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authorDaniel Vetter <daniel.vetter@ffwll.ch>2012-11-14 17:14:06 +0100
committerDaniel Vetter <daniel.vetter@ffwll.ch>2013-01-20 13:11:15 +0100
commit308887aad14c4ecc3fc10a3c58ec42641c5e4423 (patch)
treee28a0e3c75057a84c1995f92e353001e4cefd071 /drivers/gpu/drm/gma500/psb_intel_lvds.c
parent33196deddacc7790defb9a7e84659e0362d4da7a (diff)
drm/i915: fix reset handling in the throttle ioctl
While auditing the code I've noticed one place (the throttle ioctl) which does not yet wait for the reset handler to complete and doesn't properly decode the wedge state into -EAGAIN/-EIO. Fix this up by calling the right helpers. This might explain the oddball "my compositor just died in a successfull gpu reset" reports. Or maybe not, since current mesa doesn't use this ioctl to throttle command submission. The throttle ioctl doesn't take the struct_mutex, so to avoid busy-looping with -EAGAIN while a reset is in process, check for errors first and wait for the handler to complete if a reset is pending by calling i915_gem_wait_for_error. Reviewed-by: Damien Lespiau <damien.lespiau@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Diffstat (limited to 'drivers/gpu/drm/gma500/psb_intel_lvds.c')
0 files changed, 0 insertions, 0 deletions