# __________ __ ___. # Open \______ \ ____ ____ | | _\_ |__ _______ ___ # Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / # Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < # Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ # \/ \/ \/ \/ \/ # $Id$ # include $(TOOLSDIR)/functions.make DEFINES = -DROCKBOX -DMEMORYSIZE=$(MEMORYSIZE) $(TARGET) \ -DTARGET_ID=$(TARGET_ID) -DTARGET_NAME=\"$(MODELNAME)\" $(BUILDDATE) \ $(EXTRA_DEFINES) # <-- -DSIMULATOR or not INCLUDES = -I$(BUILDDIR) -I$(BUILDDIR)/lang $(TARGET_INC) CFLAGS = $(INCLUDES) $(DEFINES) $(GCCOPTS) PPCFLAGS = $(filter-out -g -Dmain=SDL_main,$(CFLAGS)) # cygwin sdl-config fix ASMFLAGS = -D__ASSEMBLER__ # work around gcc 3.4.x bug with -std=gnu99, only meant for .S files CORE_LDOPTS = $(GLOBAL_LDOPTS) # linker ops specifically for core build TOOLS = $(TOOLSDIR)/rdf2binary $(TOOLSDIR)/convbdf \ $(TOOLSDIR)/codepages $(TOOLSDIR)/scramble $(TOOLSDIR)/bmp2rb \ $(TOOLSDIR)/uclpack $(TOOLSDIR)/mkboot $(TOOLSDIR)/iaudio_bl_flash.c \ $(TOOLSDIR)/iaudio_bl_flash.h ifeq ($(MODELNAME),archosplayer) TOOLS += $(TOOLSDIR)/player_unifont endif ifeq (,$(PREFIX)) ifdef APP_TYPE # for sims, set simdisk/ as default ifeq ($(APP_TYPE),sdl-sim) RBPREFIX = simdisk else ifeq ($(APP_TYPE),sdl-app) RBPREFIX = /usr/local endif INSTALL = --install="$(RBPREFIX)" else # /dev/null as magic to tell it wasn't set, error out later in buildzip.pl INSTALL = --install=/dev/null endif else RBPREFIX = $(PREFIX) INSTALL = --install="$(RBPREFIX)" endif RBINFO = $(BUILDDIR)/rockbox-info.txt # list suffixes to be understood by $* .SUFFIXES: .rock .codec .map .elf .c .S .o .bmp .a .PHONY: all clean tags zip tools manual bin build info langs ifeq (,$(filter clean veryclean reconf tags voice voicetools manual manual-pdf manual-html manual-zhtml manual-txt manual-ztxt manual-zip help fontzip ,$(MAKECMDGOALS))) # none of the above DEPFILE = $(BUILDDIR)/make.dep endif all: $(DEPFILE) build # Subdir makefiles. their primary purpose is to populate SRC, OTHER_SRC, # ASMDEFS_SRC and CORE_LIBS. But they also define special dependencies and # compile rules include $(TOOLSDIR)/tools.make ifeq (,$(findstring checkwps,$(APP_TYPE))) ifeq (,$(findstring database,$(APP_TYPE))) ifeq (,$(findstring warble,$(APP_TYPE))) include $(FIRMDIR)/firmware.make include $(ROOTDIR)/apps/bitmaps/bitmaps.make ifeq (arch_arm,$(ARCH)) # some targets don't use the unwarminder because they have the glibc backtrace ifeq (,$(filter sonynwz,$(APP_TYPE))) include $(ROOTDIR)/lib/unwarminder/unwarminder.make endif endif ifeq (,$(findstring bootloader,$(APPSDIR))) include $(ROOTDIR)/lib/skin_parser/skin_parser.make