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authorThomas Zimmermann <tzimmermann@suse.de>2021-02-09 13:10:41 +0100
committerThomas Zimmermann <tzimmermann@suse.de>2021-02-09 14:23:02 +0100
commit9dc9067dce20b2ac7e1ba376485190e4a8b2675f (patch)
tree86044a3d85ca9b93749a7ef5f8662a3d2534cbe2 /drivers/gpu/drm/drm_gem_atomic_helper.c
parent9dd55dfe2e1b727eb4756f893814a03e67cb8327 (diff)
drm/gem: Export helpers for shadow-buffered planes
Export the helpers for shadow-buffered planes. These will be used by several drivers. v3: * fix documentation typos and formatting (Daniel) Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Tested-by: Hans de Goede <hdegoede@redhat.com> Link: https://patchwork.freedesktop.org/patch/msgid/20210209121042.24098-2-tzimmermann@suse.de
Diffstat (limited to 'drivers/gpu/drm/drm_gem_atomic_helper.c')
-rw-r--r--drivers/gpu/drm/drm_gem_atomic_helper.c148
1 files changed, 142 insertions, 6 deletions
diff --git a/drivers/gpu/drm/drm_gem_atomic_helper.c b/drivers/gpu/drm/drm_gem_atomic_helper.c
index e27762cef360..fa4eae492b81 100644
--- a/drivers/gpu/drm/drm_gem_atomic_helper.c
+++ b/drivers/gpu/drm/drm_gem_atomic_helper.c
@@ -14,13 +14,101 @@
* functions for drivers that use GEM objects. Currently, it provides
* plane state and framebuffer BO mappings for planes with shadow
* buffers.
+ *
+ * A driver using a shadow buffer copies the content of the shadow buffers
+ * into the HW's framebuffer memory during an atomic update. This requires
+ * a mapping of the shadow buffer into kernel address space. The mappings
+ * cannot be established by commit-tail functions, such as atomic_update,
+ * as this would violate locking rules around dma_buf_vmap().
+ *
+ * The helpers for shadow-buffered planes establish and release mappings,
+ * and provide struct drm_shadow_plane_state, which stores the plane's mapping
+ * for commit-tail functons.
+ *
+ * Shadow-buffered planes can easily be enabled by using the provided macros
+ * %DRM_GEM_SHADOW_PLANE_FUNCS and %DRM_GEM_SHADOW_PLANE_HELPER_FUNCS.
+ * These macros set up the plane and plane-helper callbacks to point to the
+ * shadow-buffer helpers.
+ *
+ * .. code-block:: c
+ *
+ * #include <drm/drm/gem_atomic_helper.h>
+ *
+ * struct drm_plane_funcs driver_plane_funcs = {
+ * ...,
+ * DRM_GEM_SHADOW_PLANE_FUNCS,
+ * };
+ *
+ * struct drm_plane_helper_funcs driver_plane_helper_funcs = {
+ * ...,
+ * DRM_GEM_SHADOW_PLANE_HELPER_FUNCS,
+ * };
+ *
+ * In the driver's atomic-update function, shadow-buffer mappings are available
+ * from the plane state. Use to_drm_shadow_plane_state() to upcast from
+ * struct drm_plane_state.
+ *
+ * .. code-block:: c
+ *
+ * void driver_plane_atomic_update(struct drm_plane *plane,
+ * struct drm_plane_state *old_plane_state)
+ * {
+ * struct drm_plane_state *plane_state = plane->state;
+ * struct drm_shadow_plane_state *shadow_plane_state =
+ * to_drm_shadow_plane_state(plane_state);
+ *
+ * // access shadow buffer via shadow_plane_state->map
+ * }
+ *
+ * A mapping address for each of the framebuffer's buffer object is stored in
+ * struct &drm_shadow_plane_state.map. The mappings are valid while the state
+ * is being used.
+ *
+ * Drivers that use struct drm_simple_display_pipe can use
+ * %DRM_GEM_SIMPLE_DISPLAY_PIPE_SHADOW_PLANE_FUNCS to initialize the rsp
+ * callbacks. Access to shadow-buffer mappings is similar to regular
+ * atomic_update.
+ *
+ * .. code-block:: c
+ *
+ * struct drm_simple_display_pipe_funcs driver_pipe_funcs = {
+ * ...,
+ * DRM_GEM_SIMPLE_DISPLAY_PIPE_SHADOW_PLANE_FUNCS,
+ * };
+ *
+ * void driver_pipe_enable(struct drm_simple_display_pipe *pipe,
+ * struct drm_crtc_state *crtc_state,
+ * struct drm_plane_state *plane_state)
+ * {
+ * struct drm_shadow_plane_state *shadow_plane_state =
+ * to_drm_shadow_plane_state(plane_state);
+ *
+ * // access shadow buffer via shadow_plane_state->map
+ * }
*/
/*
* Shadow-buffered Planes
*/
-static struct drm_plane_state *
+/**
+ * drm_gem_duplicate_shadow_plane_state - duplicates shadow-buffered plane state
+ * @plane: the plane
+ *
+ * This function implements struct &drm_plane_funcs.atomic_duplicate_state for
+ * shadow-buffered planes. It assumes the existing state to be of type
+ * struct drm_shadow_plane_state and it allocates the new state to be of this
+ * type.
