diff options
author | Jordan Crouse <jcrouse@codeaurora.org> | 2017-10-20 11:07:01 -0600 |
---|---|---|
committer | Rob Clark <robdclark@gmail.com> | 2017-10-28 11:01:38 -0400 |
commit | b1fc2839d2f92d09da90d1e09156a73ddaba8a93 (patch) | |
tree | 2cbc4001472d16c4290e7a4d8be6742d57c72d3c /drivers/gpu/drm/msm/adreno | |
parent | 4d87fc32dfd20ad0d4ffd5204f6e5d41d281e128 (diff) |
drm/msm: Implement preemption for A5XX targets
Implement preemption for A5XX targets - this allows multiple
ringbuffers for different priorities with automatic preemption
of a lower priority ringbuffer if a higher one is ready.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Diffstat (limited to 'drivers/gpu/drm/msm/adreno')
-rw-r--r-- | drivers/gpu/drm/msm/adreno/a5xx_gpu.c | 176 | ||||
-rw-r--r-- | drivers/gpu/drm/msm/adreno/a5xx_gpu.h | 107 | ||||
-rw-r--r-- | drivers/gpu/drm/msm/adreno/a5xx_preempt.c | 305 | ||||
-rw-r--r-- | drivers/gpu/drm/msm/adreno/adreno_gpu.c | 14 | ||||
-rw-r--r-- | drivers/gpu/drm/msm/adreno/adreno_gpu.h | 7 |
5 files changed, 593 insertions, 16 deletions
diff --git a/drivers/gpu/drm/msm/adreno/a5xx_gpu.c b/drivers/gpu/drm/msm/adreno/a5xx_gpu.c index 32252f8ac30c..a1f4eeeb73e2 100644 --- a/drivers/gpu/drm/msm/adreno/a5xx_gpu.c +++ b/drivers/gpu/drm/msm/adreno/a5xx_gpu.c @@ -113,13 +113,65 @@ out: return ret; } +static void a5xx_flush(struct msm_gpu *gpu, struct msm_ringbuffer *ring) +{ + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); + struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu); + uint32_t wptr; + unsigned long flags; + + spin_lock_irqsave(&ring->lock, flags); + + /* Copy the shadow to the actual register */ + ring->cur = ring->next; + + /* Make sure to wrap wptr if we need to */ + wptr = get_wptr(ring); + + spin_unlock_irqrestore(&ring->lock, flags); + + /* Make sure everything is posted before making a decision */ + mb(); + + /* Update HW if this is the current ring and we are not in preempt */ + if (a5xx_gpu->cur_ring == ring && !a5xx_in_preempt(a5xx_gpu)) + gpu_write(gpu, REG_A5XX_CP_RB_WPTR, wptr); +} + static void a5xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit, struct msm_file_private *ctx) { + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); + struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu); struct msm_drm_private *priv = gpu->dev->dev_private; struct msm_ringbuffer *ring = submit->ring; unsigned int i, ibs = 0; + OUT_PKT7(ring, CP_PREEMPT_ENABLE_GLOBAL, 1); + OUT_RING(ring, 0x02); + + /* Turn off protected mode to write to special registers */ + OUT_PKT7(ring, CP_SET_PROTECTED_MODE, 1); + OUT_RING(ring, 0); + + /* Set the save preemption record for the ring/command */ + OUT_PKT4(ring, REG_A5XX_CP_CONTEXT_SWITCH_SAVE_ADDR_LO, 2); + OUT_RING(ring, lower_32_bits(a5xx_gpu->preempt_iova[submit->ring->id])); + OUT_RING(ring, upper_32_bits(a5xx_gpu->preempt_iova[submit->ring->id])); + + /* Turn back on protected mode */ + OUT_PKT7(ring, CP_SET_PROTECTED_MODE, 1); + OUT_RING(ring, 1); + + /* Enable local preemption for finegrain preemption */ + OUT_PKT7(ring, CP_PREEMPT_ENABLE_GLOBAL, 1); + OUT_RING(ring, 0x02); + + /* Allow CP_CONTEXT_SWITCH_YIELD packets in the IB2 */ + OUT_PKT7(ring, CP_YIELD_ENABLE, 