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authorThierry Reding <treding@nvidia.com>2014-05-13 11:36:13 +0200
committerThierry Reding <treding@nvidia.com>2014-11-13 10:43:48 +0100
commitecbbe59bbb1cd2973e031c5b6ba28653d66a17de (patch)
tree7db9f365a3e6c370e43b94a009d8fb75622bc71a
parentf114040e3ea6e07372334ade75d1ee0775c355e1 (diff)
drm: Use size_t for blob property sizes
size_t is the standard type when dealing with sizes of all kinds. Use it consistently when instantiating DRM blob properties. Signed-off-by: Thierry Reding <treding@nvidia.com>
-rw-r--r--drivers/gpu/drm/drm_crtc.c12
-rw-r--r--include/drm/drm_crtc.h2
2 files changed, 8 insertions, 6 deletions
diff --git a/drivers/gpu/drm/drm_crtc.c b/drivers/gpu/drm/drm_crtc.c
index e79c8d3700d8..d4d783477c99 100644
--- a/drivers/gpu/drm/drm_crtc.c
+++ b/drivers/gpu/drm/drm_crtc.c
@@ -3938,8 +3938,9 @@ done:
return ret;
}
-static struct drm_property_blob *drm_property_create_blob(struct drm_device *dev, int length,
- void *data)
+static struct drm_property_blob *
+drm_property_create_blob(struct drm_device *dev, size_t length,
+ void *data)
{
struct drm_property_blob *blob;
int ret;
@@ -4023,8 +4024,8 @@ int drm_mode_connector_set_path_property(struct drm_connector *connector,
char *path)
{
struct drm_device *dev = connector->dev;
- int ret, size;
- size = strlen(path) + 1;
+ size_t size = strlen(path) + 1;
+ int ret;
connector->path_blob_ptr = drm_property_create_blob(connector->dev,
size, path);
@@ -4053,7 +4054,8 @@ int drm_mode_connector_update_edid_property(struct drm_connector *connector,
struct edid *edid)
{
struct drm_device *dev = connector->dev;
- int ret, size;
+ size_t size;
+ int ret;
/* ignore requests to set edid when overridden */
if (connector->override_edid)
diff --git a/include/drm/drm_crtc.h b/include/drm/drm_crtc.h
index c40070a92d6b..628369c08503 100644
--- a/include/drm/drm_crtc.h
+++ b/include/drm/drm_crtc.h
@@ -196,7 +196,7 @@ struct drm_framebuffer {
struct drm_property_blob {
struct drm_mode_object base;
struct list_head head;
- unsigned int length;
+ size_t length;
unsigned char data[];
};