/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Grayscale framework * gray_set_drawinfo() function * * This is a generic framework to use grayscale display within Rockbox * plugins. It obviously does not work for the player. * * Copyright (C) 2004 Jens Arnold * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #ifndef SIMULATOR /* not for simulator by now */ #include "plugin.h" #ifdef HAVE_LCD_BITMAP /* and also not for the Player */ #include "gray.h" /*--------------------------------------------------------------------------- Set draw mode, foreground and background shades at once ---------------------------------------------------------------------------- If you hand it -1 (or in fact any other out-of-bounds value) for a parameter, that particular setting won't be changed Default after initialization: GRAY_DRAW_SOLID, 0, 255 */ void gray_set_drawinfo(int drawmode, int fg_brightness, int bg_brightness) { gray_set_drawmode(drawmode); gray_set_foreground(fg_brightness); gray_set_background(bg_brightness); } #endif // #ifdef HAVE_LCD_BITMAP #endif // #ifndef SIMULATOR