/* Emacs style mode select -*- C++ -*- *----------------------------------------------------------------------------- * * * PrBoom a Doom port merged with LxDoom and LSDLDoom * based on BOOM, a modified and improved DOOM engine * Copyright (C) 1999 by * id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman * Copyright (C) 1999-2000 by * Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * DESCRIPTION: * Handles WAD file header, directory, lump I/O. * *----------------------------------------------------------------------------- */ #include "doomstat.h" #include "doomtype.h" #ifdef __GNUG__ #pragma implementation "w_wad.h" #endif #include "w_wad.h" #include "m_swap.h" #include "i_system.h" #include "rockmacros.h" // // GLOBALS // // Location of each lump on disk. lumpinfo_t *lumpinfo IBSS_ATTR; int numlumps IBSS_ATTR; // killough void **lumpcache IBSS_ATTR; // killough #ifdef TIMEDIAG static int *locktic; // cph static void W_ReportLocks(void) { int i; lprintf(LO_DEBUG, "W_ReportLocks:\nLump Size Locks Tics\n"); for (i=0; ipath && *p!='/' && *p!='\\') if (*p=='.') return path; if (*ext!='.') strcat(path,"."); return strcat(path,ext); } // // LUMP BASED ROUTINES. // // // W_AddFile // All files are optional, but at least one file must be // found (PWAD, if all required lumps are present). // Files with a .wad extension are wadlink files // with multiple lumps. // Other files are single lumps with the base filename // for the lump name. // // Reload hack removed by Lee Killough // CPhipps - source is an enum // static void W_AddFile(const char *filename, wad_source_t source) // killough 1/31/98: static, const { wadinfo_t header; lumpinfo_t* lump_p; unsigned i; int handle; int length; int startlump; filelump_t *fileinfo, *fileinfo2free=NULL; //killough filelump_t singleinfo; // open the file and add to directory handle = open(filename,O_RDONLY); #ifdef HAVE_NET if (handle == -1 && D_NetGetWad(filename)) // CPhipps handle = open(filename,O_RDONLY); #endif if (handle == -1) { if ( strlen(filename)<=4 || // add error check -- killough (strcasecmp(filename+strlen(filename)-4 , ".lmp" ) && strcasecmp(filename+strlen(filename)-4 , ".gwa" ) ) ) I_Error("W_AddFile: couldn't open %s",filename); return; } //jff 8/3/98 use logical output routine printf (" adding %s\n",filename); startlump = numlumps; if ( strlen(filename)<=4 || ( strcasecmp(filename+strlen(filename)-4,".wad") && strcasecmp(filename+strlen(filename)-4,".gwa") ) ) { // single lump file fileinfo = &singleinfo; singleinfo.filepos = 0; singleinfo.size = LONG(W_Filelength(handle)); ExtractFileBase(filename, singleinfo.name); numlumps++; } else { // WAD file read(handle, &header, sizeof(header)); if (strncmp(header.identification,"IWAD",4) && strncmp(header.identification,"PWAD",4)) I_Error("W_AddFile: Wad file %s doesn't have IWAD or PWAD id", filename); header.numlumps = LONG(header.numlumps); header.infotableofs = LONG(header.infotableofs); length = header.numlumps*sizeof(filelump_t); fileinfo2free = fileinfo = malloc(length); // killough lseek(handle, header.infotableofs, SEEK_SET); read(handle, fileinfo, length); numlumps += header.numlumps; } // Fill in lumpinfo lumpinfo = realloc(lumpinfo, numlumps*sizeof(lumpinfo_t)); lump_p = &lumpinfo[startlump]; for (i=startlump ; (int)ihandle = handle; // killough 4/25/98 lump_p->position = LONG(fileinfo->filepos); lump_p->size = LONG(fileinfo->size); #ifndef NO_PREDEFINED_LUMPS lump_p->data = NULL; // killough 1/31/98 #endif lump_p->namespace = ns_global; // killough 4/17/98 strncpy (lump_p->name, fileinfo->name, 8); lump_p->source = source; // Ty 08/29/98 lump_p->locks = 0; // CPhipps - initialise locks } free(fileinfo2free); // killough } // jff 1/23/98 Create routines to reorder the master directory // putting all flats into one marked block, and all sprites into another. // This will allow loading of sprites and flats from a PWAD with no // other changes to code, particularly fast hashes of the lumps. // // killough 1/24/98 modified routines to be a little faster and smaller static int IsMarker(const char *marker, const char *name) { return !strncasecmp(name, marker, 8) || (*name == *marker && !strncasecmp(name+1, marker, 7)); } // killough 4/17/98: add namespace tags static void W_CoalesceMarkedResource(const