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authorVille Syrjälä <ville.syrjala@linux.intel.com>2019-05-09 15:21:54 +0300
committerVille Syrjälä <ville.syrjala@linux.intel.com>2019-05-20 18:04:47 +0300
commitbb211c3d0c454a5088dfc94d3b3c3885e4d4935e (patch)
tree8835b7310bc756d89601d0a15e36f7f8fac30435 /drivers/gpu/drm/i915/i915_vma.c
parente2e394bffa19365aa86eb898f6225919d02d6b6c (diff)
drm/i915/selftests: Add live vma selftest
Add a live selftest to excercise rotated/remapped vmas. We simply write through the rotated/remapped vma, and confirm that the data appears in the right page when read through the normal vma. Not sure what the fallout of making all rotated/remapped vmas mappable/fenceable would be, hence I just hacked it in the test. v2: Grab rpm reference (Chris) GEM_BUG_ON(view.type not as expected) (Chris) Allow CAN_FENCE for rotated/remapped vmas (Chris) Update intel_plane_uses_fence() to ask for a fence only for normal vmas on gen4+ v3: Deal with intel_wakeref_t v4: Rebase Cc: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190509122159.24376-4-ville.syrjala@linux.intel.com Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Diffstat (limited to 'drivers/gpu/drm/i915/i915_vma.c')
-rw-r--r--drivers/gpu/drm/i915/i915_vma.c8
1 files changed, 0 insertions, 8 deletions
diff --git a/drivers/gpu/drm/i915/i915_vma.c b/drivers/gpu/drm/i915/i915_vma.c
index c68b435d4064..343736b2d602 100644
--- a/drivers/gpu/drm/i915/i915_vma.c
+++ b/drivers/gpu/drm/i915/i915_vma.c
@@ -483,14 +483,6 @@ void __i915_vma_set_map_and_fenceable(struct i915_vma *vma)
GEM_BUG_ON(!i915_vma_is_ggtt(vma));
GEM_BUG_ON(!vma->fence_size);
- /*
- * Explicitly disable for rotated VMA since the display does not
- * need the fence and the VMA is not accessible to other users.
- */
- if (vma->ggtt_view.type == I915_GGTT_VIEW_ROTATED ||
- vma->ggtt_view.type == I915_GGTT_VIEW_REMAPPED)
- return;
-
fenceable = (vma->node.size >= vma->fence_size &&
IS_ALIGNED(vma->node.start, vma->fence_alignment));