/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2002 by Alan Korr * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "config.h" #ifdef HAVE_LCD_BITMAP #include "lcd.h" #include "kernel.h" #include "thread.h" #include #include #include "file.h" #include "debug.h" #include "system.h" #include "font.h" #include "hwcompat.h" /*** definitions ***/ #define LCD_SET_LOWER_COLUMN_ADDRESS ((char)0x00) #define LCD_SET_HIGHER_COLUMN_ADDRESS ((char)0x10) #define LCD_SET_INTERNAL_REGULATOR_RESISTOR_RATIO ((char)0x20) #define LCD_SET_POWER_CONTROL_REGISTER ((char)0x28) #define LCD_SET_DISPLAY_START_LINE ((char)0x40) #define LCD_SET_CONTRAST_CONTROL_REGISTER ((char)0x81) #define LCD_SET_SEGMENT_REMAP ((char)0xA0) #define LCD_SET_LCD_BIAS ((char)0xA2) #define LCD_SET_ENTIRE_DISPLAY_OFF ((char)0xA4) #define LCD_SET_ENTIRE_DISPLAY_ON ((char)0xA5) #define LCD_SET_NORMAL_DISPLAY ((char)0xA6) #define LCD_SET_REVERSE_DISPLAY ((char)0xA7) #define LCD_SET_MULTIPLEX_RATIO ((char)0xA8) #define LCD_SET_BIAS_TC_OSC ((char)0xA9) #define LCD_SET_1OVER4_BIAS_RATIO ((char)0xAA) #define LCD_SET_INDICATOR_OFF ((char)0xAC) #define LCD_SET_INDICATOR_ON ((char)0xAD) #define LCD_SET_DISPLAY_OFF ((char)0xAE) #define LCD_SET_DISPLAY_ON ((char)0xAF) #define LCD_SET_PAGE_ADDRESS ((char)0xB0) #define LCD_SET_COM_OUTPUT_SCAN_DIRECTION ((char)0xC0) #define LCD_SET_TOTAL_FRAME_PHASES ((char)0xD2) #define LCD_SET_DISPLAY_OFFSET ((char)0xD3) #define LCD_SET_READ_MODIFY_WRITE_MODE ((char)0xE0) #define LCD_SOFTWARE_RESET ((char)0xE2) #define LCD_NOP ((char)0xE3) #define LCD_SET_END_OF_READ_MODIFY_WRITE_MODE ((char)0xEE) /* LCD command codes */ #define LCD_CNTL_RESET 0xe2 /* Software reset */ #define LCD_CNTL_POWER 0x2f /* Power control */ #define LCD_CNTL_CONTRAST 0x81 /* Contrast */ #define LCD_CNTL_OUTSCAN 0xc8 /* Output scan direction */ #define LCD_CNTL_SEGREMAP 0xa1 /* Segment remap */ #define LCD_CNTL_DISPON 0xaf /* Display on */ #define LCD_CNTL_PAGE 0xb0 /* Page address */ #define LCD_CNTL_HIGHCOL 0x10 /* Upper column address */ #define LCD_CNTL_LOWCOL 0x00 /* Lower column address */ #define SCROLL_SPACING 3 #define SCROLLABLE_LINES 13 struct scrollinfo { char line[MAX_PATH + LCD_WIDTH/2 + SCROLL_SPACING + 2]; int len; /* length of line in chars */ int width; /* length of line in pixels */ int offset; int startx; bool backward; /* scroll presently forward or backward? */ bool bidir; bool invert; /* invert the scrolled text */ long start_tick; }; static volatile int scrolling_lines=0; /* Bitpattern of which lines are scrolling */ static void scroll_thread(void); static char scroll_stack[DEFAULT_STACK_SIZE]; static const char scroll_name[] = "scroll"; static char scroll_ticks = 12; /* # of ticks between updates*/ static int scroll_delay = HZ/2; /* ticks delay before start */ static char scroll_step = 6; /* pixels per scroll step */ static int bidir_limit = 50; /* percent */ static struct scrollinfo scroll[SCROLLABLE_LINES]; static int xmargin = 0; static int ymargin = 0; static int curfont = FONT_SYSFIXED; #ifndef SIMULATOR static int xoffset; /* needed for flip */ #endif unsigned char lcd_framebuffer[LCD_HEIGHT/8][LCD_WIDTH]; /* All zeros and ones bitmaps for area filling */ static const unsigned char zeros[8] = { 0, 0, 0, 0, 0, 0, 0, 0 }; static const unsigned char ones[8] = { 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff}; int lcd_default_contrast(void) { #ifdef SIMULATOR return 30; #else return (read_hw_mask() & LCD_CONTRAST_BIAS) ? 