| Age | Commit message (Collapse) | Author | 
|---|
|  | tapping_term_ms -> tapping-term-ms
quick_tap_ms -> quick-tap-ms
The old style works, although it's deprecated. | 
|  | * Public type for HSB led color.
* New API for calculating "next" HSB based on current
  state.
* Update behavior to convert the increment/decrement
  commands to absolute command as well. | 
|  | * Allow each behavior to map a relative binding, e.g. "toggle",
  to an absolute one, e.g. "on", before being invoked. | 
|  |  | 
|  | * Use lesser-known DT features to skip behaviors not referenced
  in the user keymap
* Update the behaviors to skip code if no nodes found.
* Remove some empty config/data structs where unused in
  behaviors. | 
|  | Tap-and-hold a hold-tap to hold the tap behavior so it can repeat.
After a tap, if the same key is pressed within `quick_tap_ms`, the
tap behavior is always picked.
This is useful for things like `&ht LSHFT BACKSPACE` where holding
the backspace is required.
Implements #288. | 
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|  | when quick-release is enabled, the sticky key is released immediately after another key is pressed | 
|  |  | 
|  | closes #85 | 
|  | * Use a single `as_foo` generated function to conditionally
  return a certain event type from a generic `zmk_event_t*`
  pointer. | 
|  | * Make it easier to use *just* event payloads by defining the data,
  and then having event manager macros generate "wrapper structs"
* Improve is_*/cast_* APIs to hide details of full event struct.
* Create `zmk_event_t` typedef to pass to event handlers.
* Bring event names inline w/ consistent `zmk_` prefix. | 
|  | * Separate header and data struct for the event.
* Remove duplicate struct in split code. | 
|  |  | 
|  |  | 
|  | Use these instead of the magic return values 0 and 1 for
behavior_driver_api return values. | 
|  |  | 
|  | feat(behaviors): Add `&to` behavior to switch to a layer. | 
|  | Aligns *.h and *.c to underscore naming convention.
These were kept (with warnings) for backwards compatibility with external boards/shields:
- kscan-mock.h
- matrix-transform.h
They should be removed in the future.
PR: #523 | 
|  | Aligns unpacking of usage_page with its equivalent line in keycode-state-changed.h
PR: #520 | 
|  | of DT_NODE_EXISTS(DT_DRV_INST(0)) | 
|  |  | 
|  | ZMK_BHV_STICKY_KEY_POSITION_FREE | 
|  |  | 
|  | Replaced with RegExp: /(?<!const )(struct device \*)/g
See: https://docs.zephyrproject.org/latest/releases/release-notes-2.4.html
PR: #467 | 
|  | See: https://docs.zephyrproject.org/latest/releases/release-notes-2.4.html
PR: #467 | 
|  | u8_t → uint8_t
u16_t → uint16_t
u32_t → uint32_t
u64_t → uint64_t
s8_t → int8_t
s16_t → int16_t
s32_t → int32_t
s64_t → int64_t
Prerequisite for #223
See: https://github.com/zephyrproject-rtos/zephyr/releases/tag/zephyr-v2.4.0
PR: #467 | 
|  | Sticky keys should be cleared when they were tapped in rapid succession before the timer runs out. | 
|  |  | 
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|  | see https://github.com/zmkfirmware/zmk/issues/445 | 
|  |  | 
|  | These timestamps are necessary to correctly deal with delayed events due to hold-tap shenanigans. | 
|  |  | 
|  | * Remove need for separate `&cp` behavior, but
  keep it for now for backward compat.
* Refactor sensor inc/dec as well. | 
|  | Replace deprecated key names (LCTL, NUM_0, NUM_1).
Replace abbreviated names with fully qualified names (LCTL, RGUI, NUM_0, NUM_1).
Follow-up to #21. | 
|  | Deprecate `USAGE_KEYPAD` and replace with `HID_USAGE_KEY`.
Deprecate `USAGE_CONSUMER` and replace with `HID_USAGE_CONSUMER`.
Closes #217. | 
|  | https://github.com/zmkfirmware/zmk/issues/86 | 
|  |  | 
|  | "Outputs" is probably easier for most people to understand than "endpoints". | 
|  | Added a new setting to remember the user's preferred endpoint. When both USB and
BLE are connected, the preferred endpoint will be used.
Added a new behavior to control this setting. It supports commands:
    &end END_USB - Prefer USB output
    &end END_BLE - Prefer BLE output
    &end END_TOG - Toggle between USB and BLE | 
|  | New behavior for ext power control | 
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|  | * Add timestamps to position events and behaviors.
- Take original event timestamps into consideration so nested tap-holds have proper timing.
- Add position and timestamp to keycode state changed event so the one-shot behavior can properly identify other keypresses and timings.
- Add timestamp to position events received from peripheral
* reduce number of arguments to behaviors |