#include "config.h" #include "cpu.h" ENTRY(start) OUTPUT_FORMAT(elf32-littlearm) OUTPUT_ARCH(arm) STARTUP(target/arm/imx233/crt0.o) #define PLUGINSIZE PLUGIN_BUFFER_SIZE #define CODECSIZE CODEC_SIZE #define IRAMSIZE IRAM_SIZE #define DRAMSIZE (DRAM_SIZE - PLUGINSIZE - CODECSIZE - FRAME_SIZE - TTB_SIZE) /* End of the audio buffer, where the codec buffer starts */ #define ENDAUDIOADDR (CACHED_DRAM_ADDR + DRAMSIZE) /* Where the codec buffer ends, and the plugin buffer starts */ #define ENDADDR (ENDAUDIOADDR + CODEC_SIZE) /* INIT section is the codec buffer */ #define INITSIZE CODEC_SIZE #define INITSTART ENDAUDIOADDR MEMORY { IRAM : ORIGIN = IRAM_ORIG, LENGTH = IRAMSIZE DRAM : ORIGIN = CACHED_DRAM_ADDR, LENGTH = DRAM_SIZE - TTB_SIZE - FRAME_SIZE UDRAM : ORIGIN = UNCACHED_DRAM_ADDR, LENGTH = DRAM_SIZE - TTB_SIZE - FRAME_SIZE } SECTIONS { loadaddress = UNCACHED_DRAM_ADDR; _loadaddress = UNCACHED_DRAM_ADDR; .dramcopystart (NOLOAD) : { _dramcopystart = .; } > DRAM .text : { *(.text*) *(.data*) *(.rodata*) } > DRAM .itext : { _iramstart = .; // always 0 *(.vectors) KEEP(*(.vectors));// otherwise there are no references to it and the linker strip it *(.icode*) *(.irodata*) *(.idata*) . = ALIGN(0x4); _iramend = .; } > IRAM AT> DRAM _iramcopy = LOADADDR(.itext); .ibss (NOLOAD) : { _iedata = .; *(.qharray) *(.ibss*) . = ALIGN(0x4); _iend = .; } > IRAM .init ENDAUDIOADDR : { . = ALIGN(4); _initstart = .; *(.init*) . = ALIGN(0x4); _initend = .; } AT> DRAM _initcopy = LOADADDR(.init); .dramcopyend (NOLOAD) : { _dramcopyend = .; } > DRAM .stack (NOLOAD) : { *(.stack) stackbegin = .; . += 0x2000; stackend = .; } > DRAM /* physical address of the stack */ stackend_phys = stackend - CACHED_DRAM_ADDR + UNCACHED_DRAM_ADDR; /* treat .bss and .ncbss as a single section */ .bss (NOLOAD) : { _edata = .; *(.bss*); } > DRAM /* align on cache size boundary to avoid mixing cached and noncached stuff */ .ncbss . - CACHED_DRAM_ADDR + UNCACHED_DRAM_ADDR (NOLOAD) : { . = ALIGN(CACHEALIGN_SIZE); *(.ncbss*) . = ALIGN(CACHEALIGN_SIZE); } AT> DRAM .bssendadr . - UNCACHED_DRAM_ADDR + CACHED_DRAM_ADDR (NOLOAD) : { _end = .; } > DRAM .audiobuf (NOLOAD) : { . = ALIGN(4); _audiobuffer = .; audiobuffer = .; } > DRAM .codec ENDAUDIOADDR (NOLOAD) : { audiobufend = .; _audiobufend = .; codecbuf = .; _codecbuf = .; } > DRAM .plugin ENDADDR (NOLOAD) : { _pluginbuf = .; pluginbuf = .; } }