31 : 49; #endif } #ifdef SIMULATOR void lcd_init(void) { create_thread(scroll_thread, scroll_stack, sizeof(scroll_stack), scroll_name); } #else /* * Initialize LCD */ void lcd_init (void) { /* Initialize PB0-3 as output pins */ PBCR2 &= 0xff00; /* MD = 00 */ PBIOR |= 0x000f; /* IOR = 1 */ /* inits like the original firmware */ lcd_write_command(LCD_SOFTWARE_RESET); lcd_write_command(LCD_SET_INTERNAL_REGULATOR_RESISTOR_RATIO + 4); lcd_write_command(LCD_SET_1OVER4_BIAS_RATIO + 0); /* force 1/4 bias: 0 */ lcd_write_command(LCD_SET_POWER_CONTROL_REGISTER + 7); /* power control register: op-amp=1, regulator=1, booster=1 */ lcd_write_command(LCD_SET_DISPLAY_ON); lcd_write_command(LCD_SET_NORMAL_DISPLAY); lcd_set_flip(false); lcd_write_command(LCD_SET_DISPLAY_START_LINE + 0); lcd_set_contrast(lcd_default_contrast()); lcd_write_command(LCD_SET_PAGE_ADDRESS); lcd_write_command(LCD_SET_LOWER_COLUMN_ADDRESS + 0); lcd_write_command(LCD_SET_HIGHER_COLUMN_ADDRESS + 0); lcd_clear_display(); lcd_update(); create_thread(scroll_thread, scroll_stack, sizeof(scroll_stack), scroll_name); } /* Performance function that works with an external buffer note that y and height are in 8-pixel units! */ void lcd_blit (const unsigned char* p_data, int x, int y, int width, int height, int stride) { /* Copy display bitmap to hardware */ while (height--) { lcd_write_command (LCD_CNTL_PAGE | (y++ & 0xf)); lcd_write_command (LCD_CNTL_HIGHCOL | (((x+xoffset)>>4) & 0xf)); lcd_write_command (LCD_CNTL_LOWCOL | ((x+xoffset) & 0xf)); lcd_write_data(p_data, width); p_data += stride; } } /* * Update the display. * This must be called after all other LCD functions that change the display. */ void lcd_update (void) __attribute__ ((section (".icode"))); void lcd_update (void) { int y; /* Copy display bitmap to hardware */ for (y = 0; y < LCD_HEIGHT/8; y++) { lcd_write_command (LCD_CNTL_PAGE | (y & 0xf)); lcd_write_command (LCD_CNTL_HIGHCOL | ((xoffset>>4) & 0xf)); lcd_write_command (LCD_CNTL_LOWCOL | (xoffset & 0xf)); lcd_write_data (lcd_framebuffer[y], LCD_WIDTH); } } /* * Update a fraction of the display. */ void lcd_update_rect (int, int, int, int) __attribute__ ((section (".icode"))); void lcd_update_rect (int x_start, int y, int width, int height) { int ymax; /* The Y coordinates have to work on even 8 pixel rows */ ymax = (y + height-1)/8; y /= 8; if(x_start + width > LCD_WIDTH) width = LCD_WIDTH - x_start; if (width <= 0) return; /* nothing left to do, 0 is harmful to lcd_write_data() */ if(ymax >= LCD_HEIGHT/8) ymax = LCD_HEIGHT/8-1; /* Copy specified rectange bitmap to hardware */ for (; y <= ymax; y++) { lcd_write_command (LCD_CNTL_PAGE | (y & 0xf)); lcd_write_command (LCD_CNTL_HIGHCOL | (((x_start+xoffset)>>4) & 0xf)); lcd_write_command (LCD_CNTL_LOWCOL | ((x_start+xoffset) & 0xf)); lcd_write_data (&lcd_framebuffer[y][x_start], width); } } void lcd_set_contrast(int val) { lcd_write_command(LCD_CNTL_CONTRAST); lcd_write_command(val); } void lcd_set_invert_display(bool yesno) { if (yesno) lcd_write_command(LCD_SET_REVERSE_DISPLAY); else lcd_write_command(LCD_SET_NORMAL_DISPLAY); } /* turn the display upside down (call lcd_update() afterwards) */ void lcd_set_flip(bool yesno) { #ifdef HAVE_DISPLAY_FLIPPED if (!yesno) #else if (yesno) #endif { lcd_write_command(LCD_SET_SEGMENT_REMAP); lcd_write_command(LCD_SET_COM_OUTPUT_SCAN_DIRECTION); xoffset = 132 - LCD_WIDTH; /* 132 colums minus the 112 we have */ } else { lcd_write_command(LCD_SET_SEGMENT_REMAP | 0x01); lcd_write_command(LCD_SET_COM_OUTPUT_SCAN_DIRECTION | 0x08); xoffset = 0; } } /** * Rolls up the lcd display by the specified amount of lines. * Lines that are rolled out over the top of the screen are * rolled in from the bottom again. This is a hardware * remapping only and all operations on the lcd are affected. * -> * @param int lines - The number of lines that are rolled. * The value must be 0 <= pixels < LCD_HEIGHT. */ void lcd_roll(int lines) { lcd_write_command(LCD_SET_DISPLAY_START_LINE | (lines & (LCD_HEIGHT-1))); } #endif /* SIMULATOR */ void lcd_clear_display (void) { memset (lcd_framebuffer, 0, sizeof lcd_framebuffer); scrolling_lines = 0; } void lcd_setmargins(int x, int y) { xmargin = x; ymargin = y; } int lcd_getxmargin(void) { return xmargin; } int lcd_getymargin(void) { return ymargin; } void lcd_setfont(int newfont) { curfont = newfont; } int lcd_getstringsize(const unsigned char *str, int *w, int *h) { struct font* pf = font_get(curfont); int ch; int width = 0; while((ch = *str++)) { /* check input range*/ if (ch < pf->firstchar || ch >= pf->firstchar+pf->size) ch = pf->defaultchar; ch -= pf->firstchar; /* get proportional width and glyph bits*/ width += pf->width? pf->width[ch]: pf->maxwidth; } if ( w ) *w = width; if ( h ) *h = pf->height; return width; } /* put a string at a given char position */ void lcd_puts(int x, int y, const unsigned char *str) { lcd_puts_style(x, y, str, STYLE_DEFAULT); } void lcd_puts_style(int x, int y, const unsigned char *str, int style) { int xpos,ypos,w,h; #if defined(SIMULATOR) && defined(HAVE_LCD_CHARCELLS) /* We make the simulator truncate the string if it reaches the right edge, as otherwise it'll wrap. The real target doesn't wrap. */ char buffer[12]; if(strlen(str)+x > 11 ) { strncpy(buffer, str, sizeof buffer); buffer[11-x]=0; str = buffer; } xmargin = 0; ymargin = 8; #endif /* make sure scrolling is turned off on the line we are updating */ scrolling_lines &= ~(1 << y); if(!str || !str[0]) return; lcd_getstringsize(str, &w, &h); xpos = xmargin + x*w / strlen(str); ypos = ymargin + y*h; lcd_putsxy(xpos, ypos, str); lcd_clearrect(xpos + w, ypos, LCD_WIDTH - (xpos + w), h); if (style & STYLE_INVERT) lcd_invertrect(xpos, ypos, LCD_WIDTH - xpos, h); #if defined(SIMULATOR) && defined(HAVE_LCD_CHARCELLS) lcd_update(); #endif } /* put a string at a given pixel position, skipping first ofs pixel columns */ static void lcd_putsxyofs(int x, int y, int ofs, const unsigned char *str) { int ch; struct font* pf = font_get(curfont); while ((ch = *str++) != '\0' && x < LCD_WIDTH) { int gwidth, width; /* check input range */ if (ch < pf->firstchar || ch >= pf->firstchar+pf->size) ch = pf->defaultchar; ch -= pf->firstchar; /* no partial-height drawing for now... */ if (y + pf->height > LCD_HEIGHT) break; /* get proportional width and glyph bits */ gwidth = pf->width ? pf->width[ch] : pf->maxwidth; width = MIN (gwidth, LCD_WIDTH - x); if (ofs != 0) { if (ofs > width) { ofs -= width; continue; } width -= ofs; } if (width > 0) { unsigned int i; const unsigned char* bits = pf->bits + (pf->offset ? pf->offset[ch] : ((pf->height + 7) / 8 * pf->maxwidth * ch)); if (ofs != 0) { for (i = 0; i < pf->height; i += 8) { lcd_bitmap (bits + ofs, x, y + i, width, MIN(8, pf->height - i), true); bits += gwidth; } } else lcd_bitmap ((unsigned char*) bits, x, y, gwidth, pf->height, true); x += width; } ofs = 0; } } /* put a string at a given pixel position */ void