char *start_marker, const char *end_marker, int namespace) { lumpinfo_t *marked = malloc(sizeof(*marked) * numlumps); size_t i, num_marked = 0, num_unmarked = 0; int is_marked = 0, mark_end = 0; lumpinfo_t *lump = lumpinfo; for (i=numlumps; i--; lump++) if (IsMarker(start_marker, lump->name)) // start marker found { // If this is the first start marker, add start marker to marked lumps if (!num_marked) { strncpy(marked->name, start_marker, 8); marked->size = 0; // killough 3/20/98: force size to be 0 marked->namespace = ns_global; // killough 4/17/98 num_marked = 1; } is_marked = 1; // start marking lumps } else if (IsMarker(end_marker, lump->name)) // end marker found { mark_end = 1; // add end marker below is_marked = 0; // stop marking lumps } else if (is_marked) // if we are marking lumps, { // move lump to marked list marked[num_marked] = *lump; marked[num_marked++].namespace = namespace; // killough 4/17/98 } else lumpinfo[num_unmarked++] = *lump; // else move down THIS list // Append marked list to end of unmarked list memcpy(lumpinfo + num_unmarked, marked, num_marked * sizeof(*marked)); free(marked); // free marked list numlumps = num_unmarked + num_marked; // new total number of lumps if (mark_end) // add end marker { lumpinfo[numlumps].size = 0; // killough 3/20/98: force size to be 0 lumpinfo[numlumps].namespace = ns_global; // killough 4/17/98 strncpy(lumpinfo[numlumps++].name, end_marker, 8); } } // Hash function used for lump names. // Must be mod'ed with table size. // Can be used for any 8-character names. // by Lee Killough unsigned W_LumpNameHash(const char *s) { unsigned hash; (void) ((hash = toupper(s[0]), s[1]) && (hash = hash*3+toupper(s[1]), s[2]) && (hash = hash*2+toupper(s[2]), s[3]) && (hash = hash*2+toupper(s[3]), s[4]) && (hash = hash*2+toupper(s[4]), s[5]) && (hash = hash*2+toupper(s[5]), s[6]) && (hash = hash*2+toupper(s[6]), hash = hash*2+toupper(s[7])) ); return hash; } // // W_CheckNumForName // Returns -1 if name not found. // // Rewritten by Lee Killough to use hash table for performance. Significantly // cuts down on time -- increases Doom performance over 300%. This is the // single most important optimization of the original Doom sources, because // lump name lookup is used so often, and the original Doom used a sequential // search. For large wads with > 1000 lumps this meant an average of over // 500 were probed during every search. Now the average is under 2 probes per // search. There is no significant benefit to packing the names into longwords // with this new hashing algorithm, because the work to do the packing is // just as much work as simply doing the string comparisons with the new // algorithm, which minimizes the expected number of comparisons to under 2. // // killough 4/17/98: add namespace parameter to prevent collisions // between different resources such as flats, sprites, colormaps // int (W_CheckNumForName)(register const char *name, register int namespace) { // Hash function maps the name to one of possibly numlump chains. // It has been tuned so that the average chain length never exceeds 2. int i; if (!lumpinfo) return -1; i = lumpinfo[W_LumpNameHash(name) % (unsigned) numlumps].index; // We search along the chain until end, looking for case-insensitive // matches which also match a namespace tag. Separate hash tables are // not used for each namespace, because the performance benefit is not // worth the overhead, considering namespace collisions are rare in // Doom wads. while (i >= 0 && (strncasecmp(lumpinfo[i].name, name, 8) || lumpinfo[i].namespace != (unsigned)namespace)) i = lumpinfo[i].next; // Return the matching lump, or -1 if none found. return i; } // // killough 1/31/98: Initialize lump hash table // static void W_InitLumpHash(void) { int i; for (i=0; i= numlumps) I_Error ("W_LumpLength: %i >= numlumps",lump); return lumpinfo[lump].size; } // // W_ReadLump // Loads the lump into the given buffer, // which must be >= W_LumpLength(). // #undef DEBUGCACHE void W_ReadLump(int lump, void *dest) { lumpinfo_t *l = lumpinfo + lump; #ifdef RANGECHECK if (lump >= numlumps) I_Error ("W_ReadLump: %i >= numlumps",lump); #endif #ifndef NO_PREDEFINED_LUMPS if (l->data) // killough 1/31/98: predefined lump data memcpy(dest, l->data, l->size); else #endif { int c; #if DEBUGCACHE if(gamestate==GS_LEVEL) printf("Loading %s\n", lumpinfo[lump].name); #endif // killough 1/31/98: Reload hack (-wart) removed lseek(l->handle, l->position, SEEK_SET); c = read(l->handle, dest, l->size); if (c < l->size) I_Error("W_ReadLump: only read %i of %i on lump %i", c, l->size, lump); } } // // W_CacheLumpNum /* * killough 4/25/98: simplified * CPhipps - modified for new lump locking scheme * returns a const* */ void * (W_CacheLumpNum)(int lump, unsigned short locks) { #ifdef RANGECHECK if ((unsigned)lump >= (unsigned)numlumps) I_Error ("W_CacheLumpNum: %i >= numlumps",lump); #endif if (!lumpcache[lump]) // read the lump in W_ReadLump(lump, Z_Malloc(W_LumpLength(lump), PU_CACHE, &lumpcache[lump])); /* cph - if wasn't locked but now is, tell z_zone to hold it */ if (!lumpinfo[lump].locks && locks) { Z_ChangeTag(lumpcache[lump],PU_STATIC); #ifdef TIMEDIAG locktic[lump] = gametic; #endif } lumpinfo[lump].locks += locks; #ifdef SIMPLECHECKS if (!((lumpinfo[lump].locks+1) & 0xf)) printf("W_CacheLumpNum: High lock on %s (%d)\n", lumpinfo[lump].name, lumpinfo[lump].locks); #endif // CPhipps - if not locked, can't give you a pointer return (locks ? lumpcache[lump] : NULL); } /* cph - * W_CacheLumpNumPadded * * Caches a lump and pads the memory following it. * The thing returned is *only* guaranteed to be padded if * the lump isn't already cached (otherwise, you get whatever is * currently cached, which if it was cached by a previous call * to this will also be padded) */ void * W_CacheLumpNumPadded(int lump, size_t len, unsigned char pad) { const int locks = 1; #ifdef RANGECHECK if ((unsigned)lump >= (unsigned)numlumps) I_Error ("W_CacheLumpNum: %i >= numlumps",lump); #endif if (!lumpcache[lump]) { /* read the lump in */ size_t lumplen = W_LumpLength(lump); unsigned char* p; W_ReadLump(lump, p = Z_Malloc(len, PU_CACHE, &lumpcache[lump])); memset(p+lumplen, pad, len-lumplen); } /* cph - if wasn't locked but now is, tell z_zone to hold it */ if (!lumpinfo[lump].locks && locks) { Z_ChangeTag(lumpcache[lump],PU_STATIC); #ifdef TIMEDIAG locktic[lump] = gametic; #endif } lumpinfo[lump].locks += locks; #ifdef SIMPLECHECKS if (!((lumpinfo[lump].locks+1) & 0xf)) printf("W_CacheLumpNum: High lock on %s (%d)\n", lumpinfo[lump].name, lumpinfo[lump].locks); #endif return lumpcache[lump]; } // // W_UnlockLumpNum // // CPhipps - this changes (should reduce) the number of locks on a lump void (W_UnlockLumpNum)(int lump, signed short unlocks) { #ifdef SIMPLECHECKS if ((signed short)lumpinfo[lump].locks < unlocks) printf("W_UnlockLumpNum: Excess unlocks on %s (%d-%d)\n", lumpinfo[lump].name, lumpinfo[lump].locks, unlocks); #endif lumpinfo[lump].locks -= unlocks; // cph - Note: must only tell z_zone to make purgeable if currently locked, // else it might already have been purged if (unlocks && !lumpinfo[lump].locks) Z_ChangeTag(lumpcache[lump], PU_CACHE); } // W_CacheLumpName macroized in w_wad.h -- killough #ifndef NO_PREDEFINED_LUMPS // WritePredefinedLumpWad // Args: Filename - string with filename to write to // Returns: void // // If the user puts a -dumplumps switch on the command line, we will // write all those predefined lumps above out into a pwad. User // supplies the pwad name. // // killough 4/22/98: make endian-independent, remove tab chars void WritePredefinedLumpWad(const char *filename) { int handle; // for file open char filenam[256]; // we may have to add ".wad" to the name they pass if (!filename || !*filename) // check for null pointer or empty name return; // early return AddDefaultExtension(strcpy(filenam, filename), ".wad"); // The following code writes a PWAD from the predefined lumps array // How to write a PWAD will not be explained here. #ifdef _MSC_VER // proff: In Visual C open is defined a bit different if ( (handle = open (filenam, O_RDWR | O_CREAT | O_BINARY, _S_IWRITE|_S_IREAD)) != -1) #else if ( (handle = open (filenam, O_RDWR | O_CREAT | O_BINARY, S_IWUSR|S_IRUSR)) != -1) #endif { wadinfo_t header = {"PWAD"}; size_t filepos = sizeof(wadinfo_t) + num_predefined_lumps * sizeof(filelump_t); int i; header.numlumps = LONG(num_predefined_lumps); header.infotableofs = LONG(sizeof(header)); // write header write(handle, &header, sizeof(header)); // write directory for (i=0;(size_t)i