diff options
author | changzhu <Changfeng.Zhu@amd.com> | 2020-03-11 19:12:52 +0800 |
---|---|---|
committer | Alex Deucher <alexander.deucher@amd.com> | 2020-03-16 16:21:32 -0400 |
commit | d164bebb95516c9dd2a63cf8c8e9fe0b13d7474e (patch) | |
tree | 00421ad1ed9ccfaa0f6c598c5ae821a093a4d0ce | |
parent | 9015d60c9ee106cef0c8b969f998ca157f401605 (diff) |
Revert "drm/scheduler: improve job distribution with multiple queues"
It needs to revert this patch to avoid amdgpu_test compute hang problem
on picasso.
This reverts commit 56822db194232c089601728d68ed078dccb97f8b.
Signed-off-by: changzhu <Changfeng.Zhu@amd.com>
Reviewed-by: Feifei Xu <Feifei.Xu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-rw-r--r-- | drivers/gpu/drm/scheduler/sched_entity.c | 10 | ||||
-rw-r--r-- | drivers/gpu/drm/scheduler/sched_main.c | 6 | ||||
-rw-r--r-- | include/drm/gpu_scheduler.h | 6 |
3 files changed, 10 insertions, 12 deletions
diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c index 90fd9c30ae5a..d631521a9679 100644 --- a/drivers/gpu/drm/scheduler/sched_entity.c +++ b/drivers/gpu/drm/scheduler/sched_entity.c @@ -148,7 +148,7 @@ static struct drm_sched_rq * drm_sched_entity_get_free_sched(struct drm_sched_entity *entity) { struct drm_sched_rq *rq = NULL; - unsigned int min_score = UINT_MAX, num_score; + unsigned int min_jobs = UINT_MAX, num_jobs; int i; for (i = 0; i < entity->num_sched_list; ++i) { @@ -159,9 +159,9 @@ drm_sched_entity_get_free_sched(struct drm_sched_entity *entity) continue; } - num_score = atomic_read(&sched->score); - if (num_score < min_score) { - min_score = num_score; + num_jobs = atomic_read(&sched->num_jobs); + if (num_jobs < min_jobs) { + min_jobs = num_jobs; rq = &entity->sched_list[i]->sched_rq[entity->priority]; } } @@ -516,7 +516,7 @@ void drm_sched_entity_push_job(struct drm_sched_job *sched_job, bool first; trace_drm_sched_job(sched_job, entity); - atomic_inc(&entity->rq->sched->score); + atomic_inc(&entity->rq->sched->num_jobs); WRITE_ONCE(entity->last_user, current->group_leader); first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node); diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c index bb53a80f047c..f4ac38b435f7 100644 --- a/drivers/gpu/drm/scheduler/sched_main.c +++ b/drivers/gpu/drm/scheduler/sched_main.c @@ -92,7 +92,6 @@ void drm_sched_rq_add_entity(struct drm_sched_rq *rq, if (!list_empty(&entity->list)) return; spin_lock(&rq->lock); - atomic_inc(&rq->sched->score); list_add_tail(&entity->list, &rq->entities); spin_unlock(&rq->lock); } @@ -111,7 +110,6 @@ void drm_sched_rq_remove_entity(struct drm_sched_rq *rq, if (list_empty(&entity->list)) return; spin_lock(&rq->lock); - atomic_dec(&rq->sched->score); list_del_init(&entity->list); if (rq->current_entity == entity) rq->current_entity = NULL; @@ -649,7 +647,7 @@ static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb) struct drm_gpu_scheduler *sched = s_fence->sched; atomic_dec(&sched->hw_rq_count); - atomic_dec(&sched->score); + atomic_dec(&sched->num_jobs); trace_drm_sched_process_job(s_fence); @@ -824,7 +822,7 @@ int drm_sched_init(struct drm_gpu_scheduler *sched, spin_lock_init(&sched->job_list_lock); atomic_set(&sched->hw_rq_count, 0); INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout); - atomic_set(&sched->score, 0); + atomic_set(&sched->num_jobs, 0); atomic64_set(&sched->job_id_count, 0); /* Each scheduler will run on a seperate kernel thread */ diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h index d8972836d248..ae39eacee250 100644 --- a/include/drm/gpu_scheduler.h +++ b/include/drm/gpu_scheduler.h @@ -262,7 +262,7 @@ struct drm_sched_backend_ops { * @job_list_lock: lock to protect the ring_mirror_list. * @hang_limit: once the hangs by a job crosses this limit then it is marked * guilty and it will be considered for scheduling further. - * @score: score to help loadbalancer pick a idle sched + * @num_jobs: the number of jobs in queue in the scheduler * @ready: marks if the underlying HW is ready to work * @free_guilty: A hit to time out handler to free the guilty job. * @@ -283,8 +283,8 @@ struct drm_gpu_scheduler { struct list_head ring_mirror_list; spinlock_t job_list_lock; int hang_limit; - atomic_t score; - bool ready; + atomic_t num_jobs; + bool ready; bool free_guilty; }; |