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Initial refactor to have a shield/board have one default keymap.
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* Clearer name to capture essence of the role of the
  transform.
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* More direct transform maps were agreed to be clearer.
* Remove helpers, just use simple `RC` macro to map a
  logical location to a row/column pair.
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* Allows "gaps" for keyboards like Kyra.
* Allows keyboards with matrixes that don't map the logical key
  locations to have normal looking keymaps when defined.
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* Start of work of focusing on out-of-tree user keymaps.
Add ZMK_CONFIG support.
* General external configuration supported via ZMK_CONFIG,
  which should point to a configuration directory.
* Priority order of overlay files to select.
  * ${SHIELD}_${BOARD}.overlay
  * ${SHIELD}.overlay
  * ${BOARD}.overlay
  * default.overlay
* Equivalent search order for .conf files for initial Kconfig
  values.
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