/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Pacbox - a Pacman Emulator for Rockbox * * Based on PIE - Pacman Instructional Emulator * * Copyright (c) 1997-2003,2004 Alessandro Scotti * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "pacbox.h" #include "pacbox_lcd.h" #include "arcade.h" #include "hardware.h" void blit_display(fb_data* lcd_framebuffer, unsigned char* vbuf) { fb_data* dst; fb_data* next_dst; int x,y; #ifdef HAVE_LCD_COLOR #if (LCD_WIDTH >= 224) && (LCD_HEIGHT >= 288) /* Native resolution = 224x288 */ (void)next_dst; dst=&lcd_framebuffer[YOFS*LCD_WIDTH+XOFS]; for (y=0;y= 288) && (LCD_HEIGHT >= 224) /* Native resolution - rotated 90 degrees = 288x224 */ next_dst=&lcd_framebuffer[YOFS*LCD_WIDTH+XOFS+ScreenHeight-1]; for( y=ScreenHeight-1; y>=0; y-- ) { dst = (next_dst--); for( x=0; x= 216) && (LCD_HEIGHT >= 168) /* 0.75 scaling - display 3 out of 4 pixels = 216x168 Skipping pixel #2 out of 4 seems to give the most legible display */ next_dst=&lcd_framebuffer[YOFS*LCD_WIDTH+XOFS+((ScreenHeight*3)/4)-1]; for (y=ScreenHeight-1;y >= 0; y--) { if ((y & 3) != 1) { dst = (next_dst--); for (x=0;x= 144) && (LCD_HEIGHT >= 112) /* 0.5 scaling - display every other pixel = 144x112 */ next_dst=&lcd_framebuffer[YOFS*LCD_WIDTH+XOFS+ScreenHeight/2-1]; for (y=(ScreenHeight/2)-1;y >= 0; y--) { dst = (next_dst--); for (x=0;x= 144) && (LCD_HEIGHT >= 112) #if LCD_PIXELFORMAT == VERTICAL_PACKING /* 0.5 scaling - display every other pixel = 144x112 */ next_dst=&lcd_framebuffer[YOFS/4*LCD_WIDTH+XOFS+ScreenHeight/2-1]; for (y=(ScreenHeight/2)-1;y >= 0; y--) { dst = (next_dst--); for (x=0;x= 144x112 */ #endif /* Not Colour */ }