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authorCharles Keepax <ckeepax@opensource.cirrus.com>2019-02-05 16:29:40 +0000
committerTakashi Iwai <tiwai@suse.de>2019-02-05 22:01:41 +0100
commit4f2ab5e1d13d6aa77c55f4914659784efd776eb4 (patch)
tree96d40a5a86e2c2358d8aec9564af60e47164f709
parent3bff2407fbd28fd55ad5b5cccd98fc0c9598f23b (diff)
ALSA: compress: Fix stop handling on compressed capture streams
It is normal user behaviour to start, stop, then start a stream again without closing it. Currently this works for compressed playback streams but not capture ones. The states on a compressed capture stream go directly from OPEN to PREPARED, unlike a playback stream which moves to SETUP and waits for a write of data before moving to PREPARED. Currently however, when a stop is sent the state is set to SETUP for both types of streams. This leaves a capture stream in the situation where a new start can't be sent as that requires the state to be PREPARED and a new set_params can't be sent as that requires the state to be OPEN. The only option being to close the stream, and then reopen. Correct this issues by allowing snd_compr_drain_notify to set the state depending on the stream direction, as we already do in set_params. Fixes: 49bb6402f1aa ("ALSA: compress_core: Add support for capture streams") Signed-off-by: Charles Keepax <ckeepax@opensource.cirrus.com> Cc: <stable@vger.kernel.org> Signed-off-by: Takashi Iwai <tiwai@suse.de>
-rw-r--r--include/sound/compress_driver.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/include/sound/compress_driver.h b/include/sound/compress_driver.h
index 0cdc3999ecfa..c5188ff724d1 100644
--- a/include/sound/compress_driver.h
+++ b/include/sound/compress_driver.h
@@ -173,7 +173,11 @@ static inline void snd_compr_drain_notify(struct snd_compr_stream *stream)
if (snd_BUG_ON(!stream))
return;
- stream->runtime->state = SNDRV_PCM_STATE_SETUP;
+ if (stream->direction == SND_COMPRESS_PLAYBACK)
+ stream->runtime->state = SNDRV_PCM_STATE_SETUP;
+ else
+ stream->runtime->state = SNDRV_PCM_STATE_PREPARED;
+
wake_up(&stream->runtime->sleep);
}