+ *
+ * The function does not duplicate existing mappings of the shadow buffers.
+ * Mappings are maintained during the atomic commit by the plane's prepare_fb
+ * and cleanup_fb helpers. See drm_gem_prepare_shadow_fb() and drm_gem_cleanup_shadow_fb()
+ * for corresponding helpers.
+ *
+ * Returns:
+ * A pointer to a new plane state on success, or NULL otherwise.
+ */
+struct drm_plane_state *
drm_gem_duplicate_shadow_plane_state(struct drm_plane *plane)
{
struct drm_plane_state *plane_state = plane->state;
@@ -36,9 +124,19 @@ drm_gem_duplicate_shadow_plane_state(struct drm_plane *plane)
return &new_shadow_plane_state->base;
}
+EXPORT_SYMBOL(drm_gem_duplicate_shadow_plane_state);
-static void drm_gem_destroy_shadow_plane_state(struct drm_plane *plane,
- struct drm_plane_state *plane_state)
+/**
+ * drm_gem_destroy_shadow_plane_state - deletes shadow-buffered plane state
+ * @plane: the plane
+ * @plane_state: the plane state of type struct drm_shadow_plane_state
+ *
+ * This function implements struct &drm_plane_funcs.atomic_destroy_state
+ * for shadow-buffered planes. It expects that mappings of shadow buffers
+ * have been released already.
+ */
+void drm_gem_destroy_shadow_plane_state(struct drm_plane *plane,
+ struct drm_plane_state *plane_state)
{
struct drm_shadow_plane_state *shadow_plane_state =
to_drm_shadow_plane_state(plane_state);
@@ -46,8 +144,18 @@ static void drm_gem_destroy_shadow_plane_state(struct drm_plane *plane,
__drm_atomic_helper_plane_destroy_state(&shadow_plane_state->base);
kfree(shadow_plane_state);
}
+EXPORT_SYMBOL(drm_gem_destroy_shadow_plane_state);
-static void drm_gem_reset_shadow_plane(struct drm_plane *plane)
+/**
+ * drm_gem_reset_shadow_plane - resets a shadow-buffered plane
+ * @plane: the plane
+ *
+ * This function implements struct &drm_plane_funcs.reset_plane for
+ * shadow-buffered planes. It assumes the current plane state to be
+ * of type struct drm_shadow_plane and it allocates the new state of
+ * this type.
+ */
+void drm_gem_reset_shadow_plane(struct drm_plane *plane)
{
struct drm_shadow_plane_state *shadow_plane_state;
@@ -61,8 +169,24 @@ static void drm_gem_reset_shadow_plane(struct drm_plane *plane)
return;
__drm_atomic_helper_plane_reset(plane, &shadow_plane_state->base);
}
+EXPORT_SYMBOL(drm_gem_reset_shadow_plane);
-static int drm_gem_prepare_shadow_fb(struct drm_plane *plane, struct drm_plane_state *plane_state)
+/**
+ * drm_gem_prepare_shadow_fb - prepares shadow framebuffers
+ * @plane: the plane
+ * @plane_state: the plane state of type struct drm_shadow_plane_state
+ *
+ * This function implements struct &drm_plane_helper_funcs.prepare_fb. It
+ * maps all buffer objects of the plane's framebuffer into kernel address
+ * space and stores them in &struct drm_shadow_plane_state.map. The
+ * framebuffer will be synchronized as part of the atomic commit.
+ *
+ * See drm_gem_cleanup_shadow_fb() for cleanup.
+ *
+ * Returns:
+ * 0 on success, or a negative errno code otherwise.
+ */
+int drm_gem_prepare_shadow_fb(struct drm_plane *plane, struct drm_plane_state *plane_state)
{
struct drm_shadow_plane_state *shadow_plane_state = to_drm_shadow_plane_state(plane_state);
struct drm_framebuffer *fb = plane_state->fb;
@@ -100,8 +224,19 @@ err_drm_gem_vunmap:
}
return ret;
}
+EXPORT_SYMBOL(drm_gem_prepare_shadow_fb);
-static void drm_gem_cleanup_shadow_fb(struct drm_plane *plane, struct drm_plane_state *plane_state)
+/**
+ * drm_gem_cleanup_shadow_fb - releases shadow framebuffers
+ * @plane: the plane
+ * @plane_state: the plane state of type struct drm_shadow_plane_state
+ *
+ * This function implements struct &drm_plane_helper_funcs.cleanup_fb.
+ * This function unmaps all buffer objects of the plane's framebuffer.
+ *
+ * See drm_gem_prepare_shadow_fb() for more inforamtion.
+ */
+void drm_gem_cleanup_shadow_fb(struct drm_plane *plane, struct drm_plane_state *plane_state)
{
struct drm_shadow_plane_state *shadow_plane_state = to_drm_shadow_plane_state(plane_state);
struct drm_framebuffer *fb = plane_state->fb;
@@ -119,6 +254,7 @@ static void drm_gem_cleanup_shadow_fb(struct drm_plane *plane, struct drm_plane_
drm_gem_vunmap(obj, &shadow_plane_state->map[i]);
}
}
+EXPORT_SYMBOL(drm_gem_cleanup_shadow_fb);
/**
* drm_gem_simple_kms_prepare_shadow_fb - prepares shadow framebuffers