diff options
author | Vitaly Kuznetsov <vkuznets@redhat.com> | 2021-04-06 17:56:40 +0200 |
---|---|---|
committer | Rafael J. Wysocki <rafael.j.wysocki@intel.com> | 2021-04-07 19:02:43 +0200 |
commit | fa26d0c778b432d3d9814ea82552e813b33eeb5c (patch) | |
tree | 39348f87174de17b37f636b285fc208dd5100516 /arch | |
parent | e49d033bddf5b565044e2abe4241353959bc9120 (diff) |
ACPI: processor: Fix build when CONFIG_ACPI_PROCESSOR=m
Commit 8cdddd182bd7 ("ACPI: processor: Fix CPU0 wakeup in
acpi_idle_play_dead()") tried to fix CPU0 hotplug breakage by copying
wakeup_cpu0() + start_cpu0() logic from hlt_play_dead()//mwait_play_dead()
into acpi_idle_play_dead(). The problem is that these functions are not
exported to modules so when CONFIG_ACPI_PROCESSOR=m build fails.
The issue could've been fixed by exporting both wakeup_cpu0()/start_cpu0()
(the later from assembly) but it seems putting the whole pattern into a
new function and exporting it instead is better.
Reported-by: kernel test robot <lkp@intel.com>
Fixes: 8cdddd182bd7 ("CPI: processor: Fix CPU0 wakeup in acpi_idle_play_dead()")
Cc: <stable@vger.kernel.org> # 5.10+
Signed-off-by: Vitaly Kuznetsov <vkuznets@redhat.com>
Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
Diffstat (limited to 'arch')
-rw-r--r-- | arch/x86/include/asm/smp.h | 2 | ||||
-rw-r--r-- | arch/x86/kernel/smpboot.c | 26 |
2 files changed, 13 insertions, 15 deletions
diff --git a/arch/x86/include/asm/smp.h b/arch/x86/include/asm/smp.h index 57ef2094af93..630ff08532be 100644 --- a/arch/x86/include/asm/smp.h +++ b/arch/x86/include/asm/smp.h @@ -132,7 +132,7 @@ void native_play_dead(void); void play_dead_common(void); void wbinvd_on_cpu(int cpu); int wbinvd_on_all_cpus(void); -bool wakeup_cpu0(void); +void cond_wakeup_cpu0(void); void native_smp_send_reschedule(int cpu); void native_send_call_func_ipi(const struct cpumask *mask); diff --git a/arch/x86/kernel/smpboot.c b/arch/x86/kernel/smpboot.c index f877150a91da..16703c35a944 100644 --- a/arch/x86/kernel/smpboot.c +++ b/arch/x86/kernel/smpboot.c @@ -1659,13 +1659,17 @@ void play_dead_common(void) local_irq_disable(); } -bool wakeup_cpu0(void) +/** + * cond_wakeup_cpu0 - Wake up CPU0 if needed. + * + * If NMI wants to wake up CPU0, start CPU0. + */ +void cond_wakeup_cpu0(void) { if (smp_processor_id() == 0 && enable_start_cpu0) - return true; - - return false; + start_cpu0(); } +EXPORT_SYMBOL_GPL(cond_wakeup_cpu0); /* * We need to flush the caches before going to sleep, lest we have @@ -1734,11 +1738,8 @@ static inline void mwait_play_dead(void) __monitor(mwait_ptr, 0, 0); mb(); __mwait(eax, 0); - /* - * If NMI wants to wake up CPU0, start CPU0. - */ - if (wakeup_cpu0()) - start_cpu0(); + + cond_wakeup_cpu0(); } } @@ -1749,11 +1750,8 @@ void hlt_play_dead(void) while (1) { native_halt(); - /* - * If NMI wants to wake up CPU0, start CPU0. - */ - if (wakeup_cpu0()) - start_cpu0(); + + cond_wakeup_cpu0(); } } |