/************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2008 Lechner Michael / smoking gnu * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * * ---------------------------------------------------------------------------- * * INTRODUCTION: * OK, this is an attempt to write an instrument tuner for rockbox. * It uses a Schmitt trigger algorithm, which I copied from * tuneit [ (c) 2004 Mario Lang ], for detecting the * fundamental freqency of a sound. A FFT algorithm would be more accurate * but also much slower. * * TODO: * - Adapt the Yin FFT algorithm, which would reduce complexity from O(n^2) * to O(nlogn), theoretically reducing latency by a factor of ~10. -David * * MAJOR CHANGES: * 08.03.2008 Started coding * 21.03.2008 Pitch detection works more or less * Button definitions for most targets added * 02.04.2008 Proper GUI added * Todo, Major Changes and Current Limitations added * 08.19.2009 Brought the code up to date with current plugin standards * Made it work more nicely with color, BW and grayscale * Changed pitch detection to use the Yin algorithm (better * detection, but slower -- would be ~4x faster with * fixed point math, I think). Code was poached from the * Aubio sound processing library (aubio.org). -David * 08.31.2009 Lots of changes: * Added a menu to tweak settings * Converted everything to fixed point (greatly improving * latency) * Improved the display * Improved efficiency with judicious use of cpu_boost, the * backlight, and volume detection to limit unneeded * calculation * Fixed a problem that caused an octave-off error * -David * 05.14.2010 Multibuffer continuous recording with two buffers * * * CURRENT LIMITATIONS: * - No gapless recording. Strictly speaking true gappless isn't possible, * since the algorithm takes longer to calculate than the length of the * sample, but latency could be improved a bit with proper use of the DMA * recording functions. * - Due to how the Yin algorithm works, latency is higher for lower * frequencies. */ #include "plugin.h" #include "lib/pluginlib_actions.h" #include "lib/picture.h" #include "lib/helper.h" #include "pluginbitmaps/pitch_notes.h" /* Some fixed point calculation stuff */ typedef int32_t fixed; #define FIXED_PRECISION 18 #define FP_MAX ((fixed) {0x7fffffff}) #define FP_MIN ((fixed) {-0x80000000}) #define int2fixed(x) ((fixed)((x) << FIXED_PRECISION)) #define int2mantissa(x) ((fixed)(x)) #define fixed2int(x) ((int)((x) >> FIXED_PRECISION)) #define fixed2float(x) (((float)(x)) / ((float)(1 << FIXED_PRECISION))) #define float2fixed(x) ((fixed)(x * (float)(1 << FIXED_PRECISION))) /* I adapted these ones from the Rockbox fixed point library */ #define fp_mul(x, y) \ ((fixed)((((int64_t)((x))) * ((int64_t)((y)))) >> (FIXED_PRECISION))) #define fp_div(x, y) \ ((fixed)((((int64_t)((x))) << (FIXED_PRECISION)) / ((int64_t)((y))))) /* Operators for fixed point */ #define fp_add(x, y) ((fixed)((x) + (y))) #define fp_sub(x, y) ((fixed)((x) - (y))) #define fp_shl(x, y) ((fixed)((x) << (y))) #define fp_shr(x, y) ((fixed)((x) >> (y))) #define fp_neg(x) ((fixed)(-(x))) #define fp_gt(x, y) ((x) > (y)) #define fp_gte(x, y) ((x) >= (y)) #define fp_lt(x, y) ((x) < (y)) #define fp_lte(x, y) ((x) <= (y)) #define fp_sqr(x) fp_mul((x), (x)) #define fp_equal(x, y) ((x) == (y)) #define fp_round(x) (fixed2int(fp_add((x), float2fixed(0.5)))) #define fp_data(x) (x) #define fp_frac(x) (fp_sub((x), int2fixed(fixed2int(x)))) #define FP_ZERO ((fixed)0) #define FP_LOW ((fixed)2) /* Some defines for converting between period and frequency */ /* I introduce some divisors in this because the fixed point */ /* variables aren't big enough to hold higher than a certain */ /* value. This loses a bit of precision but it means we */ /* don't have to use 32.32 variables (yikes). */ /* With an 18-bit decimal precision, the max value in the */ /* integer part is 8192. Divide 44100 by 7 and it'll fit in */ /* that variable. */ #define fp_period2freq(x) fp_div(int2fixed(sample_rate / 7), \ fp_div((x),int2fixed(7))) #define fp_freq2period(x) fp_period2freq(x) #define period2freq(x) (sample_rate / (x)) #define freq2period(x) period2freq(x) #define sqr(x) ((x)*(x)) /* Some constants for tuning */ #define A_FREQ float2fixed(440.0f) #define D_NOTE float2fixed(1.059463094359f) #define LOG_D_NOTE float2fixed(1.0f/12.0f) #define D_NOTE_SQRT float2fixed(1.029302236643f) #define LOG_2 float2fixed(1.0f) /* The recording buffer size */ /* This is how much is sampled at a time. */ /* It also determines latency -- if BUFFER_SIZE == sample_rate then */ /* there'll be one sample per second, or a latency of one second. */ /* Furthermore, the lowest detectable frequency will be about twice */ /* the number of reads per second */ /* If we ever switch to Yin FFT algorithm then this needs to be a power of 2 */ #define BUFFER_SIZE 4096 #define SAMPLE_SIZE 4096 #define SAMPLE_SIZE_MIN 1024 #define YIN_BUFFER_SIZE (BUFFER_SIZE / 4) #define LCD_FACTOR (fp_div(int2fixed(LCD_WIDTH), int2fixed(100))) /* The threshold for the YIN algorithm */ #define DEFAULT_YIN_THRESHOLD 5 /* 0.10 */ static const fixed yin_threshold_table[] IDATA_ATTR = { float2fixed(0.01), float2fixed(0.02), float2fixed(0.03), float2fixed(0.04), float2fixed(0.05), float2fixed(0.10), float2fixed(0.15), float2fixed(0.20), float2fixed(0.25), float2fixed(0.30), float2fixed(0.35), float2fixed(0.40), float2fixed(0.45), float2fixed(0.50), }; /* Structure for the reference frequency (frequency of A) * It's used for scaling the frequency before finding out * the note. The frequency is scaled in a way that the main * algorithm can assume the frequency of A to be 440 Hz. */ static const struct { const int frequency; /* Frequency in Hz */ const fixed ratio; /* 440/frequency */ const fixed logratio; /* log2(factor) */ } freq_A[] = { {435, float2fixed(1.011363636), float2fixed( 0.016301812)}, {436, float2fixed(1.009090909), float2fixed( 0.013056153)}, {437, float2fixed(1.006818182), float2fixed( 0.009803175)}, {438, float2fixed(1.004545455), float2fixed( 0.006542846)}, {439, float2fixed(1.002272727), float2fixed( 0.003275132)}, {440, float2fixed(1.000000000), float2fixed( 0.000000000)}, {441, float2fixed(0.997727273), float2fixed(-0.003282584)}, {442, float2fixed(0.995454545), float2fixed(-0.006572654)}, {443, float2fixed(0.993181818), float2fixed(-0.009870244)}, {444, float2fixed(0.990909091), float2fixed(-0.013175389)}, {445, float2fixed(0.988636364), float2fixed(-0.016488123)}, }; /* Index of the entry for 440 Hz in the table (default frequency for A) */ #define DEFAULT_FREQ_A 5 #define NUM_FREQ_A (sizeof(freq_A)/sizeof(freq_A[0])) /* How loud the audio has to be to start displaying pitch */ /* Must be between 0 and 100 */ #define VOLUME_THRESHOLD (50) /* Change to AUDIO_SRC_LINEIN if you want to record from line-in */ #ifdef HAVE_MIC_IN #define INPUT_TYPE AUDIO_SRC_MIC #else #define INPUT_TYPE AUDIO_SRC_LINEIN #endif /* How many decimal places to display for the Hz value */ #define DISPLAY_HZ_PRECISION 100 /* Where to put the various GUI elements */ static int note_y; static int bar_grad_y; #define LCD_RES_MIN (LCD_HEIGHT < LCD_WIDTH ? LCD_HEIGHT : LCD_WIDTH) #define BAR_PADDING (LCD_RES_MIN / 32) #define BAR_Y (LCD_HEIGHT * 3 / 4) #define