lcd_putsxy(int x, int y, const unsigned char *str) { lcd_putsxyofs(x, y, 0, str); } /* * About Rockbox' internal bitmap format: * * A bitmap contains one bit for every pixel that defines if that pixel is * black (1) or white (0). Bits within a byte are arranged vertically, LSB * at top. * The bytes are stored in row-major order, with byte 0 being top left, * byte 1 2nd from left etc. The first row of bytes defines pixel rows * 0..7, the second row defines pixel row 8..15 etc. * * This is the same as the internal lcd hw format. */ /* * Draw a bitmap at (x, y), size (nx, ny) * if 'clear' is true, clear destination area first */ void lcd_bitmap (const unsigned char *src, int x, int y, int nx, int ny, bool clear) __attribute__ ((section (".icode"))); void lcd_bitmap (const unsigned char *src, int x, int y, int nx, int ny, bool clear) { const unsigned char *src_col; unsigned char *dst, *dst_col; unsigned int data, mask1, mask2, mask3, mask4; int stride, shift; if (((unsigned) x >= LCD_WIDTH) || ((unsigned) y >= LCD_HEIGHT)) return; stride = nx; /* otherwise right-clipping will destroy the image */ if (((unsigned) (x + nx)) >= LCD_WIDTH) nx = LCD_WIDTH - x; if (((unsigned) (y + ny)) >= LCD_HEIGHT) ny = LCD_HEIGHT - y; dst = &lcd_framebuffer[y >> 3][x]; shift = y & 7; if (!shift && clear) /* shortcut for byte aligned match with clear */ { while (ny >= 8) /* all full rows */ { memcpy(dst, src, nx); src += stride; dst += LCD_WIDTH; ny -= 8; } if (ny == 0) /* nothing left to do? */ return; /* last partial row to do by default routine */ } ny += shift; /* Calculate bit masks */ mask4 = ~(0xfe << ((ny-1) & 7)); /* data mask for last partial row */ if (clear) { mask1 = ~(0xff << shift); /* clearing of first partial row */ mask2 = 0; /* clearing of intermediate (full) rows */ mask3 = ~mask4; /* clearing of last partial row */ if (ny <= 8) mask3 |= mask1; } else mask1 = mask2 = mask3 = 0xff; /* Loop for each column */ for (x = 0; x < nx; x++) { src_col = src++; dst_col = dst++; data = 0; y = 0; if (ny > 8) { /* First partial row */ data = *src_col << shift; *dst_col = (*dst_col & mask1) | data; src_col += stride; dst_col += LCD_WIDTH; data >>= 8; /* Intermediate rows */ for (y = 8; y < ny-8; y += 8) { data |= *src_col << shift; *dst_col = (*dst_col & mask2) | data; src_col += stride; dst_col += LCD_WIDTH; data >>= 8; } } /* Last partial row */ if (y + shift < ny) data |= *src_col << shift; *dst_col = (*dst_col & mask3) | (data & mask4); } } /* * Draw a rectangle with upper left corner at (x, y) * and size (nx, ny) */ void lcd_drawrect (int x, int y, int nx, int ny) { int i; if (x > LCD_WIDTH) return; if (y > LCD_HEIGHT) return; if (x + nx > LCD_WIDTH) nx = LCD_WIDTH - x; if (y + ny > LCD_HEIGHT) ny = LCD_HEIGHT - y; /* vertical lines */ for (i = 0; i < ny; i++) { DRAW_PIXEL(x, (y + i)); DRAW_PIXEL((x + nx - 1), (y + i)); } /* horizontal lines */ for (i = 0; i < nx; i++) { DRAW_PIXEL((x + i),y); DRAW_PIXEL((x + i),(y + ny - 1)); } } /* * Clear a rectangular area at (x, y), size (nx, ny) */ void lcd_clearrect (int x, int y, int nx, int ny) { int i; for (i = 0; i < nx; i++) lcd_bitmap (zeros, x+i, y, 1, ny, true); } /* * Fill a rectangular area at (x, y), size (nx, ny) */ void lcd_fillrect (int x, int y, int nx, int ny) { int i; for (i = 0; i < nx; i++) lcd_bitmap (ones, x+i, y, 1, ny, true); } /* Invert a rectangular area at (x, y), size (nx, ny) */ void lcd_invertrect (int x, int y, int nx, int ny) { int i, j; if (x > LCD_WIDTH) return; if (y > LCD_HEIGHT) return; if (x + nx > LCD_WIDTH) nx = LCD_WIDTH - x; if (y + ny > LCD_HEIGHT) ny = LCD_HEIGHT - y; for (i = 0; i < nx; i++) for (j = 0; j < ny; j++) INVERT_PIXEL((x + i), (y + j)); } /* Reverse the invert setting of the scrolling line (if any) at given char position. Setting will go into affect next time line scrolls. */ void lcd_invertscroll(int x, int y) { struct scrollinfo* s; (void)x; s = &scroll[y]; s->invert = !s->invert; } void lcd_drawline( int x1, int y1, int x2, int y2 ) { int numpixels; int i; int deltax, deltay; int d, dinc1, dinc2; int x, xinc1, xinc2; int y, yinc1, yinc2; deltax = abs(x2 - x1); deltay = abs(y2 - y1); if(deltax >= deltay) { numpixels = deltax; d = 2 * deltay - deltax; dinc1 = deltay * 2; dinc2 = (deltay - deltax) * 2; xinc1 = 1; xinc2 = 1; yinc1 = 0; yinc2 = 1; } else { numpixels = deltay; d = 2 * deltax - deltay; dinc1 = deltax * 2; dinc2 = (deltax - deltay) * 2; xinc1 = 0; xinc2 = 1; yinc1 = 1; yinc2 = 1; } numpixels++; /* include endpoints */ if(x1 > x2) { xinc1 = -xinc1; xinc2 = -xinc2; } if(y1 > y2) { yinc1 = -yinc1; yinc2 = -yinc2; } x = x1; y = y1; for(i=0; i= deltay) { numpixels = deltax; d = 2 * deltay - deltax; dinc1 = deltay * 2; dinc2 = (deltay - deltax) * 2; xinc1 = 1; xinc2 = 1; yinc1 = 0; yinc2 = 1; } else { numpixels = deltay; d = 2 * deltax - deltay; dinc1 = deltax * 2; dinc2 = (deltax - deltay) * 2; xinc1 = 0; xinc2 = 1; yinc1 = 1; yinc2 = 1; } numpixels++; /* include endpoints */ if(x1 > x2) { xinc1 = -xinc1; xinc2 = -xinc2; } if(y1 > y2) { yinc1 = -yinc1; yinc2 = -yinc2; } x = x1; y = y1; for(i=0; istart_tick = current_tick + scroll_delay; s->invert = false; if (style & STYLE_INVERT) { s->invert = true; lcd_puts_style(x,y,string,STYLE_INVERT); } else lcd_puts(x,y,string); lcd_getstringsize(string, &w, &h); if (LCD_WIDTH - x * 8 - xmargin < w) { /* prepare scroll line */ char *end; memset(s->line, 0, sizeof s->line); strcpy(s->line, string); /* get width */ s->width = lcd_getstringsize(s->line, &w, &h); /* scroll bidirectional or forward only depending on the string width */ if ( bidir_limit ) { s->bidir = s->width < (LCD_WIDTH - xmargin) * (100 + bidir_limit) / 100; } else s->bidir = false; if (!s->bidir) { /* add spaces if scrolling in the round */ strcat(s->line, " "); /* get new width incl. spaces */ s->width = lcd_getstringsize(s->line, &w, &h); } end = strchr(s->line, '\0'); strncpy(end, string, LCD_WIDTH/2); s->len = strlen(string); s->offset = 0; s->startx = x; s->backward = false; scrolling_lines |= (1<start_tick)) continue; if (s->backward) s->offset -= scroll_step; else s->offset += scroll_step; pf = font_get(curfont); xpos = xmargin + s->startx * s->width / s->len; ypos = ymargin + index * pf->height; if (s->bidir) { /* scroll bidirectional */ if (s->offset <= 0) { /* at beginning of line */ s->offset = 0; s->backward = false; s->start_tick = current_tick + scroll_delay * 2; } if (s->offset >= s->width - (LCD_WIDTH - xpos)) { /* at end of line */ s->offset = s->width - (LCD_WIDTH - xpos); s->backward = true; s->start_tick = current_tick + scroll_delay * 2; } } else { /* scroll forward the whole time */ if (s->offset >= s->width) s->offset %= s->width; } lcd_clearrect(xpos, ypos, LCD_WIDTH - xpos, pf->height); lcd_putsxyofs(xpos, ypos, s->offset, s->line); if (s->invert) lcd_invertrect(xpos, ypos, LCD_WIDTH - xpos, pf->height); lcd_update_rect(xpos, ypos, LCD_WIDTH - xpos, pf->height); } sleep(scroll_ticks); } } #endif