/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (c) 2002 by Greg Haerr * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #ifndef _FONT_H #define _FONT_H #include "inttypes.h" /* * Incore font and image definitions */ #include "config.h" #if defined(HAVE_LCD_BITMAP) || (CONFIG_PLATFORM & PLATFORM_HOSTED) #ifndef __PCTOOL__ #include "font_cache.h" #include "sysfont.h" #endif /* * Fonts are specified by number, and used for display * of menu information as well as mp3 filename data. * At system startup, up to MAXFONTS fonts are initialized, * either by being compiled-in, or loaded from disk. * If the font asked for does not exist, then the * system uses the next lower font number. Font 0 * must be available at system startup. * Fonts are specified in firmware/font.c. */ enum { FONT_SYSFIXED, /* system fixed pitch font*/ FONT_UI, /* system porportional font*/ #ifdef HAVE_REMOTE_LCD FONT_UI_REMOTE, /* UI font for remote LCD */ #endif SYSTEMFONTCOUNT, /* Number of fonts reserved for the system and ui */ FONT_FIRSTUSERFONT = 2 }; #define MAXUSERFONTS 8 /* SYSFONT, FONT_UI, FONT_UI_REMOTE + MAXUSERFONTS fonts in skins */ #define MAXFONTS (SYSTEMFONTCOUNT + MAXUSERFONTS) /* * .fnt loadable font file format definition * * format len description * ------------------------- ---- ------------------------------ * UCHAR version[4] 4 magic number and version bytes * USHORT maxwidth 2 font max width in pixels * USHORT height 2 font height in pixels * USHORT ascent 2 font ascent (baseline) in pixels * USHORT depth 2 depth of the font, 0=1bit and 1=4bit * ULONG firstchar 4 first character code in font * ULONG defaultchar 4 default character code in font * ULONG size 4 # characters in font * ULONG nbits 4 # bytes imagebits data in file * ULONG noffset 4 # longs offset data in file * ULONG nwidth 4 # bytes width data in file * MWIMAGEBITS bits nbits image bits variable data * [MWIMAGEBITS padded to 16-bit boundary] * USHORT offset noffset*2 offset variable data * UCHAR width nwidth*1 width variable data */ /* loadable font magic and version #*/ #define VERSION "RB12" /* builtin C-based proportional/fixed font structure */ /* based on The Microwindows Project http://microwindows.org */ struct font { int maxwidth; /* max width in pixels*/ unsigned int height; /* height in pixels*/ int ascent; /* ascent (baseline) height*/ int firstchar; /* first character in bitmap*/ int size; /* font size in glyphs*/ int depth; /* depth of the font, 0=1bit and 1=4bit */ const unsigned char *bits; /* 8-bit column bitmap data*/ const void *offset; /* offsets into bitmap data, uint16_t if bits_size < 0xFFDB else uint32_t*/ const unsigned char *width; /* character widths or NULL if fixed*/ int defaultchar; /* default char (not glyph index)*/ int32_t bits_size; /* # bytes of glyph bits*/ /* file, buffer and cache management */ int fd; /* fd for the font file. >= 0 if cached */ unsigned char *buffer_start; /* buffer to store the font in */ unsigned char *buffer_position; /* position in the buffer */ unsigned char *buffer_end; /* end of the buffer */ int buffer_size; /* size of the buffer in bytes */ #ifndef __PCTOOL__ struct font_cache cache; uint32_t file_width_offset; /* offset to file width data */ uint32_t file_offset_offset; /* offset to file offset data */ int long_offset; #endif }; /* font routines*/ void font_init(void) INIT_ATTR; #ifdef HAVE_REMOTE_LCD /* Load a font into the special remote ui font slot */ int font_load_remoteui(const char* path); #endif int font_load(struct font* pf, const char *path); int font_glyphs_to_bufsize(const char *path, int glyphs); void font_unload(int font_id); struct font* font_get(int font); void font_reset(struct font *pf); int font_getstringsize(const unsigned char *str, int *w, int *h, int fontnumber); int font_get_width(struct font* ft, unsigned short ch); const unsigned char * font_get_bits(struct font* ft, unsigned short ch); void glyph_cache_save(struct font* pf); #else /* HAVE_LCD_BITMAP */ #define font_init() #define font_load(x) #endif #endif