/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Code that has been in mpeg.c/h before, now creating an encapsulated play * data module, to be used by other sources than file playback as well. * * Copyright (C) 2004 by Linus Nielsen Feltzing * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #ifndef _MP3_PLAYBACK_H_ #define _MP3_PLAYBACK_H_ #include /* functions formerly in mpeg.c */ void mp3_init(int volume, int bass, int treble, int balance, int loudness, int avc, int channel_config, int mdb_strength, int mdb_harmonics, int mdb_center, int mdb_shape, bool mdb_enable, bool superbass); void mpeg_sound_set(int setting, int value); int mpeg_sound_min(int setting); int mpeg_sound_max(int setting); int mpeg_sound_default(int setting); void mpeg_sound_channel_config(int configuration); int mpeg_val2phys(int setting, int value); const char *mpeg_sound_unit(int setting); int mpeg_sound_numdecimals(int setting); int mpeg_sound_steps(int setting); #if (CONFIG_HWCODEC == MAS3587F) || (CONFIG_HWCODEC == MAS3539F) || defined(SIMULATOR) void mpeg_set_pitch(int percent); #endif /* exported just for mpeg.c, to keep the recording there */ #if (CONFIG_HWCODEC == MAS3587F) || (CONFIG_HWCODEC == MAS3539F) void demand_irq_enable(bool on); #endif /* new functions, exported to plugin API */ void mp3_play_init(void); void mp3_play_data(const unsigned char* start, int size, void (*get_more)(unsigned char** start, int* size) /* callback fn */ ); void mp3_play_pause(bool play); void mp3_play_stop(void); long mp3_get_playtime(void); void mp3_reset_playtime(void); bool mp3_is_playing(void); unsigned char* mp3_get_pos(void); void mp3_shutdown(void); #define SOUND_VOLUME 0 #define SOUND_BASS 1 #define SOUND_TREBLE 2 #define SOUND_BALANCE 3 #define SOUND_LOUDNESS 4 #define SOUND_AVC 5 #define SOUND_CHANNELS 6 #define SOUND_LEFT_GAIN 7 #define SOUND_RIGHT_GAIN 8 #define SOUND_MIC_GAIN 9 #define SOUND_MDB_STRENGTH 10 #define SOUND_MDB_HARMONICS 11 #define SOUND_MDB_CENTER 12 #define SOUND_MDB_SHAPE 13 #define SOUND_MDB_ENABLE 14 #define SOUND_SUPERBASS 15 #define SOUND_NUMSETTINGS 16 #define MPEG_SOUND_STEREO 0 #define MPEG_SOUND_STEREO_NARROW 1 #define MPEG_SOUND_MONO 2 #define MPEG_SOUND_MONO_LEFT 3 #define MPEG_SOUND_MONO_RIGHT 4 #define MPEG_SOUND_KARAOKE 5 #define MPEG_SOUND_STEREO_WIDE 6 #endif /* #ifndef _MP3_PLAYBACK_H_ */