BAR_HEIGHT (LCD_RES_MIN / 4 - BAR_PADDING) #define BAR_HLINE_Y (BAR_Y - BAR_PADDING) #define BAR_HLINE_Y2 (BAR_Y + BAR_HEIGHT + BAR_PADDING - 1) #define HZ_Y 0 #define GRADUATION 10 /* Subdivisions of the whole 100-cent scale */ /* Bitmaps for drawing the note names. These need to have height <= (bar_grad_y - note_y), or 15/32 * LCD_HEIGHT */ #define NUM_NOTE_IMAGES 9 #define NOTE_INDEX_A 0 #define NOTE_INDEX_B 1 #define NOTE_INDEX_C 2 #define NOTE_INDEX_D 3 #define NOTE_INDEX_E 4 #define NOTE_INDEX_F 5 #define NOTE_INDEX_G 6 #define NOTE_INDEX_SHARP 7 #define NOTE_INDEX_FLAT 8 static const struct picture note_bitmaps = { pitch_notes, BMPWIDTH_pitch_notes, BMPHEIGHT_pitch_notes, BMPHEIGHT_pitch_notes/NUM_NOTE_IMAGES }; static unsigned int sample_rate; static int audio_head = 0; /* which of the two buffers to use? */ static volatile int audio_tail = 0; /* which of the two buffers to record? */ /* It's stereo, so make the buffer twice as big */ #ifndef SIMULATOR static int16_t audio_data[2][BUFFER_SIZE] MEM_ALIGN_ATTR; static fixed yin_buffer[YIN_BUFFER_SIZE] IBSS_ATTR; #ifdef PLUGIN_USE_IRAM static int16_t iram_audio_data[BUFFER_SIZE] IBSS_ATTR; #else #define iram_audio_data audio_data[audio_head] #endif #endif /* Notes within one (reference) scale */ static const struct { const char *name; /* Name of the note, e.g. "A#" */ const fixed freq; /* Note frequency, Hz */ const fixed logfreq; /* log2(frequency) */ } notes[] = { {"A" , float2fixed(440.0000000f), float2fixed(8.781359714f)}, {"A#", float2fixed(466.1637615f), float2fixed(8.864693047f)}, {"B" , float2fixed(493.8833013f), float2fixed(8.948026380f)}, {"C" , float2fixed(523.2511306f), float2fixed(9.031359714f)}, {"C#", float2fixed(554.3652620f), float2fixed(9.114693047f)}, {"D" , float2fixed(587.3295358f), float2fixed(9.198026380f)}, {"D#", float2fixed(622.2539674f), float2fixed(9.281359714f)}, {"E" , float2fixed(659.2551138f), float2fixed(9.364693047f)}, {"F" , float2fixed(698.4564629f), float2fixed(9.448026380f)}, {"F#", float2fixed(739.9888454f), float2fixed(9.531359714f)}, {"G" , float2fixed(783.9908720f), float2fixed(9.614693047f)}, {"G#", float2fixed(830.6093952f), float2fixed(9.698026380f)}, }; /* GUI */ #if LCD_DEPTH > 1 static unsigned front_color; #endif static int font_w,font_h; static int bar_x_0; static int lbl_x_minus_50, lbl_x_minus_20, lbl_x_0, lbl_x_20, lbl_x_50; /* Settings for the plugin */ static struct tuner_settings { unsigned volume_threshold; unsigned record_gain; unsigned sample_size; unsigned lowest_freq; unsigned yin_threshold; int freq_A; /* Index of the frequency of A */ bool use_sharps; bool display_hz; int key_transposition; /* Which note to display as 'C'. */ /* 0=C, 1=D-flat, 2=D, ..., 11=B. This is useful if you */ /* use a transposing instrument. In that case, this */ /* setting tells which 'real' note is played by the */ /* instrument if you play a written 'C'. Thus, this */ /* setting is the number of semitones from the real 'C' */ /* up to the 'instrument key'. */ } settings; /* By default, the real 'C' is displayed as 'C' */ #define DEFAULT_KEY_TRANSPOSITION 0 /*=================================================================*/ /* Settings loading and saving(adapted from the clock plugin) */ /*=================================================================*/ #define SETTINGS_FILENAME PLUGIN_APPS_DATA_DIR "/.pitch_detector_settings" /* The settings as they exist on the hard disk, so that * we can know at saving time if changes have been made */ static struct tuner_settings hdd_settings; /*---------------------------------------------------------------------*/ static bool settings_needs_saving(void) { return(rb->memcmp(&settings, &hdd_settings, sizeof(settings))); } /*---------------------------------------------------------------------*/ static void tuner_settings_reset(void) { settings = (struct tuner_settings) { .volume_threshold = VOLUME_THRESHOLD, .record_gain = rb->global_settings->rec_mic_gain, .sample_size = BUFFER_SIZE, .lowest_freq = period2freq(BUFFER_SIZE / 4), .yin_threshold = DEFAULT_YIN_THRESHOLD, .freq_A = DEFAULT_FREQ_A, .use_sharps = true, .display_hz = false, .key_transposition = DEFAULT_KEY_TRANSPOSITION, }; } /*---------------------------------------------------------------------*/ static void load_settings(void) { int fd = rb->open(SETTINGS_FILENAME, O_RDONLY); if(fd < 0){ /* file doesn't exist */ /* Initializes the settings with default values at least */ tuner_settings_reset(); return; } /* basic consistency check */ if(rb->filesize(fd) == sizeof(settings)){ rb->read(fd, &settings, sizeof(settings)); rb->memcpy(&hdd_settings, &settings, sizeof(settings)); } else{ tuner_settings_reset(); } rb->close(fd); } /*---------------------------------------------------------------------*/ static void save_settings(void) { if(!settings_needs_saving()) return; int fd = rb->creat(SETTINGS_FILENAME, 0666); if(fd >= 0){ /* does file exist? */ rb->write (fd, &settings, sizeof(settings)); rb->close(fd); } } /*=================================================================*/ /* MENU */ /*=================================================================*/ /* Keymaps */ const struct button_mapping* plugin_contexts[]={ pla_main_ctx, #if NB_SCREENS == 2 pla_remote_ctx, #endif }; #define PLA_ARRAY_COUNT sizeof(plugin_contexts)/sizeof(plugin_contexts[0]) /* Option strings */ /* This has to match yin_threshold_table */ static const struct opt_items yin_threshold_text[] = { { "0.01", -1 }, { "0.02", -1 }, { "0.03", -1 }, { "0.04", -1 }, { "0.05", -1 }, { "0.10", -1 }, { "0.15", -1 }, { "0.20", -1 }, { "0.25", -1 }, { "0.30", -1 }, { "0.35", -1 }, { "0.40", -1 }, { "0.45", -1 }, { "0.50", -1 }, }; static const struct opt_items accidental_text[] = { { "Flat", -1 }, { "Sharp", -1 }, }; static const struct opt_items transpose_text[] = { { "C (Concert Pitch)", -1 }, { "D-flat", -1 }, { "D", -1 }, { "E-flat", -1 }, { "E", -1 }, { "F", -1 }, { "G-flat", -1 }, { "G", -1 }, { "A-flat", -1 }, { "A", -1 }, { "B-flat", -1 }, { "B", -1 }, }; static void set_min_freq(int new_freq) { settings.sample_size = freq2period(new_freq) * 4; /* clamp the sample size between min and max */ if(settings.sample_size <= SAMPLE_SIZE_MIN) settings.sample_size = SAMPLE_SIZE_MIN; else if(settings.sample_size >= BUFFER_SIZE) settings.sample_size = BUFFER_SIZE; /* sample size must be divisible by 4 - round up */ settings.sample_size = (settings.sample_size + 3) & ~3; } /* Displays the menu. Returns true iff the user selects 'quit'. */ static bool main_menu(void) { int selection = 0; bool done = false; bool exit_tuner = false; int choice; int freq_val; bool reset; backlight_use_settings(); #ifdef HAVE_SCHEDULER_BOOSTCTRL rb->cancel_cpu_boost(); #endif MENUITEM_STRINGLIST(menu,"Tuner Settings",NULL, "Return to Tuner", "Volume Threshold", "Listening Volume", "Lowest Frequency", "Algorithm Pickiness", "Accidentals", "Key Transposition", "Display Frequency (Hz)", "Frequency of A (Hz)", "Reset Settings", "Quit"); while(!done) { choice = rb->do_menu(&menu, &selection, NULL, false); switch(choice) { case 1: rb->set_int("Volume Threshold", "%", UNIT_INT, &settings.volume_threshold, NULL, 5, 5, 95, NULL); break; case 2: rb->set_int("Listening