diff options
author | Boris Brezillon <boris.brezillon@bootlin.com> | 2018-11-09 11:26:32 +0100 |
---|---|---|
committer | Boris Brezillon <boris.brezillon@bootlin.com> | 2018-11-09 15:29:54 +0100 |
commit | 0560054da5673b25d56bea6c57c8d069673af73b (patch) | |
tree | 2d8fe36cd85509b304d65a171157f6d10776959a | |
parent | 65bf2d54f062474d43834cebbf48ff03c4b00080 (diff) |
drm/vc4: ->x_scaling[1] should never be set to VC4_SCALING_NONE
For the YUV conversion to work properly, ->x_scaling[1] should never
be set to VC4_SCALING_NONE, but vc4_get_scaling_mode() might return
VC4_SCALING_NONE if the horizontal scaling ratio exactly matches the
horizontal subsampling factor. Add a test to turn VC4_SCALING_NONE
into VC4_SCALING_PPF when that happens.
The old ->x_scaling[0] adjustment is dropped as I couldn't find any
mention to this constraint in the spec and it's proven to be
unnecessary (I tested various multi-planar YUV formats with scaling
disabled, and all of them worked fine without this adjustment).
Fixes: fc04023fafec ("drm/vc4: Add support for YUV planes.")
Signed-off-by: Boris Brezillon <boris.brezillon@bootlin.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20181109102633.32603-1-boris.brezillon@bootlin.com
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_plane.c | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_plane.c b/drivers/gpu/drm/vc4/vc4_plane.c index 98fae4daa08c..6caa678edcff 100644 --- a/drivers/gpu/drm/vc4/vc4_plane.c +++ b/drivers/gpu/drm/vc4/vc4_plane.c @@ -341,12 +341,14 @@ static int vc4_plane_setup_clipping_and_scaling(struct drm_plane_state *state) vc4_get_scaling_mode(vc4_state->src_h[1], vc4_state->crtc_h); - /* YUV conversion requires that horizontal scaling be enabled, - * even on a plane that's otherwise 1:1. Looks like only PPF - * works in that case, so let's pick that one. + /* YUV conversion requires that horizontal scaling be enabled + * on the UV plane even if vc4_get_scaling_mode() returned + * VC4_SCALING_NONE (which can happen when the down-scaling + * ratio is 0.5). Let's force it to VC4_SCALING_PPF in this + * case. */ - if (vc4_state->is_unity) - vc4_state->x_scaling[0] = VC4_SCALING_PPF; + if (vc4_state->x_scaling[1] == VC4_SCALING_NONE) + vc4_state->x_scaling[1] = VC4_SCALING_PPF; } else { vc4_state->is_yuv = false; vc4_state->x_scaling[1] = VC4_SCALING_NONE; |