/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2002 by Ulf Ralberg * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "thread.h" typedef union { struct regs_t { unsigned int r[7]; /* Registers r8 thru r14 */ void *sp; /* Stack pointer (r15) */ unsigned int sr; /* Status register */ void* gbr; /* Global base register */ void* pr; /* Procedure register */ } regs; unsigned int mem[32]; } ctx_t; typedef struct { int created; int current; ctx_t ctx[MAXTHREADS] __attribute__ ((aligned (32))); } thread_t; static thread_t threads = {1, 0}; /*--------------------------------------------------------------------------- * Store non-volatile context. *--------------------------------------------------------------------------- */ static inline void stctx(void* addr) { unsigned int tmp; asm volatile ("mov.l r8, @(0, %1)\n\t" "mov.l r9, @(4, %1)\n\t" "mov.l r10, @(8, %1)\n\t" "mov.l r11, @(12, %1)\n\t" "add #16,%1\n\t" "mov.l r12, @(0, %1)\n\t" "mov.l r13, @(4, %1)\n\t" "mov.l r14, @(8, %1)\n\t" "mov.l r15, @(12, %1)\n\t" "add #16,%1\n\t" "stc sr, %0\n\t" "mov.l %0, @(0, %1)\n\t" "stc gbr, %0\n\t" "mov.l %0, @(4, %1)\n\t" "sts pr, %0\n\t" "mov.l %0, @(8, %1)" : "=r&" (tmp) : "r" (addr)); } /*--------------------------------------------------------------------------- * Load non-volatile context. *--------------------------------------------------------------------------- */ static inline void ldctx(void* addr) { unsigned int tmp; asm volatile ("mov.l @(0, %1), r8\n\t" "mov.l @(4, %1), r9\n\t" "mov.l @(8, %1), r10\n\t" "mov.l @(12, %1), r11\n\t" "add #16,%1\n\t" "mov.l @(0, %1), r12\n\t" "mov.l @(4, %1), r13\n\t" "mov.l @(8, %1), r14\n\t" "mov.l @(12, %1), r15\n\t" "add #16,%1\n\t" "mov.l @(0, %1), r0\n\t" "ldc %0, sr\n\t" "mov.l @(4, %1), %0\n\t" "ldc %0, gbr\n\t" "mov.l @(8, %1), %0\n\t" "lds %0, pr\n\t" "mov.l %0, @(0, r15)" : "=r&" (tmp) : "r" (addr)); } /*--------------------------------------------------------------------------- * Switch thread in round robin fashion. *--------------------------------------------------------------------------- */ void switch_thread(void) { int ct; int nt; thread_t* t = &threads; nt = ct = t->current; if (++nt >= t->created) nt = 0; t->current = nt; stctx(&t->ctx[ct]); ldctx(&t->ctx[nt]); } /*--------------------------------------------------------------------------- * Create thread. Stack is aligned at 32 byte boundary to fit cache line. * > 220 bytes allocated on top for exception handlers as per EABI spec. * Return 0 if context area could be allocated, else -1. *--------------------------------------------------------------------------- */ int create_thread(void* fp, void* sp, int stk_size) { thread_t* t = &threads; if (t->created >= MAXTHREADS) return -1; else { ctx_t* ctxp = &t->ctx[t->created++]; stctx(ctxp); ctxp->regs.sp = (void*)(((unsigned int)sp + stk_size) & ~31); ctxp->regs.pr = fp; } return 0; }