1); + OUT_RING(ring, 0x02); + + /* Submit the commands */ for (i = 0; i < submit->nr_cmds; i++) { switch (submit->cmd[i].type) { case MSM_SUBMIT_CMD_IB_TARGET_BUF: @@ -137,16 +189,54 @@ static void a5xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit, } } + /* + * Write the render mode to NULL (0) to indicate to the CP that the IBs + * are done rendering - otherwise a lucky preemption would start + * replaying from the last checkpoint + */ + OUT_PKT7(ring, CP_SET_RENDER_MODE, 5); + OUT_RING(ring, 0); + OUT_RING(ring, 0); + OUT_RING(ring, 0); + OUT_RING(ring, 0); + OUT_RING(ring, 0); + + /* Turn off IB level preemptions */ + OUT_PKT7(ring, CP_YIELD_ENABLE, 1); + OUT_RING(ring, 0x01); + + /* Write the fence to the scratch register */ OUT_PKT4(ring, REG_A5XX_CP_SCRATCH_REG(2), 1); OUT_RING(ring, submit->seqno); + /* + * Execute a CACHE_FLUSH_TS event. This will ensure that the + * timestamp is written to the memory and then triggers the interrupt + */ OUT_PKT7(ring, CP_EVENT_WRITE, 4); OUT_RING(ring, CACHE_FLUSH_TS | (1 << 31)); OUT_RING(ring, lower_32_bits(rbmemptr(ring, fence))); OUT_RING(ring, upper_32_bits(rbmemptr(ring, fence))); OUT_RING(ring, submit->seqno); - gpu->funcs->flush(gpu, ring); + /* Yield the floor on command completion */ + OUT_PKT7(ring, CP_CONTEXT_SWITCH_YIELD, 4); + /* + * If dword[2:1] are non zero, they specify an address for the CP to + * write the value of dword[3] to on preemption complete. Write 0 to + * skip the write + */ + OUT_RING(ring, 0x00); + OUT_RING(ring, 0x00); + /* Data value - not used if the address above is 0 */ + OUT_RING(ring, 0x01); + /* Set bit 0 to trigger an interrupt on preempt complete */ + OUT_RING(ring, 0x01); + + a5xx_flush(gpu, ring); + + /* Check to see if we need to start preemption */ + a5xx_preempt_trigger(gpu); } static const struct { @@ -297,6 +387,50 @@ static int a5xx_me_init(struct msm_gpu *gpu) return a5xx_idle(gpu, ring) ? 0 : -EINVAL; } +static int a5xx_preempt_start(struct msm_gpu *gpu) +{ + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); + struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu); + struct msm_ringbuffer *ring = gpu->rb[0]; + + if (gpu->nr_rings == 1) + return 0; + + /* Turn off protected mode to write to special registers */ + OUT_PKT7(ring, CP_SET_PROTECTED_MODE, 1); + OUT_RING(ring, 0); + + /* Set the save preemption record for the ring/command */ + OUT_PKT4(ring, REG_A5XX_CP_CONTEXT_SWITCH_SAVE_ADDR_LO, 2); + OUT_RING(ring, lower_32_bits(a5xx_gpu->preempt_iova[ring->id])); + OUT_RING(ring, upper_32_bits(a5xx_gpu->preempt_iova[ring->id])); + + /* Turn back on protected mode */ + OUT_PKT7(ring, CP_SET_PROTECTED_MODE, 1); + OUT_RING(ring, 1); + + OUT_PKT7(ring, CP_PREEMPT_ENABLE_GLOBAL, 1); + OUT_RING(ring, 0x00); + + OUT_PKT7(ring, CP_PREEMPT_ENABLE_LOCAL, 1); + OUT_RING(ring, 0x01); + + OUT_PKT7(ring, CP_YIELD_ENABLE, 1); + OUT_RING(ring, 0x01); + + /* Yield the floor on command completion */ + OUT_PKT7(ring, CP_CONTEXT_SWITCH_YIELD, 4); + OUT_RING(ring, 0x00); + OUT_RING(ring, 0x00); + OUT_RING(ring, 0x01); + OUT_RING(ring, 0x01); + + gpu->funcs->flush(gpu, ring); + + return a5xx_idle(gpu, ring) ? 0 : -EINVAL; +} + + static struct drm_gem_object *a5xx_ucode_load_bo(struct msm_gpu *gpu, const struct firmware *fw, u64 *iova) { @@ -412,6 +546,7 @@ static int a5xx_zap_shader_init(struct msm_gpu *gpu) A5XX_RBBM_INT_0_MASK_RBBM_ATB_ASYNC_OVERFLOW | \ A5XX_RBBM_INT_0_MASK_CP_HW_ERROR | \ A5XX_RBBM_INT_0_MASK_MISC_HANG_DETECT | \ + A5XX_RBBM_INT_0_MASK_CP_SW | \ A5XX_RBBM_INT_0_MASK_CP_CACHE_FLUSH_TS | \ A5XX_RBBM_INT_0_MASK_UCHE_OOB_ACCESS | \ A5XX_RBBM_INT_0_MASK_GPMU_VOLTAGE_DROOP) @@ -556,6 +691,8 @@ static int a5xx_hw_init(struct msm_gpu *gpu) if (ret) return ret; + a5xx_preempt_hw_init(gpu); + a5xx_gpmu_ucode_init(gpu); ret = a5xx_ucode_init(gpu); @@ -610,6 +747,9 @@ static int a5xx_hw_init(struct msm_gpu *gpu) gpu_write(gpu, REG_A5XX_RBBM_SECVID_TRUST_CNTL, 0x0); } + /* Last step - yield the ringbuffer */ + a5xx_preempt_start(gpu); + return 0; } @@ -640,6 +780,8 @@ static void a5xx_destroy(struct msm_gpu *gpu) DBG("%s", gpu->name); + a5xx_preempt_fini(gpu); + if (a5xx_gpu->pm4_bo) { if (a5xx_gpu->pm4_iova) msm_gem_put_iova(a5xx_gpu->pm4_bo, gpu->aspace); @@ -677,6 +819,14 @@ static inline bool _a5xx_check_idle(struct msm_gpu *gpu) bool a5xx_idle(struct msm_gpu *gpu, struct msm_ringbuffer *ring) { + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); + struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu); + + if (ring != a5xx_gpu->cur_ring) { + WARN(1, "Tried to idle a non-current ringbuffer\n"); + return false; + } + /* wait for CP to drain ringbuffer: */ if (!adreno_idle(gpu, ring)) return false; @@ -871,8 +1021,13 @@ static irqreturn_t a5xx_irq(struct msm_gpu *gpu) if (status & A5XX_RBBM_INT_0_MASK_GPMU_VOLTAGE_DROOP) a5xx_gpmu_err_irq(gpu); - if (status & A5XX_RBBM_INT_0_MASK_CP_CACHE_FLUSH_TS) + if (status & A5XX_RBBM_INT_0_MASK_CP_CACHE_FLUSH_TS) { + a5xx_preempt_trigger(gpu); msm_gpu_retire(gpu); + } + + if (status & A5XX_RBBM_INT_0_MASK_CP_SW) + a5xx_preempt_irq(gpu); return IRQ_HANDLED; } @@ -1002,6 +1157,14 @@ static void a5xx_show(struct msm_gpu *gpu, struct seq_file *m) } #endif +static struct msm_ringbuffer *a5xx_active_ring(struct msm_gpu *gpu) +{ + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); + struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu); + + return a5xx_gpu->cur_ring; +} + static const struct adreno_gpu_funcs funcs = { .base = { .get_param = adreno_get_param, @@ -1010,8 +1173,8 @@ static const struct adreno_gpu_funcs funcs = { .pm_resume = a5xx_pm_resume, .recover = a5xx_recover, .submit = a5xx_submit, - .flush = adreno_flush, - .active_ring = adreno_active_ring, + .flush = a5xx_flush, + .active_ring = a5xx_active_ring, .irq = a5xx_irq, .destroy = a5xx_destroy, #ifdef CONFIG_DEBUG_FS @@ -1047,7 +1210,7 @@ struct msm_gpu *a5xx_gpu_init(struct drm_device *dev) a5xx_gpu->lm_leakage = 0x4E001A; - ret = adreno_gpu_init(dev, pdev, adreno_gpu, &funcs, 1); + ret = adreno_gpu_init(dev, pdev, adreno_gpu, &funcs, 4); if (ret) { a5xx_destroy(&(a5xx_gpu->base.base)); return ERR_PTR(ret); @@ -1056,5 +1219,8 @@ struct msm_gpu *a5xx_gpu_init(struct drm_device *dev) if (gpu->aspace) msm_mmu_set_fault_handler(gpu->aspace->mmu, gpu, a5xx_fault_handler); + /* Set up the preemption specific bits and pieces for each ringbuffer */ + a5xx_preempt_init(gpu); + return gpu; } diff --git a/drivers/gpu/drm/msm/adreno/a5xx_gpu.h b/drivers/gpu/drm/msm/adreno/a5xx_gpu.h index 44db48d86202..6fb8c2f9b9e4 100644 --- a/drivers/gpu/drm/msm/adreno/a5xx_gpu.h +++ b/drivers/gpu/drm/msm/adreno/a5xx_gpu.h @@ -1,4 +1,4 @@ -/* Copyright (c) 2016 The Linux Foundation. All rights reserved. +/* Copyright (c) 2016-2017 The Linux Foundation. All rights reserved. