############################################################################ # __________ __ ___. # Open \______ \ ____ ____ | | _\_ |__ _______ ___ # Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / # Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < # Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ # \/ \/ \/ \/ \/ # $Id$ # # Copyright (C) 2002 by Daniel Stenberg # # All files in this archive are subject to the GNU General Public License. # See the file COPYING in the source tree root for full license agreement. # # This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY # KIND, either express or implied. # ############################################################################ APPDIR = ../../apps RECDIR = $(APPDIR)/recorder PREVAPPDIR= .. FIRMWAREDIR = ../../firmware DRIVERS = $(FIRMWAREDIR)/drivers COMMON = $(FIRMWAREDIR)/common LIBMADDIR = $(PREVAPPDIR)/common/libmad CC = gcc RM = rm -f DEBUG = -g # where to put all output files OBJDIR = . TARGET = $(OBJDIR)/rockboxui #DISPLAY = -DHAVE_LCD_CHARCELLS DISPLAY = -DHAVE_LCD_BITMAP #KEYPAD = -DHAVE_PLAYER_KEYPAD KEYPAD = -DHAVE_RECORDER_KEYPAD DEFINES = -DHAVE_CONFIG_H -DGETTIMEOFDAY_TWO_ARGS -DSIMULATOR \ $(KEYPAD) $(DISPLAY) LDFLAGS = -lX11 -lm -lXt -lXmu -lnsl # Use this for simulator-only files INCLUDES = -I. -I$(DRIVERS) -I$(COMMON) -I$(FIRMWAREDIR) -I$(APPDIR) -I$(RECDIR) # The true Rockbox Applications should use this include path: APPINCLUDES = -I$(FIRMWAREDIR)/include $(INCLUDES) LIBS = -lpthread UNAME := $(shell uname) ifeq ($(UNAME),Linux) INCLUDES += -I/usr/X11R6/include LIBDIRS = -L/usr/X11R6/lib DEFINES += -DLINUX #MPEG_PLAY = 1 else DEFINES += -DBIG_ENDIAN LIBDIRS = endif ifdef MPEG_PLAY INCLUDES += -I$(PREVAPPDIR)/common endif CFLAGS = $(DEBUG) $(DEFINES) $(INCLUDES) -W -Wall APPCFLAGS = $(DEBUG) $(DEFINES) $(APPINCLUDES) -W -Wall FIRMSRCS = chartables.c lcd.c sprintf.c id3.c debug.c APPS = main.c tree.c play.c menu.c credits.c main_menu.c sound_menu.c \ playlist.c showtext.c ifeq ($(DISPLAY),-DHAVE_LCD_BITMAP) APPS += tetris.c sokoban.c bounce.c boxes.c icons.c bmp.c endif SRCS = screenhack.c uibasic.c resources.c visual.c lcd-x11.c mpeg.c \ button-x11.c io.c thread.c $(APPS) $(FIRMSRCS) ifdef MPEG_PLAY SRCS += mpegplay.c oss_sound.c bit.c decoder.c fixed.c frame.c huffman.c layer12.c layer3.c stream.c synth.c timer.c version.c DEFINES += -DMPEG_PLAY -DFPM_DEFAULT -DHAVE_CONFIG_H INCLUDES += -I$(LIBMADDIR) endif OBJS := $(SRCS:%.c=$(OBJDIR)/%.o) all: $(TARGET) clean: $(RM) $(OBJS) *~ core $(TARGET) $(CLIENTS) $(RM) -r $(DEPS) distclean: clean $(RM) config.cache ifdef MPEG_PLAY $(OBJDIR)/bit.o: $(LIBMADDIR)/bit.c $(CC) $(CFLAGS) -c $< -o $@ $(OBJDIR)/decoder.o: $(LIBMADDIR)/decoder.c $(CC) $(CFLAGS) -c $< -o $@ $(OBJDIR)/fixed.o: $(LIBMADDIR)/fixed.c $(CC) $(CFLAGS) -c $< -o $@ $(OBJDIR)/frame.o: $(LIBMADDIR)/frame.c $(CC) $(CFLAGS) -c $< -o $@ $(OBJDIR)/huffman.o: $(LIBMADDIR)/huffman.c $(CC) $(CFLAGS) -c $< -o $@ $(OBJDIR)/layer12.o: $(LIBMADDIR)/layer12.c $(CC) $(CFLAGS) -c $< -o $@ $(OBJDIR)/layer3.o: $(LIBMADDIR)/layer3.c $(CC) $(CFLAGS) -c $< -o $@ $(OBJDIR)/stream.o: $(LIBMADDIR)/stream.c $(CC) $(CFLAGS) -c $< -o $@ $(OBJDIR)/synth.o: $(LIBMADDIR)/synth.c $(CC) $(CFLAGS) -c $< -o $@ $(OBJDIR)/timer.o: $(LIBMADDIR)/timer.c $(CC) $(CFLAGS) -c $< -o $@ $(OBJDIR)/version.o: $(LIBMADDIR)/version.c $(CC) $(CFLAGS) -c $< -o $@ $(OBJDIR)/mpegplay.o: $(PREVAPPDIR)/common/mpegplay.c $(CC) $(CFLAGS) -c $< -o $@ endif $(OBJDIR)/credits.o: $(APPDIR)/credits.c $(CC) $(APPCFLAGS) -c $< -o $@ $(OBJDIR)/menu.o: $(APPDIR)/menu.c $(CC) $(APPCFLAGS) -c $< -o $@ $(OBJDIR)/main_menu.o: $(APPDIR)/main_menu.c $(CC) $(APPCFLAGS) -c $< -o $@ $(OBJDIR)/sound_menu.o: $(APPDIR)/sound_menu.c $(CC) $(APPCFLAGS) -c $< -o $@ $(OBJDIR)/icons.o: $(RECDIR)/icons.c $(CC) $(APPCFLAGS) -c $< -o $@ $(OBJDIR)/tetris.o: $(RECDIR)/tetris.c $(CC) $(APPCFLAGS) -c $< -o $@ $(OBJDIR)/sokoban.o: $(RECDIR)/sokoban.c $(CC) $(APPCFLAGS) -c $< -o $@ $(OBJDIR)/bounce.o: $(RECDIR)/bounce.c $(CC) $(APPCFLAGS) -c $< -o $@ $(OBJDIR)/boxes.o: $(RECDIR)/boxes.c $(CC) $(APPCFLAGS) -c $< -o $@ $(OBJDIR)/main.o: $(APPDIR)/main.c $(CC) $(APPCFLAGS) -c $< -o $@ $(OBJDIR)/bmp.o: $(RECDIR)/bmp.c $(CC) $(APPCFLAGS) -c $< -o $@ $(OBJDIR)/play.o: $(APPDIR)/play.c $(CC) $(APPCFLAGS) -c $< -o $@ $(OBJDIR)/tree.o: $(APPDIR)/tree.c $(CC) $(APPCFLAGS) -c $< -o $@ $(OBJDIR)/playlist.o: $(APPDIR)/playlist.c $(CC) $(APPCFLAGS) -c $< -o $@ $(OBJDIR)/showtext.o: $(APPDIR)/showtext.c $(CC) $(APPCFLAGS) -c $< -o $@ $(OBJDIR)/lcd.o: $(DRIVERS)/lcd.c $(CC) $(APPCFLAGS) -c $< -o $@ $(OBJDIR)/chartables.o: $(FIRMWAREDIR)/chartables.c $(CC) $(APPCFLAGS) -c $< -o $@ $(OBJDIR)/id3.o: $(FIRMWAREDIR)/id3.c $(CC) $(APPCFLAGS) -c $< -o $@ $(OBJDIR)/debug.o: $(FIRMWAREDIR)/debug.c $(CC) $(CFLAGS) -c $< -o $@ $(OBJDIR)/sprintf.o: $(COMMON)/sprintf.c $(CC) $(APPCFLAGS) -c $< -o $@ # these ones are simulator-specific $(OBJDIR)/%.o: %.c $(CC) $(CFLAGS) -c $< -o $@ $(TARGET): $(OBJS) $(CC) -g -o $(TARGET) $(LIBDIRS) $(LDFLAGS) $(OBJS) $(LIBS) DEPS:=$(OBJDIR)/.deps $(DEPS)/%.d: %.c @$(SHELL) -c 'if [ ! -d $(DEPS) ]; then \ echo Creating the dependency directory: $(DEPS); \ mkdir -p $(DEPS); fi' @echo "Updating Dependencies for $<" @$(SHELL) -ec '$(CC) -MM $(CFLAGS) $< \ |sed '\''s|\($*\)\.o[ :]*|$(OBJDIR)/\1.o $(<:%.c=%.d) : |g'\'' > $@; \ [ -s $@ ] || rm -f $@' -include $(SRCS:%.c=$(DEPS)/%.d)