + struct sg_dma_page_iter dma_iter; - for_each_sg(shmem_obj->sgt->sgl, sgl, shmem_obj->sgt->nents, count) { - u32 page_address = sg_dma_address(sgl) >> V3D_MMU_PAGE_SHIFT; + for_each_sgtable_dma_page(shmem_obj->sgt, &dma_iter, 0) { + dma_addr_t dma_addr = sg_page_iter_dma_address(&dma_iter); + u32 page_address = dma_addr >> V3D_MMU_PAGE_SHIFT; u32 pte = page_prot | page_address; u32 i; - BUG_ON(page_address + (sg_dma_len(sgl) >> V3D_MMU_PAGE_SHIFT) >= + BUG_ON(page_address + (PAGE_SIZE >> V3D_MMU_PAGE_SHIFT) >= BIT(24)); - - for (i = 0; i < sg_dma_len(sgl) >> V3D_MMU_PAGE_SHIFT; i++) + for (i = 0; i < PAGE_SIZE >> V3D_MMU_PAGE_SHIFT; i++) v3d->pt[page++] = pte + i; } |