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 and @@ -35,10 +35,100 @@ struct a5xx_gpu { uint32_t gpmu_dwords; uint32_t lm_leakage; + + struct msm_ringbuffer *cur_ring; + struct msm_ringbuffer *next_ring; + + struct drm_gem_object *preempt_bo[MSM_GPU_MAX_RINGS]; + struct a5xx_preempt_record *preempt[MSM_GPU_MAX_RINGS]; + uint64_t preempt_iova[MSM_GPU_MAX_RINGS]; + + atomic_t preempt_state; + struct timer_list preempt_timer; }; #define to_a5xx_gpu(x) container_of(x, struct a5xx_gpu, base) +/* + * In order to do lockless preemption we use a simple state machine to progress + * through the process. + * + * PREEMPT_NONE - no preemption in progress. Next state START. + * PREEMPT_START - The trigger is evaulating if preemption is possible. Next + * states: TRIGGERED, NONE + * PREEMPT_ABORT - An intermediate state before moving back to NONE. Next + * state: NONE. + * PREEMPT_TRIGGERED: A preemption has been executed on the hardware. Next + * states: FAULTED, PENDING + * PREEMPT_FAULTED: A preemption timed out (never completed). This will trigger + * recovery. Next state: N/A + * PREEMPT_PENDING: Preemption complete interrupt fired - the callback is + * checking the success of the operation. Next state: FAULTED, NONE. + */ + +enum preempt_state { + PREEMPT_NONE = 0, + PREEMPT_START, + PREEMPT_ABORT, + PREEMPT_TRIGGERED, + PREEMPT_FAULTED, + PREEMPT_PENDING, +}; + +/* + * struct a5xx_preempt_record is a shared buffer between the microcode and the + * CPU to store the state for preemption. The record itself is much larger + * (64k) but most of that is used by the CP for storage. + * + * There is a preemption record assigned per ringbuffer. When the CPU triggers a + * preemption, it fills out the record with the useful information (wptr, ring + * base, etc) and the microcode uses that information to set up the CP following + * the preemption. When a ring is switched out, the CP will save the ringbuffer + * state back to the record. In this way, once the records are properly set up + * the CPU can quickly switch back and forth between ringbuffers by only + * updating a few registers (often only the wptr). + * + * These are the CPU aware registers in the record: + * @magic: Must always be 0x27C4BAFC + * @info: Type of the record - written 0 by the CPU, updated by the CP + * @data: Data field from SET_RENDER_MODE or a checkpoint. Written and used by + * the CP + * @cntl: Value of RB_CNTL written by CPU, save/restored by CP + * @rptr: Value of RB_RPTR written by CPU, save/restored by CP + * @wptr: Value of RB_WPTR written by CPU, save/restored by CP + * @rptr_addr: Value of RB_RPTR_ADDR written by CPU, save/restored by CP + * @rbase: Value of RB_BASE written by CPU, save/restored by CP + * @counter: GPU address of the storage area for the performance counters + */ +struct a5xx_preempt_record { + uint32_t magic; + uint32_t info; + uint32_t