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authorIngo Molnar <mingo@kernel.org>2015-04-22 09:57:24 +0200
committerIngo Molnar <mingo@kernel.org>2015-05-19 15:47:15 +0200
commit14b9675ae9c83c764c0c1fdf4b33f0e9156a4e4f (patch)
tree8e7df219897c32258a66f9eca74552627a8053a1 /arch/x86/include/asm/fpu
parent126009993faa7a750835e67f3ccb90cee124ffa7 (diff)
x86/fpu: Move FPU data structures to asm/fpu_types.h
Move the FPU details to asm/fpu_types.h, to further factor out the FPU code. ( As an added bonus, the 'struct orig_ist' definition now moves next to its other data types - the FPU definitions were slapped in the middle of them for some mysterious reason. ) No code changed. Reviewed-by: Borislav Petkov <bp@alien8.de> Cc: Andy Lutomirski <luto@amacapital.net> Cc: Dave Hansen <dave.hansen@linux.intel.com> Cc: Fenghua Yu <fenghua.yu@intel.com> Cc: H. Peter Anvin <hpa@zytor.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@kernel.org>
Diffstat (limited to 'arch/x86/include/asm/fpu')
-rw-r--r--arch/x86/include/asm/fpu/types.h132
1 files changed, 132 insertions, 0 deletions
diff --git a/arch/x86/include/asm/fpu/types.h b/arch/x86/include/asm/fpu/types.h
new file mode 100644
index 000000000000..e996023380d3
--- /dev/null
+++ b/arch/x86/include/asm/fpu/types.h
@@ -0,0 +1,132 @@
+
+#define MXCSR_DEFAULT 0x1f80
+
+struct i387_fsave_struct {
+ u32 cwd; /* FPU Control Word */
+ u32 swd; /* FPU Status Word */
+ u32 twd; /* FPU Tag Word */
+ u32 fip; /* FPU IP Offset */
+ u32 fcs; /* FPU IP Selector */
+ u32 foo; /* FPU Operand Pointer Offset */
+ u32 fos; /* FPU Operand Pointer Selector */
+
+ /* 8*10 bytes for each FP-reg = 80 bytes: */
+ u32 st_space[20];
+
+ /* Software status information [not touched by FSAVE ]: */
+ u32 status;
+};
+
+struct i387_fxsave_struct {
+ u16 cwd; /* Control Word */
+ u16 swd; /* Status Word */
+ u16 twd; /* Tag Word */
+ u16 fop; /* Last Instruction Opcode */
+ union {
+ struct {
+ u64 rip; /* Instruction Pointer */
+ u64 rdp; /* Data Pointer */
+ };
+ struct {
+ u32 fip; /* FPU IP Offset */
+ u32 fcs; /* FPU IP Selector */
+ u32 foo; /* FPU Operand Offset */
+ u32 fos; /* FPU Operand Selector */
+ };
+ };
+ u32 mxcsr; /* MXCSR Register State */
+ u32 mxcsr_mask; /* MXCSR Mask */
+
+ /* 8*16 bytes for each FP-reg = 128 bytes: */
+ u32 st_space[32];
+
+ /* 16*16 bytes for each XMM-reg = 256 bytes: */
+ u32 xmm_space[64];
+
+ u32 padding[12];
+
+ union {
+ u32 padding1[12];
+ u32 sw_reserved[12];
+ };
+
+} __attribute__((aligned(16)));
+
+struct i387_soft_struct {
+ u32 cwd;
+ u32 swd;
+ u32 twd;
+ u32 fip;
+ u32 fcs;
+ u32 foo;
+ u32 fos;
+ /* 8*10 bytes for each FP-reg = 80 bytes: */
+ u32 st_space[20];
+ u8 ftop;
+ u8 changed;
+ u8 lookahead;
+ u8 no_update;
+ u8 rm;
+ u8 alimit;
+ struct math_emu_info *info;
+ u32 entry_eip;
+};
+
+struct ymmh_struct {
+ /* 16 * 16 bytes for each YMMH-reg = 256 bytes */
+ u32 ymmh_space[64];
+};
+
+/* We don't support LWP yet: */
+struct lwp_struct {
+ u8 reserved[128];
+};
+
+struct bndreg {
+ u64 lower_bound;
+ u64 upper_bound;
+} __packed;
+
+struct bndcsr {
+ u64 bndcfgu;
+ u64 bndstatus;
+} __packed;
+
+struct xsave_hdr_struct {
+ u64 xstate_bv;
+ u64 xcomp_bv;
+ u64 reserved[6];
+} __attribute__((packed));
+
+struct xsave_struct {
+ struct i387_fxsave_struct i387;
+ struct xsave_hdr_struct xsave_hdr;
+ struct ymmh_struct ymmh;
+ struct lwp_struct lwp;
+ struct bndreg bndreg[4];
+ struct bndcsr bndcsr;
+ /* new processor state extensions will go here */
+} __attribute__ ((packed, aligned (64)));
+
+union thread_xstate {
+ struct i387_fsave_struct fsave;
+ struct i387_fxsave_struct fxsave;
+ struct i387_soft_struct soft;
+ struct xsave_struct xsave;
+};
+
+struct fpu {
+ unsigned int last_cpu;
+ unsigned int has_fpu;
+ union thread_xstate *state;
+ /*
+ * This counter contains the number of consecutive context switches
+ * during which the FPU stays used. If this is over a threshold, the
+ * lazy fpu saving logic becomes unlazy, to save the trap overhead.
+ * This is an unsigned char so that after 256 iterations the counter
+ * wraps and the context switch behavior turns lazy again; this is to
+ * deal with bursty apps that only use the FPU for a short time:
+ */
+ unsigned char counter;
+};
+