diff options
author | Dean Nelson <dcn@sgi.com> | 2009-02-09 10:25:20 -0600 |
---|---|---|
committer | Ingo Molnar <mingo@elte.hu> | 2009-02-11 13:31:47 +0100 |
commit | 1c0040047d5499599cc231ca3f105be3ceff8562 (patch) | |
tree | 4c1266a5763de66a2f3d3ebff8a5a87249baa88d /arch/ia64 | |
parent | 9c8bb6b534d1c89a20bf9bb45e1471cf8f4747c0 (diff) |
SGI IA64 UV: fix ia64 build error in the linux-next tree
Fix the ia64 build error that occurs in the linux-next tree by introducing
an ia64 version of uv.h.
Additionally, clean up the usage of is_uv_system().
Signed-off-by: Dean Nelson <dcn@sgi.com>
Signed-off-by: Jack Steiner <steiner@sgi.com>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
Diffstat (limited to 'arch/ia64')
-rw-r--r-- | arch/ia64/include/asm/uv/uv.h | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/arch/ia64/include/asm/uv/uv.h b/arch/ia64/include/asm/uv/uv.h new file mode 100644 index 000000000000..61b5bdfd980e --- /dev/null +++ b/arch/ia64/include/asm/uv/uv.h @@ -0,0 +1,13 @@ +#ifndef _ASM_IA64_UV_UV_H +#define _ASM_IA64_UV_UV_H + +#include <asm/system.h> +#include <asm/sn/simulator.h> + +static inline int is_uv_system(void) +{ + /* temporary support for running on hardware simulator */ + return IS_MEDUSA() || ia64_platform_is("uv"); +} + +#endif /* _ASM_IA64_UV_UV_H */ |