Volume", "%", UNIT_INT, &settings.record_gain, NULL, 1, rb->sound_min(SOUND_MIC_GAIN), rb->sound_max(SOUND_MIC_GAIN), NULL); break; case 3: rb->set_int("Lowest Frequency", "Hz", UNIT_INT, &settings.lowest_freq, set_min_freq, 1, /* Range depends on the size of the buffer */ sample_rate / (BUFFER_SIZE / 4), sample_rate / (SAMPLE_SIZE_MIN / 4), NULL); break; case 4: rb->set_option( "Algorithm Pickiness (Lower -> more discriminating)", &settings.yin_threshold, INT, yin_threshold_text, sizeof(yin_threshold_text) / sizeof(yin_threshold_text[0]), NULL); break; case 5: rb->set_option("Display Accidentals As", &settings.use_sharps, BOOL, accidental_text, 2, NULL); break; case 6: rb->set_option("Key Transposition", &settings.key_transposition, INT, transpose_text, 12, NULL); break; case 7: rb->set_bool("Display Frequency (Hz)", &settings.display_hz); break; case 8: freq_val = freq_A[settings.freq_A].frequency; rb->set_int("Frequency of A (Hz)", "Hz", UNIT_INT, &freq_val, NULL, 1, freq_A[0].frequency, freq_A[NUM_FREQ_A-1].frequency, NULL); settings.freq_A = freq_val - freq_A[0].frequency; break; case 9: reset = false; rb->set_bool("Reset Tuner Settings?", &reset); if (reset) tuner_settings_reset(); break; case 10: exit_tuner = true; done = true; break; case 0: default: /* Return to the tuner */ done = true; break; } } backlight_ignore_timeout(); return exit_tuner; } /*=================================================================*/ /* Binary Log */ /*=================================================================*/ /* Fixed-point log base 2*/ /* Adapted from python code at http://en.wikipedia.org/wiki/Binary_logarithm#Algorithm */ static fixed log(fixed inp) { fixed x = inp; fixed fp = int2fixed(1); fixed res = int2fixed(0); if(fp_lte(x, FP_ZERO)) { return FP_MIN; } /* Integer part*/ /* while x<1 */ while(fp_lt(x, int2fixed(1))) { res = fp_sub(res, int2fixed(1)); x = fp_shl(x, 1); } /* while x>=2 */ while(fp_gte(x, int2fixed(2))) { res = fp_add(res, int2fixed(1)); x = fp_shr(x, 1); } /* Fractional part */ /* while fp > 0 */ while(fp_gt(fp, FP_ZERO)) { fp = fp_shr(fp, 1); x = fp_mul(x, x); /* if x >= 2 */ if(fp_gte(x, int2fixed(2))) { x = fp_shr(x, 1); res = fp_add(res, fp); } } return res; } /*=================================================================*/ /* GUI Stuff */ /*=================================================================*/ /* Draw the note bitmap */ static void draw_note(const char *note) { int i; int note_x = (LCD_WIDTH - BMPWIDTH_pitch_notes) / 2; int accidental_index = NOTE_INDEX_SHARP; i = note[0]-'A'; if(note[1] == '#') { if(!(settings.use_sharps)) { i = (i + 1) % 7; accidental_index = NOTE_INDEX_FLAT; } vertical_picture_draw_sprite(rb->screens[0], ¬e_bitmaps, accidental_index, LCD_WIDTH / 2, note_y); note_x = LCD_WIDTH / 2 - BMPWIDTH_pitch_notes; } vertical_picture_draw_sprite(rb->screens[0], ¬e_bitmaps, i, note_x, note_y); } /* Draw the red bar and the white lines */ static void draw_bar(fixed wrong_by_cents) { unsigned n; int x; #ifdef HAVE_LCD_COLOR rb->lcd_set_foreground(LCD_RGBPACK(255,255,255)); /* Color screens */ #elif LCD_DEPTH > 1 rb->lcd_set_foreground(LCD_BLACK); /* Greyscale screens */ #endif rb->lcd_hline(0,LCD_WIDTH-1, BAR_HLINE_Y); rb->lcd_hline(0,LCD_WIDTH-1, BAR_HLINE_Y2); /* Draw graduation lines on the off-by readout */ for(n = 0; n <= GRADUATION; n++) { x = (LCD_WIDTH * n + GRADUATION / 2) / GRADUATION; if (x >= LCD_WIDTH) x = LCD_WIDTH - 1; rb->lcd_vline(x, BAR_HLINE_Y, BAR_HLINE_Y2); } #if LCD_DEPTH > 1 rb->lcd_set_foreground(front_color); #endif rb->lcd_putsxyf(lbl_x_minus_50 ,bar_grad_y, "%d", -50); rb->lcd_putsxyf(lbl_x_minus_20 ,bar_grad_y, "%d", -20); rb->lcd_putsxyf(lbl_x_0 ,bar_grad_y, "%d", 0); rb->lcd_putsxyf(lbl_x_20 ,bar_grad_y, "%d", 20); rb->lcd_putsxyf(lbl_x_50 ,bar_grad_y, "%d", 50); #ifdef HAVE_LCD_COLOR rb->lcd_set_foreground(LCD_RGBPACK(255,0,0)); /* Color screens */ #elif LCD_DEPTH > 1 rb->lcd_set_foreground(LCD_DARKGRAY); /* Greyscale screens */ #endif if (fp_gt(wrong_by_cents, FP_ZERO)) { rb->lcd_fillrect(bar_x_0, BAR_Y, fixed2int(fp_mul(wrong_by_cents, LCD_FACTOR)), BAR_HEIGHT); } else { rb->lcd_fillrect(bar_x_0 + fixed2int(fp_mul(wrong_by_cents,LCD_FACTOR)), BAR_Y, fixed2int(fp_mul(wrong_by_cents, LCD_FACTOR)) * -1, BAR_HEIGHT); } } /* Calculate how wrong the note is and draw the GUI */ static void display_frequency (fixed freq) { fixed ldf, mldf; fixed lfreq, nfreq; fixed orig_freq; int i, note = 0; if (fp_lt(freq, FP_LOW)) freq = FP_LOW; /* We calculate the frequency and its log as if */ /* the reference frequency of A were 440 Hz. */ orig_freq = freq; lfreq = fp_add(log(freq), freq_A[settings.freq_A].logratio); freq = fp_mul(freq, freq_A[settings.freq_A].ratio); /* This calculates a log freq offset for note A */ /* Get the frequency to within the range of our reference table, */ /* i.e. into the right octave. */ while (fp_lt(lfreq, fp_sub(notes[0].logfreq, fp_shr(LOG_D_NOTE, 1)))) lfreq = fp_add(lfreq, LOG_2); while (fp_gte(lfreq, fp_sub(fp_add(notes[0].logfreq, LOG_2), fp_shr(LOG_D_NOTE, 1)))) lfreq = fp_sub(lfreq, LOG_2); mldf = LOG_D_NOTE; for (i=0; i<12; i++) { ldf = fp_gt(fp_sub(lfreq,notes[i].logfreq), FP_ZERO) ? fp_sub(lfreq,notes[i].logfreq) : fp_neg(fp_sub(lfreq,notes[i].logfreq)); if (fp_lt(ldf, mldf)) { mldf = ldf; note = i; } } nfreq = notes[note].freq; while (fp_gt(fp_div(nfreq, freq), D_NOTE_SQRT)) nfreq = fp_shr(nfreq, 1); while (fp_gt(fp_div(freq, nfreq), D_NOTE_SQRT)) nfreq = fp_shl(nfreq, 1); ldf = fp_mul(int2fixed(1200), log(fp_div(freq,nfreq))); rb->lcd_clear_display(); draw_bar(ldf); /* The red bar */ if(fp_round(freq) != 0) { /* Raise the displayed pitch an octave minus key_transposition */ /* semitones, effectively lowering it. Note that the pitch */ /* displayed alongside the frequency is unaffected. */ int transposition = 12 - settings.key_transposition; draw_note(notes[(note + transposition) % 12].name); if(settings.display_hz) { #if LCD_DEPTH > 1 rb->lcd_set_foreground(front_color); #endif rb->lcd_putsxyf(0, HZ_Y, "%s : %d cents (%d.%02dHz)", notes[note].name, fp_round(ldf) ,fixed2int(orig_freq), fp_round(fp_mul(fp_frac(orig_freq), int2fixed(DISPLAY_HZ_PRECISION)))); } } rb->lcd_update(); } #ifndef SIMULATOR /*----------------------------------------------------------------------- * Functions for the Yin algorithm * * These were all adapted from the versions in Aubio v0.3.2 * Here's what the Aubio documentation has to say: * * This algorithm was developped by A. de Cheveigne and H. Kawahara and * published in: * * de Cheveign?, A., Kawahara, H. (2002) "YIN, a fundamental frequency * estimator for speech and music", J. Acoust. Soc. Am. 111, 1917-1930. * * see http://recherche.ircam.fr/equipes/pcm/pub/people/cheveign.html -------------------------------------------------------------------------*/ /* Find the index of the minimum element of an array of floats */ static unsigned vec_min_elem(fixed *s, unsigned buflen) { unsigned j, pos=0.0f; fixed tmp = s[0]; for (j=0; j < buflen; j++) { if(fp_gt(tmp, s[j])) { pos = j; tmp = s[j]; } } return pos; } static inline fixed aubio_quadfrac(fixed s0, fixed s1, fixed s2, fixed pf) { /* Original floating point version: */ /* tmp = s0 + (pf/2.0f) * (pf * ( s0 - 2.0f*s1 + s2 ) - 3.0f*s0 + 4.0f*s1 - s2);*/ /* Converted to explicit operator precedence: */ /* tmp = s0 + ((pf/2.0f) * ((((pf * ((s0 - (2*s1)) + s2)) - (3*s0)) + (4*s1)) - s2)); */ /* I made it look like this so I could easily track the precedence and */ /* make sure it matched the original expression */ /* Oy, this is when I really wish I could do C++ operator overloading */ fixed tmp = fp_add ( s0, fp_mul ( fp_shr(pf, 1), fp_sub ( fp_add ( fp_sub ( fp_mul ( pf, fp_add ( fp_sub ( s0, fp_shl(s1, 1) ), s2 ) ), fp_mul ( float2fixed(3.0f), s0 ) ), fp_shl(s1, 2) ), s2 ) ) ); return tmp; } #define QUADINT_STEP float2fixed(1.0f/200.0f) static fixed ICODE_ATTR vec_quadint_min(fixed *x, unsigned bufsize, unsigned pos, unsigned span) { fixed res, frac, s0, s1, s2; fixed exactpos = int2fixed(pos); /* init resold to something big (in case x[pos+-span]<0)) */ fixed resold = FP_MAX; if ((pos > span) && (pos < bufsize-span)) { s0 = x[pos-span]; s1 = x[pos] ; s2 = x[pos+span]; /* increase frac */ for (frac = float2fixed(0.0f); fp_lt(frac, float2fixed(2.0f)); frac = fp_add(frac, QUADINT_STEP)) { res = aubio_quadfrac(s0, s1, s2, frac); if (fp_lt(res, resold)) { resold = res; } else { /* exactpos += (frac-QUADINT_STEP)*span - span/2.0f; */ exactpos = fp_add(exactpos, fp_sub( fp_mul( fp_sub(frac, QUADINT_STEP), int2fixed(span) ), int2fixed(span) ) ); break; } } } return exactpos; } /* Calculate the period of the note in the buffer using the YIN algorithm */ /* The yin pointer is just a buffer that the algorithm uses as a work space. It needs to be half the length of the input buffer. */ static fixed ICODE_ATTR pitchyin(int16_t *input, fixed *yin) { fixed retval; unsigned j,tau = 0; int period; unsigned yin_size = settings.sample_size / 4; fixed tmp = FP_ZERO, tmp2 = FP_ZERO; yin[0] = int2fixed(1); for (tau = 1; tau < yin_size; tau++) { yin[tau] = FP_ZERO; for (j = 0; j < yin_size; j++) { tmp = fp_sub(int2mantissa(input[2 * j]), int2mantissa(input[2 * (j + tau)])); yin[tau] = fp_add(yin[tau], fp_mul(tmp, tmp)); } tmp2 = fp_add(tmp2, yin[tau]); if(!fp_equal(tmp2, FP_ZERO)) { yin[tau] = fp_mul(yin[tau], fp_div(int2fixed(tau), tmp2)); } period = tau - 3; if(tau > 4 && fp_lt(yin[period], yin_threshold_table[settings.yin_threshold]) && fp_lt(yin[period], yin[period+1])) { retval = vec_quadint_min(yin, yin_size, period, 1); return retval; } } retval = vec_quadint_min(yin, yin_size, vec_min_elem(yin, yin_size), 1); return retval; /*return FP_ZERO;*/ } /*-----------------------------------------------------------------*/ static uint32_t ICODE_ATTR buffer_magnitude(int16_t *input) { unsigned n; uint64_t tally = 0; const unsigned size = settings.sample_size; /* Operate on only one channel of the stereo signal */ for(n = 0; n < size; n+=2) { int s = input[n]; tally += s * s; } tally /= size / 2; /* now tally holds the average of the squares of all the samples */ /* It must be between 0 and 0x7fff^2, so it fits in 32 bits */ return (uint32_t)tally; } /* Stop the recording when the buffer is full */ static void recording_callback(int status, void **start, size_t *size) { int tail = audio_tail ^ 1; /* Do not overrun the reader. Reuse current buffer if full. */ if (tail != audio_head) audio_tail = tail; /* Always record full buffer, even if not required */ *start = audio_data[tail]; *size = BUFFER_SIZE * sizeof (int16_t); (void)status; } #endif /* SIMULATOR */ /* Start recording */ static void record_data(void) { #ifndef SIMULATOR /* Always record full buffer, even if not required */ rb->pcm_record_data(recording_callback, audio_data[audio_tail], BUFFER_SIZE * sizeof (int16_t)); #endif } /* The main program loop */ static void record_and_get_pitch(void) { int quit=0, button; #ifndef SIMULATOR bool redraw = true; #endif /* For tracking the latency */ /* long timer; char debug_string[20]; */ #ifndef SIMULATOR fixed period; bool waiting = false; #else audio_tail = 1; #endif backlight_ignore_timeout(); record_data(); while(!quit) { while (audio_head == audio_tail && !quit) /* wait for the buffer to be filled */ { button=pluginlib_getaction(HZ/100, plugin_contexts, PLA_ARRAY_COUNT); switch(button) { case PLA_EXIT: quit=true; break; case PLA_CANCEL: rb->pcm_stop_recording(); quit = main_menu(); if(!quit) { #ifndef SIMULATOR redraw = true; #endif record_data(); } break; } } if(!quit) { #ifndef SIMULATOR /* Only do the heavy lifting if the volume is high enough */ if(buffer_magnitude(audio_data[audio_head]) > sqr(settings.volume_threshold * rb->sound_max(SOUND_MIC_GAIN))) { waiting = false; redraw = false; #ifdef HAVE_SCHEDULER_BOOSTCTRL rb->trigger_cpu_boost(); #endif #ifdef PLUGIN_USE_IRAM rb->memcpy(iram_audio_data, audio_data[audio_head], settings.sample_size * sizeof (int16_t)); #endif /* This returns the period of the detected pitch in samples */ period = pitchyin(iram_audio_data, yin_buffer); /* Hz = sample rate / period */ if(fp_gt(period, FP_ZERO)) { display_frequency(fp_period2freq(period)); } else { display_frequency(FP_ZERO); } } else if(redraw || !waiting) { waiting = true; redraw = false; display_frequency(FP_ZERO); #ifdef HAVE_ADJUSTABLE_CPU_FREQ rb->cancel_cpu_boost(); #endif } /* Move to next buffer if not empty (but empty *shouldn't* happen * here). */ if (audio_head != audio_tail) audio_head ^= 1; #else /* SIMULATOR */ /* Display a preselected frequency */ display_frequency(int2fixed(445)); #endif } } rb->pcm_close_recording(); rb->pcm_set_frequency(REC_SAMPR_DEFAULT | SAMPR_TYPE_REC); #ifdef HAVE_SCHEDULER_BOOSTCTRL rb->cancel_cpu_boost(); #endif backlight_use_settings(); } /* Init recording, tuning, and GUI */ static void init_everything(void) { /* Disable all talking before initializing IRAM */ rb->talk_disable(true); load_settings(); rb->storage_sleep(); /* Stop all playback */ rb->plugin_get_audio_buffer(NULL); /* --------- Init the audio recording ----------------- */ rb->audio_set_output_source(AUDIO_SRC_PLAYBACK); rb->audio_set_input_source(INPUT_TYPE, SRCF_RECORDING); /* set to maximum gain */ rb->audio_set_recording_gain(settings.record_gain, settings.record_gain, AUDIO_GAIN_MIC); /* Highest C on piano is approx 4.186 kHz, so we need just over * 8.372 kHz to pass it. */ sample_rate = rb->round_value_to_list32(9000, rb->rec_freq_sampr, REC_NUM_FREQ, false); sample_rate = rb->rec_freq_sampr[sample_rate]; rb->pcm_set_frequency(sample_rate | SAMPR_TYPE_REC); rb->pcm_init_recording(); /* avoid divsion by zero */ if(settings.lowest_freq == 0) settings.lowest_freq = period2freq(BUFFER_SIZE / 4); /* GUI */ #if LCD_DEPTH > 1 front_color = rb->lcd_get_foreground(); #endif rb->lcd_getstringsize("X", &font_w, &font_h); bar_x_0 = LCD_WIDTH / 2; lbl_x_minus_50 = 0; lbl_x_minus_20 = (LCD_WIDTH / 2) - fixed2int(fp_mul(LCD_FACTOR, int2fixed(20))) - font_w; lbl_x_0 = (LCD_WIDTH - font_w) / 2; lbl_x_20 = (LCD_WIDTH / 2) + fixed2int(fp_mul(LCD_FACTOR, int2fixed(20))) - font_w; lbl_x_50 = LCD_WIDTH - 2 * font_w; bar_grad_y = BAR_Y - BAR_PADDING - font_h; /* Put the note right between the top and bottom text elements */ note_y = ((font_h + bar_grad_y - note_bitmaps.slide_height) / 2); rb->talk_disable(false); } enum plugin_status plugin_start(const void* parameter) { (void)parameter; init_everything(); record_and_get_pitch(); save_settings(); return PLUGIN_OK; }