/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2007-2009 Joshua Simmons * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #ifndef GOBAN_SGF_STORAGE_H #define GOBAN_SGF_STORAGE_H #include "types.h" /* Must be called (and return true) before using anything in the SGF subsystem returns false on failure */ bool setup_sgf (void); /* Do cleanup, call before exiting the plugin. You must not use any SGF subsystem functions after calling this */ void cleanup_sgf (void); /* Get ready for a new game (either loaded or blank) */ void clear_caches_sgf (void); /* Clear the SGF tree and get it ready for a new game (loaded or blank) */ void free_tree_sgf (void); /* Returns true if the Rockbox audio buffer has been stolen */ bool audio_stolen_sgf (void); /* Returns a handle to a struct storage_t (NOT a pointer) < 0 handles are invalid */ int alloc_storage_sgf (void); /* Free one storage location */ void free_storage_sgf (int handle); /* Get a pointer to a node or property which corresponds to the given * storage handle */ struct node_t *get_node (int handle); struct prop_t *get_prop (int handle); #endif