From f478438f01e081514f255ce67f7b75935ee7b51a Mon Sep 17 00:00:00 2001 From: Pete Johanson Date: Mon, 18 May 2020 13:42:41 -0400 Subject: Implement raise/lower for default keymap. * Properly allow includes for keymaps to allow defining custom keycodes, and then adding them to the keymap.overlay file. * Fix keymap.c loading after build refactor. * Fix for deactivating a layer working properly. * Fix default keymap to put transparent in proper spots to make raise/lower keycodes work as expected. * Add custom raise/lower keycode handling to default keymap. --- .../petejohanson_handwire/keymaps/default/keymap.c | 27 ++++++++++++++++++++++ 1 file changed, 27 insertions(+) (limited to 'boards/shields/petejohanson_handwire/keymaps/default/keymap.c') diff --git a/boards/shields/petejohanson_handwire/keymaps/default/keymap.c b/boards/shields/petejohanson_handwire/keymaps/default/keymap.c index 349d755..067cd08 100644 --- a/boards/shields/petejohanson_handwire/keymaps/default/keymap.c +++ b/boards/shields/petejohanson_handwire/keymaps/default/keymap.c @@ -1,7 +1,34 @@ #include +#include +#include bool zmk_handle_key_user(struct zmk_key_event *key_event) { + switch (key_event->key) + { + case CC_LOWR: + if (key_event->pressed) + { + zmk_keymap_layer_activate(1); + } + else + { + zmk_keymap_layer_deactivate(1); + } + + return false; + case CC_RAIS: + if (key_event->pressed) + { + zmk_keymap_layer_activate(2); + } + else + { + zmk_keymap_layer_deactivate(2); + } + return false; + } + return true; }; -- cgit v1.2.3