data; + uint32_t cntl; + uint32_t rptr; + uint32_t wptr; + uint64_t rptr_addr; + uint64_t rbase; + uint64_t counter; +}; + +/* Magic identifier for the preemption record */ +#define A5XX_PREEMPT_RECORD_MAGIC 0x27C4BAFCUL + +/* + * Even though the structure above is only a few bytes, we need a full 64k to + * store the entire preemption record from the CP + */ +#define A5XX_PREEMPT_RECORD_SIZE (64 * 1024) + +/* + * The preemption counter block is a storage area for the value of the + * preemption counters that are saved immediately before context switch. We + * append it on to the end of the allocation for the preemption record. + */ +#define A5XX_PREEMPT_COUNTER_SIZE (16 * 4) + + int a5xx_power_init(struct msm_gpu *gpu); void a5xx_gpmu_ucode_init(struct msm_gpu *gpu); @@ -58,4 +148,19 @@ static inline int spin_usecs(struct msm_gpu *gpu, uint32_t usecs, bool a5xx_idle(struct msm_gpu *gpu, struct msm_ringbuffer *ring); void a5xx_set_hwcg(struct msm_gpu *gpu, bool state); +void a5xx_preempt_init(struct msm_gpu *gpu); +void a5xx_preempt_hw_init(struct msm_gpu *gpu); +void a5xx_preempt_trigger(struct msm_gpu *gpu); +void a5xx_preempt_irq(struct msm_gpu *gpu); +void a5xx_preempt_fini(struct msm_gpu *gpu); + +/* Return true if we are in a preempt state */ +static inline bool a5xx_in_preempt(struct a5xx_gpu *a5xx_gpu) +{ + int preempt_state = atomic_read(&a5xx_gpu->preempt_state); + + return !(preempt_state == PREEMPT_NONE || + preempt_state == PREEMPT_ABORT); +} + #endif /* __A5XX_GPU_H__ */ diff --git a/drivers/gpu/drm/msm/adreno/a5xx_preempt.c b/drivers/gpu/drm/msm/adreno/a5xx_preempt.c new file mode 100644 index 000000000000..40f4840ef98e --- /dev/null +++ b/drivers/gpu/drm/msm/adreno/a5xx_preempt.c @@ -0,0 +1,305 @@ +/* Copyright (c) 2017 The Linux Foundation. All rights reserved. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License version 2 and + * only version 2 as published by the Free Software Foundation. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + */ + +#include "msm_gem.h" +#include "a5xx_gpu.h" + +/* + * Try to transition the preemption state from old to new. Return + * true on success or false if the original state wasn't 'old' + */ +static inline bool try_preempt_state(struct a5xx_gpu *a5xx_gpu, + enum preempt_state old, enum preempt_state new) +{ + enum preempt_state cur = atomic_cmpxchg(&a5xx_gpu->preempt_state, + old, new); + + return (cur == old); +} + +/* + * Force the preemption state to the specified state. This is used in cases + * where the current state is known and won't change + */ +static inline void set_preempt_state(struct a5xx_gpu *gpu, + enum preempt_state new) +{ + /* + * preempt_state may be read by other cores trying to trigger a + * preemption or in the interrupt handler so barriers are needed + * before... + */ + smp_mb__before_atomic(); + atomic_set(&gpu->preempt_state, new); + /* ... and after*/ + smp_mb__after_atomic(); +} + +/* Write the most recent wptr for the given ring into the hardware */ +static inline void update_wptr(struct msm_gpu *gpu, struct msm_ringbuffer *ring) +{ + unsigned long flags; + uint32_t wptr; + + if (!ring) + return; + + spin_lock_irqsave(&ring->lock, flags); + wptr = get_wptr(ring); + spin_unlock_irqrestore(&ring->lock, flags); + + gpu_write(gpu, REG_A5XX_CP_RB_WPTR, wptr); +} + +/* Return the highest priority ringbuffer with something in it */ +static struct msm_ringbuffer *get_next_ring(struct msm_gpu *gpu) +{ + unsigned long flags; + int i; + + for (i = 0; i < gpu->nr_rings; i++) { + bool empty; + struct msm_ringbuffer *ring = gpu->rb[i]; + + spin_lock_irqsave(&ring->lock, flags); + empty = (get_wptr(ring) == ring->memptrs->rptr); + spin_unlock_irqrestore(&ring->lock, flags); + + if (!empty) + return ring; + } + + return NULL; +} + +static void a5xx_preempt_timer(unsigned long data) +{ + struct a5xx_gpu *a5xx_gpu = (struct a5xx_gpu *) data; + struct msm_gpu *gpu = &a5xx_gpu->base.base; + struct drm_device *dev = gpu->dev; + struct msm_drm_private *priv = dev->dev_private; + + if (!try_preempt_state(a5xx_gpu, PREEMPT_TRIGGERED, PREEMPT_FAULTED)) + return; + + dev_err(dev->dev, "%s: preemption timed out\n", gpu->name); + queue_work(priv->wq, &gpu->recover_work); +} + +/* Try to trigger a preemption switch */ +void a5xx_preempt_trigger(struct msm_gpu *gpu) +{ + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); + struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu); + unsigned long flags; + struct msm_ringbuffer *ring; + + if (gpu->nr_rings == 1) + return; + + /* + * Try to start preemption by moving from NONE to START. If + * unsuccessful, a preemption is already in flight + */ + if (!try_preempt_state(a5xx_gpu, PREEMPT_NONE, PREEMPT_START)) + return; + + /* Get the next ring to preempt to */ + ring = get_next_ring(gpu); + + /* + * If no ring is populated or the highest priority ring is the current + * one do nothing except to update the wptr to the latest and greatest + */ + if (!ring || (a5xx_gpu->cur_ring == ring)) { + /* + * Its possible that while a preemption request is in progress + * from an irq context, a user context trying to submit might + * fail to update the write pointer, because it determines + * that the preempt state is not PREEMPT_NONE. + * + * Close the race by introducing an intermediate + * state PREEMPT_ABORT to let the submit path + * know that the ringbuffer is not going to change + * and can safely update the write pointer. + */ + + set_preempt_state(a5xx_gpu, PREEMPT_ABORT); + update_wptr(gpu, a5xx_gpu->cur_ring); + set_preempt_state(a5xx_gpu, PREEMPT_NONE); + return; + } + + /* Make sure the wptr doesn't update while we're in motion */ + spin_lock_irqsave(&ring->lock, flags); + a5xx_gpu->preempt[ring->id]->wptr = get_wptr(ring); + spin_unlock_irqrestore(&ring->lock, flags); + + /* Set the address of the incoming preemption record */ + gpu_write64(gpu, REG_A5XX_CP_CONTEXT_SWITCH_RESTORE_ADDR_LO, + REG_A5XX_CP_CONTEXT_SWITCH_RESTORE_ADDR_HI, + a5xx_gpu->preempt_iova[ring->id]); + + a5xx_gpu->next_ring = ring; + + /* Start a timer to catch a stuck preemption */ + mod_timer(&a5xx_gpu->preempt_timer, jiffies + msecs_to_jiffies(10000)); + + /* Set the preemption state to triggered */ + set_preempt_state(a5xx_gpu, PREEMPT_TRIGGERED); + + /* Make sure everything is written before hitting the button */ + wmb(); + + /* And actually start the preemption */ + gpu_write(gpu, REG_A5XX_CP_CONTEXT_SWITCH_CNTL, 1); +} + +void