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author | Mauro Carvalho Chehab <mchehab@s-opensource.com> | 2016-07-22 06:50:01 -0300 |
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committer | Mauro Carvalho Chehab <mchehab@s-opensource.com> | 2016-07-23 08:04:21 -0300 |
commit | 5feecc62df44c2ad9834defc7e5c0e6fd6cebb92 (patch) | |
tree | 9e1b6b10998e57c7ec96b5dccbe6f33361b5a4a5 /Documentation/media | |
parent | 243b6935aeeccc4e4e07ded08d2e743f21af3664 (diff) |
[media] v4l2-framework.rst: remove videobuf quick chapter
As we merged the videobuf chapter at the kABI section, and it
is a way more complete, just remove the small videobuf chapter
that came from framework.txt.
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Diffstat (limited to 'Documentation/media')
-rw-r--r-- | Documentation/media/kapi/v4l2-framework.rst | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/Documentation/media/kapi/v4l2-framework.rst b/Documentation/media/kapi/v4l2-framework.rst index c97ffd0d783b..9204d9329124 100644 --- a/Documentation/media/kapi/v4l2-framework.rst +++ b/Documentation/media/kapi/v4l2-framework.rst @@ -80,22 +80,6 @@ The V4L2 framework also optionally integrates with the media framework. If a driver sets the struct v4l2_device mdev field, sub-devices and video nodes will automatically appear in the media framework as entities. - - -video buffer helper functions ------------------------------ - -The v4l2 core API provides a set of standard methods (called "videobuf") -for dealing with video buffers. Those methods allow a driver to implement -read(), mmap() and overlay() in a consistent way. There are currently -methods for using video buffers on devices that supports DMA with -scatter/gather method (videobuf-dma-sg), DMA with linear access -(videobuf-dma-contig), and vmalloced buffers, mostly used on USB drivers -(videobuf-vmalloc). - -Please see Documentation/video4linux/videobuf for more information on how -to use the videobuf layer. - struct v4l2_fh -------------- |