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author | Bernie Thompson <bernie@plugable.com> | 2010-09-05 18:28:29 -0700 |
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committer | Greg Kroah-Hartman <gregkh@suse.de> | 2010-09-05 19:45:59 -0700 |
commit | 5bea1fbf942363e4114a086aefc67cdca21be7f0 (patch) | |
tree | db1e8e8d5b2e8d3981d91dc4f67b9807958f14f3 /Documentation | |
parent | d5fa13361bef1aeffd8efdb21b72926767e5d32e (diff) |
staging: udlfb: fix incorrect fb_defio implementation for multiple framebuffers
Fix fb_defio bug in udlfb for multiple framebuffers
Previously when using fb_defio with multiple DisplayLink attached displays
udlfb incorrectly used a shared datastructure where it needed to have
one per fb_info struct. This was completely broken and caused all kinds of
problems, including rendering to one framebuffer affecting others.
Signed-off-by: Bernie Thompson <bernie@plugable.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
Diffstat (limited to 'Documentation')
0 files changed, 0 insertions, 0 deletions