a5xx_preempt_irq(struct msm_gpu *gpu) +{ + uint32_t status; + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); + struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu); + struct drm_device *dev = gpu->dev; + struct msm_drm_private *priv = dev->dev_private; + + if (!try_preempt_state(a5xx_gpu, PREEMPT_TRIGGERED, PREEMPT_PENDING)) + return; + + /* Delete the preemption watchdog timer */ + del_timer(&a5xx_gpu->preempt_timer); + + /* + * The hardware should be setting CP_CONTEXT_SWITCH_CNTL to zero before + * firing the interrupt, but there is a non zero chance of a hardware + * condition or a software race that could set it again before we have a + * chance to finish. If that happens, log and go for recovery + */ + status = gpu_read(gpu, REG_A5XX_CP_CONTEXT_SWITCH_CNTL); + if (unlikely(status)) { + set_preempt_state(a5xx_gpu, PREEMPT_FAULTED); + dev_err(dev->dev, "%s: Preemption failed to complete\n", + gpu->name); + queue_work(priv->wq, &gpu->recover_work); + return; + } + + a5xx_gpu->cur_ring = a5xx_gpu->next_ring; + a5xx_gpu->next_ring = NULL; + + update_wptr(gpu, a5xx_gpu->cur_ring); + + set_preempt_state(a5xx_gpu, PREEMPT_NONE); +} + +void a5xx_preempt_hw_init(struct msm_gpu *gpu) +{ + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); + struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu); + int i; + + for (i = 0; i < gpu->nr_rings; i++) { + a5xx_gpu->preempt[i]->wptr = 0; + a5xx_gpu->preempt[i]->rptr = 0; + a5xx_gpu->preempt[i]->rbase = gpu->rb[i]->iova; + } + + /* Write a 0 to signal that we aren't switching pagetables */ + gpu_write64(gpu, REG_A5XX_CP_CONTEXT_SWITCH_SMMU_INFO_LO, + REG_A5XX_CP_CONTEXT_SWITCH_SMMU_INFO_HI, 0); + + /* Reset the preemption state */ + set_preempt_state(a5xx_gpu, PREEMPT_NONE); + + /* Always come up on rb 0 */ + a5xx_gpu->cur_ring = gpu->rb[0]; +} + +static int preempt_init_ring(struct a5xx_gpu *a5xx_gpu, + struct msm_ringbuffer *ring) +{ + struct adreno_gpu *adreno_gpu = &a5xx_gpu->base; + struct msm_gpu *gpu = &adreno_gpu->base; + struct a5xx_preempt_record *ptr; + struct drm_gem_object *bo = NULL; + u64 iova = 0; + + ptr = msm_gem_kernel_new(gpu->dev, + A5XX_PREEMPT_RECORD_SIZE + A5XX_PREEMPT_COUNTER_SIZE, + MSM_BO_UNCACHED, gpu->aspace, &bo, &iova); + + if (IS_ERR(ptr)) + return PTR_ERR(ptr); + + a5xx_gpu->preempt_bo[ring->id] = bo; + a5xx_gpu->preempt_iova[ring->id] = iova; + a5xx_gpu->preempt[ring->id] = ptr; + + /* Set up the defaults on the preemption record */ + + ptr->magic = A5XX_PREEMPT_RECORD_MAGIC; + ptr->info = 0; + ptr->data = 0; + ptr->cntl = MSM_GPU_RB_CNTL_DEFAULT; + ptr->rptr_addr = rbmemptr(ring, rptr); + ptr->counter = iova + A5XX_PREEMPT_RECORD_SIZE; + + return 0; +} + +void a5xx_preempt_fini(struct msm_gpu *gpu) +{ + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); + struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu); + int i; + + for (i = 0; i < gpu->nr_rings; i++) { + if (!a5xx_gpu->preempt_bo[i]) + continue; + + msm_gem_put_vaddr(a5xx_gpu->preempt_bo[i]); + + if (a5xx_gpu->preempt_iova[i]) + msm_gem_put_iova(a5xx_gpu->preempt_bo[i], gpu->aspace); + + drm_gem_object_unreference(a5xx_gpu->preempt_bo[i]); + a5xx_gpu->preempt_bo[i] = NULL; + } +} + +void a5xx_preempt_init(struct msm_gpu *gpu) +{ + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); + struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu); + int i; + + /* No preemption if we only have one ring */ + if (gpu->nr_rings <= 1) + return; + + for (i = 0; i < gpu->nr_rings; i++) { + if (preempt_init_ring(a5xx_gpu, gpu->rb[i])) { + /* + * On any failure our adventure is over. Clean up and + * set nr_rings to 1 to force preemption off + */ + a5xx_preempt_fini(gpu); + gpu->nr_rings = 1; + + return; + } + } + + setup_timer(&a5xx_gpu->preempt_timer, a5xx_preempt_timer, + (unsigned long) a5xx_gpu); +} diff --git a/drivers/gpu/drm/msm/adreno/adreno_gpu.c b/drivers/gpu/drm/msm/adreno/adreno_gpu.c index f3f81fd35452..e2ffecce59a3 100644 --- a/drivers/gpu/drm/msm/adreno/adreno_gpu.c +++ b/drivers/gpu/drm/msm/adreno/adreno_gpu.c @@ -217,11 +217,6 @@ int adreno_hw_init(struct msm_gpu *gpu) return 0; } -static uint32_t get_wptr(struct msm_ringbuffer *ring) -{ - return ring->cur - ring->start; -} - /* Use this helper to read rptr, since a430 doesn't update rptr in memory */ static uint32_t get_rptr(struct adreno_gpu *adreno_gpu, struct msm_ringbuffer *ring) @@ -276,7 +271,7 @@ void adreno_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit, case MSM_SUBMIT_CMD_BUF: OUT_PKT3(ring, adreno_is_a430(adreno_gpu) ? CP_INDIRECT_BUFFER_PFE : CP_INDIRECT_BUFFER_PFD, 2); - OUT_RING(ring, submit->cmd[i].iova); + OUT_RING(ring, lower_32_bits(submit->cmd[i].iova)); OUT_RING(ring, submit->cmd[i].size); OUT_PKT2(ring); break; @@ -343,7 +338,7 @@ void adreno_flush(struct msm_gpu *gpu, struct msm_ringbuffer *ring) * to account for the possibility that the last command fit exactly into * the ringbuffer and rb->next hasn't wrapped to zero yet */ - wptr = (ring->cur - ring->start) % (MSM_GPU_RINGBUFFER_SZ >> 2); + wptr = get_wptr(ring); /* ensure writes to ringbuffer have hit system memory: */ mb(); @@ -361,8 +356,9 @@ bool adreno_idle(struct msm_gpu *gpu, struct msm_ringbuffer *ring) return true; /* TODO maybe we need to reset GPU here to recover from hang? */ - DRM_ERROR("%s: timeout waiting to drain ringbuffer %d!\n", gpu->name, - ring->id); + DRM_ERROR("%s: timeout waiting to drain ringbuffer %d rptr/wptr = %X/%X\n", + gpu->name, ring->id, get_rptr(adreno_gpu, ring), wptr); + return false; } diff --git a/drivers/gpu/drm/msm/adreno/adreno_gpu.h b/drivers/gpu/drm/msm/adreno/adreno_gpu.h index 3e9a1743f476..28e3de6e5f94 100644 --- a/drivers/gpu/drm/msm/adreno/adreno_gpu.h +++ b/drivers/gpu/drm/msm/adreno/adreno_gpu.h @@ -2,7 +2,7 @@ * Copyright (C) 2013 Red Hat * Author: Rob Clark <robdclark@gmail.com> * - * Copyright (c) 2014 The Linux Foundation. All rights reserved. + * Copyright (c) 2014,2017 The Linux Foundation. All rights reserved. * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 as published by @@ -332,6 +332,11 @@ static inline void adreno_gpu_write64(struct adreno_gpu *gpu, adreno_gpu_write(gpu, hi, upper_32_bits(data)); } +static inline uint32_t get_wptr(struct msm_ringbuffer *ring) +{ + return (ring->cur - ring->start) % (MSM_GPU_RINGBUFFER_SZ >> 2); +} + /* * Given a register and a count, return a value to program into * REG_CP_PROTECT_REG(n) - this will block both reads and writes for _len |