#include "config.h" ENTRY(start) OUTPUT_FORMAT(elf32-littlearm) OUTPUT_ARCH(arm) STARTUP(target/arm/crt0.o) #if MEMORYSIZE <= 2 /* we put the codec buffer in IRAM */ #define LOWMEM #endif #define PLUGINSIZE PLUGIN_BUFFER_SIZE #define CODECSIZE CODEC_SIZE #ifdef DEBUG #define STUBOFFSET 0x10000 #else #define STUBOFFSET 0 #endif #include "cpu.h" #define IRAMSIZE 0x50000 #ifdef LOWMEM #define DRAMSIZE (MEMORYSIZE * 0x100000) - STUBOFFSET - PLUGINSIZE #define CODECORIG (IRAMORIG + IRAMSIZE - CODEC_SIZE) #else #define DRAMSIZE (MEMORYSIZE * 0x100000) - STUBOFFSET - PLUGINSIZE - CODECSIZE #define CODECORIG (ENDAUDIOADDR) #endif #define IRAMORIG 0x0 #define DRAMORIG 0x30000000 + STUBOFFSET /* End of the audio buffer, where the codec buffer starts */ #define ENDAUDIOADDR (DRAMORIG + DRAMSIZE) /* Where the codec buffer ends, and the plugin buffer starts */ #ifdef LOWMEM #define ENDADDR (ENDAUDIOADDR) #else #define ENDADDR (ENDAUDIOADDR + CODECSIZE) #endif MEMORY { #ifdef LOWMEM IRAM : ORIGIN = IRAMORIG, LENGTH = (IRAMSIZE - CODEC_SIZE) CODEC_IRAM : ORIGIN = CODECORIG, LENGTH = CODEC_SIZE #else IRAM : ORIGIN = IRAMORIG, LENGTH = IRAMSIZE #endif DRAM : ORIGIN = DRAMORIG, LENGTH = DRAMSIZE } SECTIONS { loadaddress = 0x30000000; .text : { _loadaddress = .; _textstart = .; *(.text) *(.text*) *(.glue_7) *(.glue_7t) . = ALIGN(0x4); } > DRAM .rodata : { *(.rodata) /* problems without this, dunno why */ *(.rodata*) *(.rodata.str1.1) *(.rodata.str1.4) . = ALIGN(0x4); } > DRAM .data : { *(.data*) . = ALIGN(0x4); } > DRAM /DISCARD/ : { *(.eh_frame) } .vectors IRAMORIG: { _vectors_start = .; *(.init.text) } > IRAM AT > DRAM _vectorscopy = LOADADDR(.vectors); .iram : { _iramstart = .; *(.icode) *(.irodata) *(.idata) . = ALIGN(0x4); _iramend = .; } > IRAM AT> DRAM .ibss (NOLOAD) : { _iedata = .; *(.qharray) *(.ibss) . = ALIGN(0x4); _iend = .; } > IRAM _iramcopy = LOADADDR(.iram); .stack (NOLOAD) : { *(.stack) stackbegin = .; . += 0x2000; stackend = .; } > DRAM .bss (NOLOAD) : { _edata = .; *(.bss*) *(COMMON) . = ALIGN(0x4); _end = .; } > DRAM .audiobuf (NOLOAD) : { . = ALIGN(4); _audiobuffer = .; audiobuffer = .; } > DRAM .audiobufend ENDAUDIOADDR (NOLOAD) : { audiobufend = .; _audiobufend = .; } > DRAM .codec CODECORIG (NOLOAD) : { codecbuf = .; _codecbuf = .; #ifdef LOWMEM } > CODEC_IRAM #else } > DRAM #endif .plugin ENDADDR (NOLOAD) : { _pluginbuf = .; pluginbuf = .; } }