/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2002 Robert E. Hak * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include #include "lcd.h" #include "font.h" #include "kernel.h" #include "rtc.h" #include "powermgmt.h" #include "settings.h" #include "metadata.h" #include "icons.h" const unsigned char bitmap_icons_5x8[][5] = { [Icon_Lock_Main] = {0x78, 0x7f, 0x49, 0x7f, 0x78}, /* Lock Main */ [Icon_Lock_Remote] = {0x78, 0x7f, 0x49, 0x7f, 0x78}, /* Lock Remote */ [Icon_Stereo] = {0x7f, 0x22, 0x1c, 0x22, 0x7f}, /* Stereo recording */ [Icon_Mono] = {0x00, 0x1c, 0x22, 0x7f, 0x00}, /* Mono recording */ }; const unsigned char bitmap_icons_7x8[][7] = { {0x08,0x1c,0x3e,0x3e,0x3e,0x14,0x14}, /* Power plug */ {0x1c,0x14,0x3e,0x2a,0x22,0x1c,0x08}, /* USB plug */ {0x01,0x1e,0x1c,0x3e,0x7f,0x20,0x40}, /* Speaker mute */ {0x00,0x7f,0x7f,0x3e,0x1c,0x08,0x00}, /* Play */ {0x7f,0x7f,0x7f,0x7f,0x7f,0x7f,0x7f}, /* Stop */ {0x00,0x7f,0x7f,0x00,0x7f,0x7f,0x00}, /* Pause */ {0x7f,0x3e,0x1c,0x7f,0x3e,0x1c,0x08}, /* Fast forward */ {0x08,0x1c,0x3e,0x7f,0x1c,0x3e,0x7f}, /* Fast backward */ {0x1c,0x3e,0x7f,0x7f,0x7f,0x3e,0x1c}, /* Record */ {0x1c,0x3e,0x7f,0x00,0x7f,0x3e,0x1c}, /* Record pause */ {0x40,0xa0,0xa0,0xa0,0x7f,0x02,0x02}, /* Radio on */ {0x42,0xa4,0xa8,0xb0,0x7f,0x22,0x42}, /* Radio mute */ {0x44,0x4e,0x5f,0x44,0x44,0x44,0x38}, /* Repeat playmode */ {0x44,0x4e,0x5f,0x44,0x38,0x02,0x7f}, /* Repeat-one playmode */ {0x3e,0x41,0x51,0x41,0x45,0x41,0x3e}, /* Shuffle playmode (dice) */ {0x04,0x0c,0x1c,0x3c,0x1c,0x0c,0x04}, /* Down-arrow */ {0x20,0x30,0x38,0x3c,0x38,0x30,0x20}, /* Up-arrow */ {0x7f,0x04,0x4e,0x5f,0x44,0x38,0x7f} /* Repeat-AB playmode */ }; #if defined(HAVE_RECORDING) const unsigned char bitmap_glyphs_4x8[][4] = { /* Keep digits together and first! */ [0] = {0x00, 0x3e, 0x22, 0x3e}, /* 0 */ [1] = {0x00, 0x24, 0x3e, 0x20}, /* 1 */ [2] = {0x00, 0x3a, 0x2a, 0x2e}, /* 2 */ [3] = {0x00, 0x22, 0x2a, 0x36}, /* 3 */ [4] = {0x00, 0x0e, 0x08, 0x3e}, /* 4 */ [5] = {0x00, 0x2e, 0x2a, 0x3a}, /* 5 */ [6] = {0x00, 0x3e, 0x2a, 0x3a}, /* 6 */ [7] = {0x00, 0x02, 0x02, 0x3e}, /* 7 */ [8] = {0x00, 0x3e, 0x2a, 0x3e}, /* 8 */ [9] = {0x00, 0x0e, 0x0a, 0x3e}, /* 9 */ [10 ... Glyph_4x8Last-1] = {0x00, 0x00, 0x00, 0x00}, /* auto-blank */ [Glyph_4x8_k] = {0x00, 0x3e, 0x10, 0x28}, /* k */ }; const unsigned char bitmap_formats_18x8[Format_18x8Last][18]= { [0 ... Format_18x8Last-1] = /* auto-blank */ {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, /* ___ */ [Format_18x8_AIFF] = {0x00, 0x3c, 0x0a, 0x0a, 0x0a, 0x3c, 0x00, 0x3e, 0x00, 0x3e, 0x0a, 0x02, 0x02, 0x00, 0x3e, 0x0a, 0x02, 0x02}, /* AIFF */ [Format_18x8_MPA_L3] = {0x00, 0x3e, 0x04, 0x08, 0x04, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, /* M__ */ [Format_18x8_WAVPACK] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x20, 0x18, 0x20, 0x1e, 0x00, 0x0e, 0x10, 0x20, 0x10, 0x0e}, /* _WV */ [Format_18x8_PCM_WAV] = {0x00, 0x1e, 0x20, 0x18, 0x20, 0x1e, 0x00, 0x3c, 0x0a, 0x0a, 0x0a, 0x3c, 0x00, 0x0e, 0x10, 0x20, 0x10, 0x0e}, /* WAV */ }; #endif /* defined(HAVE_RECORDING) */ /* Disk/MMC activity */ const unsigned char bitmap_icon_disk[12] = #ifdef HAVE_FLASH_STORAGE {0x15,0x3f,0x7d,0x7B,0x77,0x67,0x79,0x7b,0x57,0x4f,0x47,0x7f}; #else {0x00,0x00,0x00,0x1c,0x2e,0x4f,0x77,0x79,0x3a,0x1c,0x00,0x00}; #endif const struct cbmp_bitmap_info_entry core_bitmaps[CBMP_BitmapFormatLast] = /* */ { /* index, pointer, w, h, count */ [CBMP_Mono_5x8] = {bitmap_icons_5x8[0], 5,8, Icon5x8Last}, [CBMP_Mono_7x8] = {bitmap_icons_7x8[0], 7, 8, Icon7x8Last}, [CBMP_Mono_12x8] = {bitmap_icon_disk, 12, 8, 1}, };