/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2005 by Dave Chapman * Copyright (C) 2009 by Karl Kurbjun * * Rockbox driver for 16-bit colour LCDs with vertical strides * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "config.h" #include "cpu.h" #include "lcd.h" #include "kernel.h" #include "thread.h" #include #include "string-extra.h" /* mem*() */ #include "file.h" #include "debug.h" #include "system.h" #include "font.h" #include "rbunicode.h" #include "bidi.h" #include "scroll_engine.h" #define ROW_INC 1 #define COL_INC LCD_HEIGHT #include "lcd-16bit-common.c" #include "lcd-bitmap-common.c" /*** drawing functions ***/ /* Draw a horizontal line (optimised) */ void lcd_hline(int x1, int x2, int y) { int x; fb_data *dst, *dst_end; lcd_fastpixelfunc_type *pfunc = lcd_fastpixelfuncs[current_vp->drawmode]; /* direction flip */ if (x2 < x1) { x = x1; x1 = x2; x2 = x; } /******************** In viewport clipping **********************/ /* nothing to draw? */ if (((unsigned)y >= (unsigned)current_vp->height) || (x1 >= current_vp->width) || (x2 < 0)) return; if (x1 < 0) x1 = 0; if (x2 >= current_vp->width) x2 = current_vp->width-1; /* Adjust x1 and y to viewport */ x1 += current_vp->x; x2 += current_vp->x; y += current_vp->y; #if defined(HAVE_VIEWPORT_CLIP) /********************* Viewport on screen clipping ********************/ /* nothing to draw? */ if (((unsigned)y >= (unsigned) LCD_HEIGHT) || (x1 >= LCD_WIDTH) || (x2 < 0)) return; /* clipping */ if (x1 < 0) x1 = 0; if (x2 >= LCD_WIDTH) x2 = LCD_WIDTH-1; #endif dst = FBADDR(x1 , y ); dst_end = dst + (x2 - x1) * LCD_HEIGHT; do { pfunc(dst); dst += LCD_HEIGHT; } while (dst <= dst_end); } /* Draw a vertical line (optimised) */ void lcd_vline(int x, int y1, int y2) { int y, height; unsigned bits = 0; enum fill_opt fillopt = OPT_NONE; fb_data *dst, *dst_end; /* direction flip */ if (y2 < y1) { y = y1; y1 = y2; y2 = y; } /******************** In viewport clipping **********************/ /* nothing to draw? */ if (((unsigned)x >= (unsigned)current_vp->width) || (y1 >= current_vp->height) || (y2 < 0)) return; if (y1 < 0) y1 = 0; if (y2 >= current_vp->height) y2 = current_vp->height-1; /* adjust for viewport */ x += current_vp->x; y1 += current_vp->y; y2 += current_vp->y; #if defined(HAVE_VIEWPORT_CLIP) /********************* Viewport on screen clipping ********************/ /* nothing to draw? */ if (( (unsigned) x >= (unsigned)LCD_WIDTH) || (y1 >= LCD_HEIGHT) || (y2 < 0)) return; /* clipping */ if (y1 < 0) y1 = 0; if (y2 >= LCD_HEIGHT) y2 = LCD_HEIGHT-1; #endif height = y2 - y1 + 1; /* drawmode and optimisation */ if (current_vp->drawmode & DRMODE_INVERSEVID) { if (current_vp->drawmode & DRMODE_BG) { if (!lcd_backdrop) { fillopt = OPT_SET; bits = current_vp->bg_pattern; } else fillopt = OPT_COPY; } } else { if (current_vp->drawmode & DRMODE_FG) { fillopt = OPT_SET; bits = current_vp->fg_pattern; } } if (fillopt == OPT_NONE && current_vp->drawmode != DRMODE_COMPLEMENT) return; dst = FBADDR(x, y1); switch (fillopt) { case OPT_SET: memset16(dst, bits, height); break; case OPT_COPY: memcpy(dst, (void *)((long)dst + lcd_backdrop_offset), height * sizeof(fb_data)); break; case OPT_NONE: /* DRMODE_COMPLEMENT */ dst_end = dst + height; do *dst = ~(*dst); while (++dst < dst_end); break; } } /* Draw a partial native bitmap */ void ICODE_ATTR lcd_bitmap_part(const fb_data *src, int src_x, int src_y, int stride, int x, int y, int width, int height) { fb_data *dst; /******************** Image in viewport clipping **********************/ /* nothing to draw? */ if ((width <= 0) || (height <= 0) || (x >= current_vp->width) || (y >= current_vp->height) || (x + width <= 0) || (y + height <= 0)) return; if (x < 0) { width += x; src_x -= x; x = 0; } if (y < 0) { height += y; src_y -= y; y = 0; } if (x + width > current_vp->width) width = current_vp->width - x; if (y + height > current_vp->height) height = current_vp->height - y; /* adjust for viewport */ x += current_vp->x; y += current_vp->y; #if defined(HAVE_VIEWPORT_CLIP) /********************* Viewport on screen clipping ********************/ /* nothing to draw? */ if ((x >= LCD_WIDTH) || (y >= LCD_HEIGHT) || (x + width <= 0) || (y + height <= 0)) return; /* clip image in viewport in screen */ if (x < 0) { width += x; src_x -= x; x = 0; } if (y < 0) { height += y; src_y -= y; y = 0; } if (x + width > LCD_WIDTH) width = LCD_WIDTH - x; if (y + height > LCD_HEIGHT) height = LCD_HEIGHT - y; #endif src += stride * src_x + src_y; /* move starting point */ dst = FBADDR(x, y); fb_data *dst_end = dst + width * LCD_HEIGHT; do { memcpy(dst, src, height * sizeof(fb_data)); src += stride; dst += LCD_HEIGHT; } while (dst < dst_end); } /* Draw a partial native bitmap */ void ICODE_ATTR lcd_bitmap_transparent_part(const fb_data *src, int src_x, int src_y, int stride, int x, int y, int width, int height) { fb_data *dst, *dst_end; /******************** Image in viewport clipping **********************/ /* nothing to draw? */ if ((width <= 0) || (height <= 0) || (x >= current_vp->width) || (y >= current_vp->height) || (x + width <= 0) || (y + height <= 0)) return; if (x < 0) { width += x; src_x -= x; x = 0; } if (y < 0) { height += y; src_y -= y; y = 0; } if (x + width > current_vp->width) width = current_vp->width - x; if (y + height > current_vp->height) height = current_vp->height - y; /* adjust for viewport */ x += current_vp->x; y += current_vp->y; #if defined(HAVE_VIEWPORT_CLIP) /********************* Viewport on screen clipping ********************/ /* nothing to draw? */ if ((x >= LCD_WIDTH) || (y >= LCD_HEIGHT) || (x + width <= 0) || (y + height <= 0)) return; /* clip image in viewport in screen */ if (x < 0) { width += x; src_x -= x; x = 0; } if (y < 0) { height += y; src_y -= y; y = 0; } if (x + width > LCD_WIDTH) width = LCD_WIDTH - x; if (y + height > LCD_HEIGHT) height = LCD_HEIGHT - y; #endif src += stride * src_x + src_y; /* move starting point */ dst = FBADDR(x, y); dst_end = dst + width * LCD_HEIGHT; do { int i; for(i = 0;i < height;i++) { if (src[i] == REPLACEWITHFG_COLOR) dst[i] = current_vp->fg_pattern; else if(src[i] != TRANSPARENT_COLOR) dst[i] = src[i]; } src += stride; dst += LCD_HEIGHT; } while (dst < dst_end); }