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authorJordan Crouse <jcrouse@codeaurora.org>2018-12-03 15:47:21 -0700
committerRob Clark <robdclark@gmail.com>2018-12-11 13:10:18 -0500
commit3d688410e6419d3d9cffa160506fe954039e0cc7 (patch)
treee48607a97c67bfa36b650331abd086cb2c7e11b7 /drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys.h
parent8fe62a63a867184ff94b02d618d88deddfda0cc0 (diff)
drm/msm/dpu: Cleanup the debugfs functions
Do some debugfs cleanups from across the DPU driver. The DRM destroy functions will do a recursive delete on the entire debugfs node so there is no need to store dentry pointers for the debugfs files that are persistent for the life of the driver. This also means that the destroy functions can go away too. Also, use standard API functions where applicable instead of using hand written code. v3: No changes v2: Add more code; most of the dpu debugfs files should be addressed now. Reviewed-by: Sean Paul <sean@poorly.run> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
Diffstat (limited to 'drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys.h')
0 files changed, 0 insertions, 0 deletions