diff options
author | Boris Brezillon <boris.brezillon@bootlin.com> | 2018-12-07 09:36:05 +0100 |
---|---|---|
committer | Boris Brezillon <boris.brezillon@bootlin.com> | 2018-12-08 13:27:36 +0100 |
commit | 8e75d582db02bcb171d65ec71eecbd3072a5fd3a (patch) | |
tree | 79720cf8d19a5243fc68120cd3de68d9708c946e | |
parent | aa5beec32e8b78bfcf621e3c3daebfb1644b6365 (diff) |
drm/vc4: Fix negative X/Y positioning on SAND planes
Commit 3e407417b192 ("drm/vc4: Fix X/Y positioning of planes using
T_TILES modifier") fixed the problem with T_TILES format, but left
things in a non-working state for SAND formats. Address that now.
Signed-off-by: Boris Brezillon <boris.brezillon@bootlin.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20181207083606.15449-1-boris.brezillon@bootlin.com
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_plane.c | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_plane.c b/drivers/gpu/drm/vc4/vc4_plane.c index 75db62cbe468..fb1214b91a25 100644 --- a/drivers/gpu/drm/vc4/vc4_plane.c +++ b/drivers/gpu/drm/vc4/vc4_plane.c @@ -595,6 +595,7 @@ static int vc4_plane_mode_set(struct drm_plane *plane, case DRM_FORMAT_MOD_BROADCOM_SAND128: case DRM_FORMAT_MOD_BROADCOM_SAND256: { uint32_t param = fourcc_mod_broadcom_param(fb->modifier); + u32 tile_w, tile, x_off, pix_per_tile; /* Column-based NV12 or RGBA. */ @@ -614,12 +615,15 @@ static int vc4_plane_mode_set(struct drm_plane *plane, switch (base_format_mod) { case DRM_FORMAT_MOD_BROADCOM_SAND64: tiling = SCALER_CTL0_TILING_64B; + tile_w = 64; break; case DRM_FORMAT_MOD_BROADCOM_SAND128: tiling = SCALER_CTL0_TILING_128B; + tile_w = 128; break; case DRM_FORMAT_MOD_BROADCOM_SAND256: tiling = SCALER_CTL0_TILING_256B_OR_T; + tile_w = 256; break; default: break; @@ -630,6 +634,23 @@ static int vc4_plane_mode_set(struct drm_plane *plane, return -EINVAL; } + pix_per_tile = tile_w / fb->format->cpp[0]; + tile = vc4_state->src_x / pix_per_tile; + x_off = vc4_state->src_x % pix_per_tile; + + /* Adjust the base pointer to the first pixel to be scanned + * out. + */ + for (i = 0; i < num_planes; i++) { + vc4_state->offsets[i] += param * tile_w * tile; + vc4_state->offsets[i] += vc4_state->src_y / + (i ? v_subsample : 1) * + tile_w; + vc4_state->offsets[i] += x_off / + (i ? h_subsample : 1) * + fb->format->cpp[i]; + } + pitch0 = VC4_SET_FIELD(param, SCALER_TILE_HEIGHT); break; } |