include $(ROOTDIR)/lib/tlsf/libtlsf.make endif endif endif endif #included before codecs.make and plugins.make so they see them) ifndef APP_TYPE include $(ROOTDIR)/lib/libsetjmp/libsetjmp.make ifeq (arch_arm,$(ARCH)) include $(ROOTDIR)/lib/arm_support/arm_support.make endif endif ifeq (,$(findstring bootloader,$(APPSDIR))) ifeq (,$(findstring checkwps,$(APP_TYPE))) include $(ROOTDIR)/lib/fixedpoint/fixedpoint.make endif endif ifneq (,$(findstring bootloader,$(APPSDIR))) ifneq (,$(findstring sonynwz,$(APP_TYPE))) include $(ROOTDIR)/firmware/target/hosted/sonynwz/sonynwz.make else ifneq (,$(findstring rocker,$(APP_TYPE))) include $(ROOTDIR)/firmware/target/hosted/agptek/rocker.make else include $(APPSDIR)/bootloader.make endif else ifneq (,$(findstring bootbox,$(APPSDIR))) include $(APPSDIR)/bootbox.make else ifneq (,$(findstring checkwps,$(APP_TYPE))) include $(APPSDIR)/checkwps.make include $(ROOTDIR)/lib/skin_parser/skin_parser.make else ifneq (,$(findstring database,$(APP_TYPE))) include $(APPSDIR)/database.make else ifneq (,$(findstring warble,$(APP_TYPE))) include $(ROOTDIR)/lib/rbcodec/test/warble.make include $(ROOTDIR)/lib/tlsf/libtlsf.make include $(ROOTDIR)/lib/rbcodec/rbcodec.make else # core include $(APPSDIR)/lang/lang.make include $(APPSDIR)/apps.make include $(ROOTDIR)/lib/rbcodec/rbcodec.make ifdef ENABLEDPLUGINS include $(APPSDIR)/plugins/bitmaps/pluginbitmaps.make include $(APPSDIR)/plugins/plugins.make endif ifneq (,$(findstring sdl,$(APP_TYPE))) include $(ROOTDIR)/uisimulator/uisimulator.make endif ifneq (,$(findstring ypr0,$(APP_TYPE))) include $(ROOTDIR)/firmware/target/hosted/samsungypr/ypr0/ypr0.make endif ifneq (,$(findstring ypr1,$(APP_TYPE))) include $(ROOTDIR)/firmware/target/hosted/samsungypr/ypr1/ypr1.make endif ifneq (,$(findstring sonynwz,$(APP_TYPE))) include $(ROOTDIR)/firmware/target/hosted/sonynwz/sonynwz.make endif ifneq (,$(findstring rocker,$(APP_TYPE))) include $(ROOTDIR)/firmware/target/hosted/agptek/rocker.make endif ifneq (,$(findstring android_ndk, $(APP_TYPE))) include $(ROOTDIR)/firmware/target/hosted/ibasso/android_ndk.make else ifneq (,$(findstring android, $(APP_TYPE))) include $(ROOTDIR)/android/android.make endif endif ifneq (,$(findstring pandora, $(MODELNAME))) include $(ROOTDIR)/packaging/pandora/pandora.make endif endif # bootloader # One or more subdir makefiles requested --gc-sections? ifdef CORE_GCSECTIONS # Do not use '--gc-sections' when compiling sdl-sim ifneq ($(findstring sdl-sim, $(APP_TYPE)), sdl-sim) CORE_LDOPTS += -Wl,--gc-sections endif endif # CORE_GCSECTIONS OBJ := $(SRC:.c=.o) OBJ := $(OBJ:.S=.o) OBJ += $(BMP:.bmp=.o) OBJ := $(call full_path_subst,$(ROOTDIR)/%,$(BUILDDIR)/%,$(OBJ)) build: $(TOOLS) $(BUILDDIR)/$(BINARY) $(CODECS) $(ROCKS) $(ARCHOSROM) $(RBINFO) $(RBINFO): $(BUILDDIR)/$(BINARY) $(SILENT)echo Creating $(@F) $(SILENT)$(TOOLSDIR)/mkinfo.pl $@ $(DEPFILE) dep: $(call PRINTS,Generating dependencies) $(call mkdepfile,$(DEPFILE)_,$(SRC)) $(call mkdepfile,$(DEPFILE)_,$(OTHER_SRC:%.lua=)) $(call mkdepfile,$(DEPFILE)_,$(ASMDEFS_SRC)) $(call bmpdepfile,$(DEPFILE)_,$(BMP) $(PBMP)) @mv $(DEPFILE)_ $(DEPFILE) bin: $(DEPFILE) $(TOOLS) $(BUILDDIR)/$(BINARY) $(RBINFO) rocks: $(DEPFILE) $(TOOLS) $(ROCKS) codecs: $(DEPFILE) $(TOOLS) $(CODECS) tools: $(TOOLS) -include $(DEPFILE) veryclean: clean $(SILENT)rm -rf $(TOOLS) clean:: $(SILENT)echo Cleaning build directory $(SILENT)rm -rf rockbox.zip rockbox.7z rockbox.tar rockbox.tar.gz \ rockbox.tar.bz2 TAGS apps firmware tools comsim sim lang lib \ manual *.pdf *.a credits.raw rockbox.ipod bitmaps \ pluginbitmaps UI256.bmp rockbox-full.zip html txt \ rockbox-manual*.zip sysfont.h rockbox-info.txt voicefontids \ *.wav *.mp3 *.voice $(CLEANOBJS) \ $(LINKRAM) $(LINKROM) rockbox.elf rockbox.map rockbox.bin \ make.dep rombox.elf rombox.map rombox.bin rombox.ucl romstart.txt \ $(BINARY) $(FLASHFILE) uisimulator bootloader flash $(BOOTLINK) \ rockbox.apk lang_enum.h rbversion.h #### linking the binaries: #### .SECONDEXPANSION: ifeq (,$(findstring bootloader,$(APPSDIR))) # not bootloader OBJ += $(LANG_O) ifndef APP_TYPE ## target build CONFIGFILE := $(FIRMDIR)/export/config/$(MODELNAME).h ifeq ($(wildcard $(FIRMDIR)/target/$(CPU)/$(MANUFACTURER)/app.lds),) RAMLDS := $(FIRMDIR)/target/$(CPU)/app.lds else RAMLDS := $(FIRMDIR)/target/$(CPU)/$(MANUFACTURER)/app.lds endif LINKRAM := $(BUILDDIR)/ram.link ROMLDS := $(FIRMDIR)/rom.lds LINKROM := $(BUILDDIR)/rom.link $(LINKRAM): $(RAMLDS) $(CONFIGFILE) $(call PRINTS,PP $(@F)) $(call preprocess2file,$<,$@,-DLOADADDRESS=$(LOADADDRESS)) $(LINKROM): $(ROMLDS) $(call PRINTS,PP $(@F)) $(call preprocess2file,$<,$@,-DLOADADDRESS=$(LOADADDRESS)) # Note: make sure -Wl,--gc-sections comes before -T in the linker options. # Having the latter first caused crashes on (at least) mini2g. $(BUILDDIR)/rockbox.elf : $$(OBJ) $(FIRMLIB) $(VOICESPEEXLIB) $(CORE_LIBS) $$(LINKRAM) $(call PRINTS,LD $(@F))$(CC) $(GCCOPTS) -Os -nostdlib -o $@ $(OBJ) \ -L$(BUILDDIR)/firmware \ -L$(RBCODEC_BLD)/codecs $(call a2lnk, $(VOICESPEEXLIB)) \ -L$(BUILDDIR)/lib $(call a2lnk, $(CORE_LIBS)) \ -lgcc $(CORE_LDOPTS) -T$(LINKRAM) \ -Wl,-Map,$(BUILDDIR)/rockbox.map $(BUILDDIR)/rombox.elf : $$(OBJ) $(FIRMLIB) $(VOICESPEEXLIB) $(CORE_LIBS) $$(LINKROM) $(call PRINTS,LD $(@F))$(CC) $(GCCOPTS) -Os -nostdlib -o $@ $(OBJ) \ -L$(BUILDDIR)/firmware \ -L$(RBCODEC_BLD)/codecs $(call a2lnk, $(VOICESPEEXLIB)) \ -L$(BUILDDIR)/lib $(call a2lnk, $(CORE_LIBS)) \ -lgcc $(CORE_LDOPTS) -T$(LINKROM) \ -Wl,-Map,$(BUILDDIR)/rombox.map $(BUILDDIR)/rockbox.bin : $(BUILDDIR)/rockbox.elf $(call PRINTS,OC $(@F))$(call objcopy,$<,$@) $(BUILDDIR)/rombox.bin : $(BUILDDIR)/rombox.elf $(call PRINTS,OC $(@F))$(call objcopy,$<,$@) # # If there's a flashfile defined for this target (rockbox.ucl for Archos # models) Then check if the mkfirmware script fails, as then it is (likely) # because the image is too big and we need to create a compressed image # instead. # $(BUILDDIR)/$(BINARY) : $(BUILDDIR)/rockbox.bin $(FLASHFILE) $(call PRINTS,SCRAMBLE $(notdir $@))($(MKFIRMWARE) $< $@; \ stat=$$?; \ if test -n "$(FLASHFILE)"; then \ if test "$$stat" -ne 0; then \ echo "Image too big, making a compressed version!"; \ $(MAKE) -C $(FIRMDIR)/decompressor OBJDIR=$(BUILDDIR)/firmware/decompressor; \ $(MKFIRMWARE) $(BUILDDIR)/firmware/decompressor/compressed.bin $@; \ fi \ fi ) # archos $(BUILDDIR)/rockbox.ucl: $(BUILDDIR)/rockbox.bin $(call PRINTS,UCLPACK $(@F))$(TOOLSDIR)/uclpack --best --2e -b1048576 $< $@ >/dev/null MAXINFILE = $(BUILDDIR)/temp.txt MAXOUTFILE = $(BUILDDIR)/romstart.txt $(BUILDDIR)/rombox.ucl: $(BUILDDIR)/rombox.bin $(MAXOUTFILE) $(call PRINTS,UCLPACK $(@F))$(TOOLSDIR)/uclpack --none $< $@ >/dev/null; \ perl $(TOOLSDIR)/romsizetest.pl `cat $(MAXOUTFILE)` $<; \ if test $$? -ne 0; then \ echo "removing UCL file again, making it a fake one"; \ echo "fake" > $@; \ fi $(MAXOUTFILE): $(call PRINTS,Creating $(@F)) $(SILENT)echo '#include "config.h"' > $(MAXINFILE) $(SILENT)echo "ROM_START" >> $(MAXINFILE) $(call preprocess2file,$(MAXINFILE),$(MAXOUTFILE)) $(SILENT)rm $(MAXINFILE) # iriver $(BUILDDIR)/rombox.iriver: $(BUILDDIR)/rombox.bin $(call PRINTS,Build ROM file)$(MKFIRMWARE) $< $@ endif # !APP_TYPE endif # !bootloader voicetools: $(SILENT)$(MAKE) -C $(TOOLSDIR) CC=$(HOSTCC) AR=$(HOSTAR) rbspeexenc voicefont wavtrim tags: $(SILENT)rm -f TAGS $(SILENT)etags -o $(BUILDDIR)/TAGS $(filter-out %.o,$(SRC) $(OTHER_SRC)) fontzip: $(SILENT)$(TOOLSDIR)/buildzip.pl $(VERBOSEOPT) --app=$(APPLICATION) -m \"$(MODELNAME)\" -r "$(ROOTDIR)" --rbdir="$(RBDIR)" -f 1 -o rockbox-fonts.zip $(TARGET) $(BINARY) zip: $(BUILDDIR)/rockbox.zip ifdef NODEPS $(BUILDDIR)/rockbox.zip: else $(BUILDDIR)/rockbox.zip: build endif $(call PRINTS,ZIP $(notdir $@)) $(SILENT)$(TOOLSDIR)/buildzip.pl $(VERBOSEOPT) --app=$(APPLICATION) -m \"$(MODELNAME)\" -i \"$(TARGET_ID)\" -r "$(ROOTDIR)" --rbdir="$(RBDIR)" $(TARGET) $(BINARY) mapzip: $(SILENT)find . -name "*.map" | xargs zip rockbox-maps.zip elfzip: $(SILENT)find . -name "*.elf" | xargs zip rockbox-elfs.zip fullzip: $(SILENT)$(TOOLSDIR)/buildzip.pl $(VERBOSEOPT) --app=$(APPLICATION) -m \"$(MODELNAME)\" -i \"$(TARGET_ID)\" -r "$(ROOTDIR)" --rbdir="$(RBDIR)" -f 2 -o rockbox-full.zip $(TARGET) $(BINARY) 7zip: $(SILENT)$(TOOLSDIR)/buildzip.pl $(VERBOSEOPT) --app=$(APPLICATION) -m \"$(MODELNAME)\" -i \"$(TARGET_ID)\" -o "rockbox.7z" -z "7za a -mx=9" -r "$(ROOTDIR)" --rbdir="$(RBDIR)" $(TARGET) $(BINARY) tar: $(SILENT)rm -f rockbox.tar $(SILENT)$(TOOLSDIR)/buildzip.pl $(VERBOSEOPT) --app=$(APPLICATION) -m \"$(MODELNAME)\" -i \"$(TARGET_ID)\" -o "rockbox.tar" -z "tar -cf" -r "$(ROOTDIR)" --rbdir="$(RBDIR)" $(TARGET) $(BINARY) bzip2: tar $(SILENT)bzip2 -f9 rockbox.tar gzip: tar $(SILENT)gzip -f9 rockbox.tar manual manual-pdf: $(SILENT)$(MAKE) -C $(MANUALDIR) OBJDIR=$(BUILDDIR)/manual manual-pdf manual-html: $(SILENT)$(MAKE) -C $(MANUALDIR) OBJDIR=$(BUILDDIR)/manual manual-html manual-zhtml: manual-zip manual-txt: $(SILENT)$(MAKE) -C $(MANUALDIR) OBJDIR=$(BUILDDIR)/manual manual-txt manual-ztxt: $(SILENT)$(MAKE) -C $(MANUALDIR) OBJDIR=$(BUILDDIR)/manual manual-txt-zip manual-zip: $(SILENT)$(MAKE) -C $(MANUALDIR) OBJDIR=$(BUILDDIR)/manual manual-zip ifdef TTS_ENGINE voice: voicetools $(BUILDDIR)/apps/features $(SILENT)for f in `cat $(BUILDDIR)/apps/features`; do feat="$$feat:$$f" ; done ; \ for lang in `echo $(VOICELANGUAGE) |sed "s/,/ /g"`; do $(TOOLSDIR)/voice.pl -V -l=$$lang -t=$(MODELNAME)$$feat -i=$(TARGET_ID) -e="$(ENCODER)" -E="$(ENC_OPTS)" -s=$(TTS_ENGINE) -S="$(TTS_OPTS)"; done \ endif ifeq (,$(findstring android, $(APP_TYPE))) simext1: $(SILENT)mkdir -p $@ bininstall: $(BUILDDIR)/$(BINARY) @echo "Installing your rockbox binary in your '$(RBPREFIX)' dir" $(SILENT)cp $(BINARY) "$(RBPREFIX)/.rockbox/" install: simext1 @echo "Installing your build in your '$(RBPREFIX)' dir" $(SILENT)$(TOOLSDIR)/buildzip.pl $(VERBOSEOPT) --app=$(APPLICATION) -m "$(MODELNAME)" -i "$(TARGET_ID)" $(INSTALL) -z "zip -r0" -r "$(ROOTDIR)" --rbdir="$(RBDIR)" -f 0 $(TARGET) $(BINARY) fullinstall: simext1 @echo "Installing a full setup in your '$(RBPREFIX)' dir" $(SILENT)$(TOOLSDIR)/buildzip.pl $(VERBOSEOPT) --app=$(APPLICATION) -m "$(MODELNAME)" -i "$(TARGET_ID)" $(INSTALL) -z "zip -r0" -r "$(ROOTDIR)" --rbdir="$(RBDIR)" -f 2 $(TARGET) $(BINARY) symlinkinstall: simext1 @echo "Installing a full setup with links in your '$(RBPREFIX)' dir" $(SILENT)$(TOOLSDIR)/buildzip.pl $(VERBOSEOPT) --app=$(APPLICATION) -m "$(MODELNAME)" -i "$(TARGET_ID)" $(INSTALL) -z "zip -r0" -r "$(ROOTDIR)" --rbdir="$(RBDIR)" -f 2 $(TARGET) $(BINARY) -l