From f478438f01e081514f255ce67f7b75935ee7b51a Mon Sep 17 00:00:00 2001 From: Pete Johanson Date: Mon, 18 May 2020 13:42:41 -0400 Subject: Implement raise/lower for default keymap. * Properly allow includes for keymaps to allow defining custom keycodes, and then adding them to the keymap.overlay file. * Fix keymap.c loading after build refactor. * Fix for deactivating a layer working properly. * Fix default keymap to put transparent in proper spots to make raise/lower keycodes work as expected. * Add custom raise/lower keycode handling to default keymap. --- include/zmk/keymap.h | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'include/zmk/keymap.h') diff --git a/include/zmk/keymap.h b/include/zmk/keymap.h index 9b58cc0..e575774 100644 --- a/include/zmk/keymap.h +++ b/include/zmk/keymap.h @@ -11,6 +11,16 @@ #define ZMK_KEYMAP_NODE DT_CHOSEN(zmk_keymap) #define ZMK_KEYMAP_LAYERS_LEN DT_PROP_LEN(ZMK_KEYMAP_NODE, layers) +#define _ZMK_LAYER_ENUM_ITEM(label) DT_CAT(label, _layer) + +#define _ZMK_KEYMAP_GENERATE_LAYER_CONST(node_id) \ + _ZMK_LAYER_ENUM_ITEM(DT_NODELABEL(node_id)), + +enum zmk_keymap_layer +{ + DT_FOREACH_CHILD(DT_INST(0, zmk_layers), _ZMK_KEYMAP_GENERATE_LAYER_CONST) +}; + bool zmk_keymap_layer_activate(u8_t layer); bool zmk_keymap_layer_deactivate(u8_t layer); -- cgit v1.2.3