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authorJason Ekstrand <jason@jlekstrand.net>2018-09-26 02:17:03 -0500
committerSean Paul <seanpaul@chromium.org>2018-09-26 10:39:14 -0400
commit337fe9f5c1e7de1f391c6a692531379d2aa2ee11 (patch)
tree68dfd6b567200b460b9993f9e8f64f1cdc117ace
parent6bf4ca7fbc85d80446ac01c0d1d77db4d91a6d84 (diff)
drm/syncobj: Don't leak fences when WAIT_FOR_SUBMIT is set
We attempt to get fences earlier in the hopes that everything will already have fences and no callbacks will be needed. If we do succeed in getting a fence, getting one a second time will result in a duplicate ref with no unref. This is causing memory leaks in Vulkan applications that create a lot of fences; playing for a few hours can, apparently, bring down the system. Cc: stable@vger.kernel.org Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107899 Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Jason Ekstrand <jason@jlekstrand.net> Signed-off-by: Sean Paul <seanpaul@chromium.org> Link: https://patchwork.freedesktop.org/patch/msgid/20180926071703.15257-1-jason.ekstrand@intel.com
-rw-r--r--drivers/gpu/drm/drm_syncobj.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/drivers/gpu/drm/drm_syncobj.c b/drivers/gpu/drm/drm_syncobj.c
index adb3cb27d31e..759278fef35a 100644
--- a/drivers/gpu/drm/drm_syncobj.c
+++ b/drivers/gpu/drm/drm_syncobj.c
@@ -97,6 +97,8 @@ static int drm_syncobj_fence_get_or_add_callback(struct drm_syncobj *syncobj,
{
int ret;
+ WARN_ON(*fence);
+
*fence = drm_syncobj_fence_get(syncobj);
if (*fence)
return 1;
@@ -743,6 +745,9 @@ static signed long drm_syncobj_array_wait_timeout(struct drm_syncobj **syncobjs,
if (flags & DRM_SYNCOBJ_WAIT_FLAGS_WAIT_FOR_SUBMIT) {
for (i = 0; i < count; ++i) {
+ if (entries[i].fence)
+ continue;
+
drm_syncobj_fence_get_or_add_callback(syncobjs[i],
&entries[i].fence,
&entries[i].syncobj_cb,