/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Grayscale framework * gray_drawrect() function * * This is a generic framework to use grayscale display within Rockbox * plugins. It obviously does not work for the player. * * Copyright (C) 2004 Jens Arnold * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #ifndef SIMULATOR /* not for simulator by now */ #include "plugin.h" #ifdef HAVE_LCD_BITMAP /* and also not for the Player */ #include "gray.h" /*--------------------------------------------------------------------------- Draw a (hollow) rectangle with the current drawinfo ---------------------------------------------------------------------------- See gray_drawpixel() for details */ void gray_drawrect(int x, int y, int nx, int ny) { int x2, y2; if ((unsigned) x >= (unsigned) _graybuf->width || (unsigned) y >= (unsigned) _graybuf->height) return; if ((unsigned) (y + ny) >= (unsigned) _graybuf->height) /* clip bottom */ ny = _graybuf->height - y; if ((unsigned) (x + nx) >= (unsigned) _graybuf->width) /* clip right */ nx = _graybuf->width - x; x2 = x + nx - 1; y2 = y + ny - 1; gray_horline(x, x2, y); gray_horline(x, x2, y2); gray_verline(x, y, y2); gray_verline(x2, y, y2); } #endif // #ifdef HAVE_LCD_BITMAP #endif // #ifndef SIMULATOR