/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Grayscale framework * gray_screendump() function * * This is a generic framework to use grayscale display within Rockbox * plugins. It obviously does not work for the player. * * Copyright (C) 2004 Jens Arnold * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #ifndef SIMULATOR /* not for simulator by now */ #include "plugin.h" #ifdef HAVE_LCD_BITMAP /* and also not for the Player */ #include "gray.h" static const unsigned char bmpheader[] = { 0x42, 0x4d, 0xba, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xba, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x01, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0xc4, 0x0e, 0x00, 0x00, 0xc4, 0x0e, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00 }; static unsigned char linebuf[LCD_WIDTH]; /*--------------------------------------------------------------------------- Save the current display content (b&w and grayscale overlay) to an 8-bit BMP file in the root directory ---------------------------------------------------------------------------- * * This one is rather slow if used with larger bit depths, but it's intended * primary use is for documenting the grayscale plugins. A much faster version * would be possible, but would take more than twice the RAM */ void gray_screendump(void) { int fh, i, bright; int x, y, by, mask; int gx, gby; char filename[MAX_PATH]; struct tm *tm = _gray_rb->get_time(); unsigned char *lcdptr, *grayptr, *grayptr2; _gray_rb->snprintf(filename, MAX_PATH, "/graydump %04d-%02d-%02d %02d-%02d-%02d.bmp", tm->tm_year + 1900, tm->tm_mon + 1, tm->tm_mday, tm->tm_hour, tm->tm_min, tm->tm_sec); fh = _gray_rb->creat(filename, O_WRONLY); if (fh < 0) return; _gray_rb->write(fh, bmpheader, sizeof(bmpheader)); /* write header */ /* build clut, always 33 entries */ linebuf[3] = 0; for (i = 0; i < 33; i++) { bright = MIN(i, _graybuf->depth); linebuf[0] = linebuf[2] = MULU16(0x90, bright) / _graybuf->depth; linebuf[1] = MULU16(0xee, bright) / _graybuf->depth; _gray_rb->write(fh, linebuf, 4); } /* 8-bit BMP image goes bottom -> top */ for (y = LCD_HEIGHT - 1; y >= 0; y--) { _gray_rb->memset(linebuf, 32, sizeof(linebuf)); /* max. brightness */ mask = 1 << (y & 7); by = y / 8; lcdptr = _gray_rb->lcd_framebuffer + MULU16(LCD_WIDTH, by); gby = by - _graybuf->by; if ((_graybuf->flags & _GRAY_RUNNING) && (unsigned) gby < (unsigned) _graybuf->bheight) { /* line contains grayscale (and maybe b&w) graphics */ grayptr = _graybuf->data + MULU16(_graybuf->width, gby); for (x = 0; x < LCD_WIDTH; x++) { if (*lcdptr++ & mask) linebuf[x] = 0; gx = x - _graybuf->x; if ((unsigned) gx < (unsigned) _graybuf->width) { bright = 0; grayptr2 = grayptr + gx; for (i = 0; i < _graybuf->depth; i++) { if (!(*grayptr2 & mask)) bright++; grayptr2 += _graybuf->plane_size; } linebuf[x] = bright; } } } else { /* line contains only b&w graphics */ for (x = 0; x < LCD_WIDTH; x++) if (*lcdptr++ & mask) linebuf[x] = 0; } _gray_rb->write(fh, linebuf, sizeof(linebuf)); } _gray_rb->close(fh); } #endif // #ifdef HAVE_LCD_BITMAP #endif // #ifndef SIMULATOR