\subsection{\label{ref:Rockboy}Rockboy} \screenshot{plugins/images/ss-rockboy}{Rockboy}{img:rockboy} Rockboy is a Nintendo Game Boy and Game Boy Color emulator for Rockbox based on the gnuboy emulator. To start a game, open a ROM file saved as \fname{.gb} or \fname{.gbc} in the file browser.\\ \opt{ipod}{ Within Rockboy the wheel is used as a touchpad. It is split into 8 sections that when tapped correspond to 8 buttons as detailed in the table below. } \subsubsection{Default keys} \begin{table} \begin{btnmap}{}{} \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD% ,SANSA_C200_PAD,GIGABEAT_PAD}{\ButtonUp{} / \ButtonDown} \opt{IPOD_4G_PAD}{Tap \ButtonPlay{} / \ButtonMenu} \opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown} / \ButtonLeft{} / \ButtonRight & Direction keys\\ % \opt{RECORDER_PAD}{\ButtonFOne} \opt{IRIVER_H100_PAD}{\ButtonOn} \opt{IRIVER_H300_PAD}{\ButtonRec} \opt{IPOD_4G_PAD}{Tap \btnfnt{Top-Right}} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect} \opt{GIGABEAT_PAD}{\ButtonVolUp} & A button\\ % \opt{RECORDER_PAD}{\ButtonFTwo} \opt{IRIVER_H100_PAD}{\ButtonOff} \opt{IRIVER_H300_PAD}{\ButtonMode} \opt{IPOD_4G_PAD}{Tap \btnfnt{Top-Left}} \opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec} \opt{IRIVER_H10_PAD}{\ButtonFF} \opt{GIGABEAT_PAD}{\ButtonVolDown} & B button\\ % \opt{RECORDER_PAD}{\ButtonFThree} \opt{IRIVER_H100_PAD}{\ButtonRec} \opt{IRIVER_H300_PAD}{\ButtonOn} \opt{IPOD_4G_PAD}{Tap \btnfnt{Bottom-Right} /~Press \ButtonSelect} \opt{IAUDIO_X5_PAD}{\ButtonSelect} \opt{SANSA_E200_PAD}{\ButtonScrollBack} \opt{SANSA_C200_PAD}{\ButtonVolDown} \opt{IRIVER_H10_PAD}{\ButtonRew} \opt{GIGABEAT_PAD}{\ButtonA} & Start\\ % \nopt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{ \opt{RECORDER_PAD}{\ButtonPlay} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect} \opt{IPOD_4G_PAD}{Tap \btnfnt{Bottom-Left}} \opt{SANSA_E200_PAD}{\ButtonScrollFwd} \opt{SANSA_C200_PAD}{\ButtonVolUp} \opt{GIGABEAT_PAD}{\ButtonSelect} & Select\\ % } \opt{RECORDER_PAD,IRIVER_H100_PAD,m5}{ \opt{RECORDER_PAD}{\ButtonOn} \opt{IRIVER_H100_PAD,IAUDIO_X5_PAD}{\ButtonHold{} switch} & Cycle display scaling modes\\ % } \opt{RECORDER_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{IRIVER_H100_PAD}{\ButtonMode} \opt{IPOD_4G_PAD}{\ButtonHold{} switch} \opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,IRIVER_H10_PAD}{\ButtonPower} \opt{GIGABEAT_PAD}{\ButtonMenu} & Open Rockboy menu\\ \end{btnmap} \end{table} \subsubsection{Rockboy menu} \begin{description} \item[Load Game\ldots] Loads a previously saved game. \item[Save Game\ldots] Saves your current state. \item[Options\ldots] \begin{description} \item[Max Frameskip.] Change frameskip setting to improve speed. \item[Sound.] Toggle sound on or off. \item[Stats.] Toggle showing fps and current frameskip. \item[Set Keys (BUGGY)] Select this option to set a new keymapping. \opt{lcd_color}{ \item[Screen Size.] Chose whether the original aspect ratio should be kept when scaling the picture to the screen% % targets with bigger displays than the original gameboy \opt{gigabeat,h300,ipodcolor,ipodvideo,e200}{ or whether it should be displayed unscaled% }. \item[Screen Rotate.] Rotate the displayed picture by 90 degrees. \item[Set Palette.] Pick one of a few predefined colour palettes. } \end{description} \item[Quit RockBoy.] Quits the Rockboy plugin. \end{description}