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authorBoris Brezillon <boris.brezillon@bootlin.com>2018-11-09 11:26:32 +0100
committerBoris Brezillon <boris.brezillon@bootlin.com>2018-11-09 15:29:54 +0100
commit0560054da5673b25d56bea6c57c8d069673af73b (patch)
tree2d8fe36cd85509b304d65a171157f6d10776959a
parent65bf2d54f062474d43834cebbf48ff03c4b00080 (diff)
drm/vc4: ->x_scaling[1] should never be set to VC4_SCALING_NONE
For the YUV conversion to work properly, ->x_scaling[1] should never be set to VC4_SCALING_NONE, but vc4_get_scaling_mode() might return VC4_SCALING_NONE if the horizontal scaling ratio exactly matches the horizontal subsampling factor. Add a test to turn VC4_SCALING_NONE into VC4_SCALING_PPF when that happens. The old ->x_scaling[0] adjustment is dropped as I couldn't find any mention to this constraint in the spec and it's proven to be unnecessary (I tested various multi-planar YUV formats with scaling disabled, and all of them worked fine without this adjustment). Fixes: fc04023fafec ("drm/vc4: Add support for YUV planes.") Signed-off-by: Boris Brezillon <boris.brezillon@bootlin.com> Reviewed-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/msgid/20181109102633.32603-1-boris.brezillon@bootlin.com
-rw-r--r--drivers/gpu/drm/vc4/vc4_plane.c12
1 files changed, 7 insertions, 5 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_plane.c b/drivers/gpu/drm/vc4/vc4_plane.c
index 98fae4daa08c..6caa678edcff 100644
--- a/drivers/gpu/drm/vc4/vc4_plane.c
+++ b/drivers/gpu/drm/vc4/vc4_plane.c
@@ -341,12 +341,14 @@ static int vc4_plane_setup_clipping_and_scaling(struct drm_plane_state *state)
vc4_get_scaling_mode(vc4_state->src_h[1],
vc4_state->crtc_h);
- /* YUV conversion requires that horizontal scaling be enabled,
- * even on a plane that's otherwise 1:1. Looks like only PPF
- * works in that case, so let's pick that one.
+ /* YUV conversion requires that horizontal scaling be enabled
+ * on the UV plane even if vc4_get_scaling_mode() returned
+ * VC4_SCALING_NONE (which can happen when the down-scaling
+ * ratio is 0.5). Let's force it to VC4_SCALING_PPF in this
+ * case.
*/
- if (vc4_state->is_unity)
- vc4_state->x_scaling[0] = VC4_SCALING_PPF;
+ if (vc4_state->x_scaling[1] == VC4_SCALING_NONE)
+ vc4_state->x_scaling[1] = VC4_SCALING_PPF;
} else {
vc4_state->is_yuv = false;
vc4_state->x_scaling[1] = VC4_SCALING_NONE;