endif help: @echo "A few helpful make targets" @echo "" @echo "all - builds a full Rockbox (default), including tools" @echo "bin - builds only the Rockbox. file" @echo "rocks - builds only plugins" @echo "codecs - builds only codecs" @echo "dep - regenerates make dependency database" @echo "clean - cleans a build directory (not tools)" @echo "veryclean - cleans the build and tools directories" @echo "manual - builds a manual (pdf)" @echo "manual-html - HTML manual" @echo "manual-zip - HTML manual (zipped)" @echo "manual-txt - txt manual" @echo "fullzip - creates a rockbox.zip of your build with fonts" @echo "zip - creates a rockbox.zip of your build (no fonts)" @echo "gzip - creates a rockbox.tar.gz of your build (no fonts)" @echo "bzip2 - creates a rockbox.tar.bz2 of your build (no fonts)" @echo "7zip - creates a rockbox.7z of your build (no fonts)" @echo "fontzip - creates rockbox-fonts.zip" @echo "mapzip - creates rockbox-maps.zip with all .map files" @echo "elfzip - creates rockbox-elfs.zip with all .elf files" @echo "pnd - creates rockbox.pnd archive (Pandora builds only)" @echo "tools - builds the tools only" @echo "voice - creates the voice clips (voice builds only)" @echo "voicetools - builds the voice tools only" @echo "install - installs your build (at PREFIX, defaults to simdisk/ for simulators (no fonts))" @echo "fullinstall - installs your build (like install, but with fonts)" @echo "symlinkinstall - like fullinstall, but with links instead of copying files. (Good for developing on simulator)" @echo "reconf - rerun configure with the same selection" ### general compile rules: # when source and object are in different locations (normal): $(BUILDDIR)/%.o: $(ROOTDIR)/%.c $(SILENT)mkdir -p $(dir $@) $(call PRINTS,CC $(subst $(ROOTDIR)/,,$<))$(CC) $(CFLAGS) -c $< -o $@ $(BUILDDIR)/%.o: $(ROOTDIR)/%.S $(SILENT)mkdir -p $(dir $@) $(call PRINTS,CC $(subst $(ROOTDIR)/,,$<))$(CC) $(CFLAGS) $(ASMFLAGS) -c $< -o $@ # generated definitions for use in .S files $(BUILDDIR)/%_asmdefs.h: $(ROOTDIR)/%_asmdefs.c $(call PRINTS,ASMDEFS $(@F)) $(SILENT)mkdir -p $(dir $@) $(call asmdefs2file,$<,$@) # when source and object are both in BUILDDIR (generated code): %.o: %.c $(SILENT)mkdir -p $(dir $@) $(call PRINTS,CC $(subst $(ROOTDIR)/,,$<))$(CC) $(CFLAGS) -c $< -o $@ %.o: %.S $(SILENT)mkdir -p $(dir $@) $(call PRINTS,CC $(subst $(ROOTDIR)/,,$<))$(CC) $(CFLAGS) $(ASMFLAGS) -c $< -o $@ Makefile: $(TOOLSDIR)/configure ifneq (reconf,$(MAKECMDGOALS)) $(SILENT)echo "*** tools/configure is newer than Makefile. You should run 'make reconf'." endif reconf: $(SILENT$)$(TOOLSDIR)/configure $(CONFIGURE_OPTIONS)