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authorBoris Brezillon <boris.brezillon@bootlin.com>2018-12-07 09:36:05 +0100
committerBoris Brezillon <boris.brezillon@bootlin.com>2018-12-08 13:27:36 +0100
commit8e75d582db02bcb171d65ec71eecbd3072a5fd3a (patch)
tree79720cf8d19a5243fc68120cd3de68d9708c946e
parentaa5beec32e8b78bfcf621e3c3daebfb1644b6365 (diff)
drm/vc4: Fix negative X/Y positioning on SAND planes
Commit 3e407417b192 ("drm/vc4: Fix X/Y positioning of planes using T_TILES modifier") fixed the problem with T_TILES format, but left things in a non-working state for SAND formats. Address that now. Signed-off-by: Boris Brezillon <boris.brezillon@bootlin.com> Reviewed-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/msgid/20181207083606.15449-1-boris.brezillon@bootlin.com
-rw-r--r--drivers/gpu/drm/vc4/vc4_plane.c21
1 files changed, 21 insertions, 0 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_plane.c b/drivers/gpu/drm/vc4/vc4_plane.c
index 75db62cbe468..fb1214b91a25 100644
--- a/drivers/gpu/drm/vc4/vc4_plane.c
+++ b/drivers/gpu/drm/vc4/vc4_plane.c
@@ -595,6 +595,7 @@ static int vc4_plane_mode_set(struct drm_plane *plane,
case DRM_FORMAT_MOD_BROADCOM_SAND128:
case DRM_FORMAT_MOD_BROADCOM_SAND256: {
uint32_t param = fourcc_mod_broadcom_param(fb->modifier);
+ u32 tile_w, tile, x_off, pix_per_tile;
/* Column-based NV12 or RGBA.
*/
@@ -614,12 +615,15 @@ static int vc4_plane_mode_set(struct drm_plane *plane,
switch (base_format_mod) {
case DRM_FORMAT_MOD_BROADCOM_SAND64:
tiling = SCALER_CTL0_TILING_64B;
+ tile_w = 64;
break;
case DRM_FORMAT_MOD_BROADCOM_SAND128:
tiling = SCALER_CTL0_TILING_128B;
+ tile_w = 128;
break;
case DRM_FORMAT_MOD_BROADCOM_SAND256:
tiling = SCALER_CTL0_TILING_256B_OR_T;
+ tile_w = 256;
break;
default:
break;
@@ -630,6 +634,23 @@ static int vc4_plane_mode_set(struct drm_plane *plane,
return -EINVAL;
}
+ pix_per_tile = tile_w / fb->format->cpp[0];
+ tile = vc4_state->src_x / pix_per_tile;
+ x_off = vc4_state->src_x % pix_per_tile;
+
+ /* Adjust the base pointer to the first pixel to be scanned
+ * out.
+ */
+ for (i = 0; i < num_planes; i++) {
+ vc4_state->offsets[i] += param * tile_w * tile;
+ vc4_state->offsets[i] += vc4_state->src_y /
+ (i ? v_subsample : 1) *
+ tile_w;
+ vc4_state->offsets[i] += x_off /
+ (i ? h_subsample : 1) *
+ fb->format->cpp[i];
+ }
+
pitch0 = VC4_SET_FIELD(param, SCALER_TILE_HEIGHT);
break;
}